diff options
Diffstat (limited to 'SuperPolarityContent')
| -rw-r--r-- | SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wav | bin | 0 -> 403244 bytes | |||
| -rw-r--r-- | SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wav | bin | 0 -> 201644 bytes | |||
| -rw-r--r-- | SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wav | bin | 0 -> 1612844 bytes | |||
| -rw-r--r-- | SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wav | bin | 0 -> 403244 bytes | |||
| -rw-r--r-- | SuperPolarityContent/SuperPolarityContentContent/Sound/life.wav | bin | 0 -> 403244 bytes | |||
| -rw-r--r-- | SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wav | bin | 0 -> 403244 bytes | |||
| -rw-r--r-- | SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj | 32 |
7 files changed, 32 insertions, 0 deletions
diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wav Binary files differnew file mode 100644 index 0000000..5af439b --- /dev/null +++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wav diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wav Binary files differnew file mode 100644 index 0000000..6586489 --- /dev/null +++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wav diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wav Binary files differnew file mode 100644 index 0000000..cac9d23 --- /dev/null +++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wav diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wav Binary files differnew file mode 100644 index 0000000..43433cd --- /dev/null +++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wav diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/life.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/life.wav Binary files differnew file mode 100644 index 0000000..a1d0436 --- /dev/null +++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/life.wav diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wav Binary files differnew file mode 100644 index 0000000..25b59a4 --- /dev/null +++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wav diff --git a/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj b/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj index 12417a2..3e3d270 100644 --- a/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj +++ b/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj @@ -180,6 +180,38 @@ <Processor>FontTextureProcessor</Processor> </Compile> </ItemGroup> + <ItemGroup> + <Compile Include="Sound\bomb.wav"> + <Name>bomb</Name> + <Importer>WavImporter</Importer> + <Processor>SoundEffectProcessor</Processor> + </Compile> + <Compile Include="Sound\bullet.wav"> + <Name>bullet</Name> + <Importer>WavImporter</Importer> + <Processor>SoundEffectProcessor</Processor> + </Compile> + <Compile Include="Sound\gameover.wav"> + <Name>gameover</Name> + <Importer>WavImporter</Importer> + <Processor>SoundEffectProcessor</Processor> + </Compile> + <Compile Include="Sound\hit.wav"> + <Name>hit</Name> + <Importer>WavImporter</Importer> + <Processor>SoundEffectProcessor</Processor> + </Compile> + <Compile Include="Sound\life.wav"> + <Name>life</Name> + <Importer>WavImporter</Importer> + <Processor>SoundEffectProcessor</Processor> + </Compile> + <Compile Include="Sound\polaritychange.wav"> + <Name>polaritychange</Name> + <Importer>WavImporter</Importer> + <Processor>SoundEffectProcessor</Processor> + </Compile> + </ItemGroup> <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |