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authorBen Beltran <ben@nsovocal.com>2014-02-10 22:14:10 -0600
committerBen Beltran <ben@nsovocal.com>2014-02-10 22:14:10 -0600
commit63419029fbda7d3f2f3d5984c3d2c77f341dbd79 (patch)
treef4c0a51017b957f2dfded3b4fc6b8ff3c3b58e45 /SuperPolarityContent
parent10980f9b5db812487ecc118fa8f8255024624e9a (diff)
Works in win, compiles in mac
Diffstat (limited to 'SuperPolarityContent')
-rw-r--r--SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wavbin0 -> 403244 bytes
-rw-r--r--SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wavbin0 -> 201644 bytes
-rw-r--r--SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wavbin0 -> 1612844 bytes
-rw-r--r--SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wavbin0 -> 403244 bytes
-rw-r--r--SuperPolarityContent/SuperPolarityContentContent/Sound/life.wavbin0 -> 403244 bytes
-rw-r--r--SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wavbin0 -> 403244 bytes
-rw-r--r--SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj32
7 files changed, 32 insertions, 0 deletions
diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wav
new file mode 100644
index 0000000..5af439b
--- /dev/null
+++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/bomb.wav
Binary files differ
diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wav
new file mode 100644
index 0000000..6586489
--- /dev/null
+++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/bullet.wav
Binary files differ
diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wav
new file mode 100644
index 0000000..cac9d23
--- /dev/null
+++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/gameover.wav
Binary files differ
diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wav
new file mode 100644
index 0000000..43433cd
--- /dev/null
+++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/hit.wav
Binary files differ
diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/life.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/life.wav
new file mode 100644
index 0000000..a1d0436
--- /dev/null
+++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/life.wav
Binary files differ
diff --git a/SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wav b/SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wav
new file mode 100644
index 0000000..25b59a4
--- /dev/null
+++ b/SuperPolarityContent/SuperPolarityContentContent/Sound/polaritychange.wav
Binary files differ
diff --git a/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj b/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj
index 12417a2..3e3d270 100644
--- a/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj
+++ b/SuperPolarityContent/SuperPolarityContentContent/SuperPolarityContentContent.contentproj
@@ -180,6 +180,38 @@
<Processor>FontTextureProcessor</Processor>
</Compile>
</ItemGroup>
+ <ItemGroup>
+ <Compile Include="Sound\bomb.wav">
+ <Name>bomb</Name>
+ <Importer>WavImporter</Importer>
+ <Processor>SoundEffectProcessor</Processor>
+ </Compile>
+ <Compile Include="Sound\bullet.wav">
+ <Name>bullet</Name>
+ <Importer>WavImporter</Importer>
+ <Processor>SoundEffectProcessor</Processor>
+ </Compile>
+ <Compile Include="Sound\gameover.wav">
+ <Name>gameover</Name>
+ <Importer>WavImporter</Importer>
+ <Processor>SoundEffectProcessor</Processor>
+ </Compile>
+ <Compile Include="Sound\hit.wav">
+ <Name>hit</Name>
+ <Importer>WavImporter</Importer>
+ <Processor>SoundEffectProcessor</Processor>
+ </Compile>
+ <Compile Include="Sound\life.wav">
+ <Name>life</Name>
+ <Importer>WavImporter</Importer>
+ <Processor>SoundEffectProcessor</Processor>
+ </Compile>
+ <Compile Include="Sound\polaritychange.wav">
+ <Name>polaritychange</Name>
+ <Importer>WavImporter</Importer>
+ <Processor>SoundEffectProcessor</Processor>
+ </Compile>
+ </ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
<!--
To modify your build process, add your task inside one of the targets below and uncomment it.