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Super Polarity

A game about magnetic stuff! Sequel to polarity.

Note on Legacy (2018-06-26)

This is a project I started back in 2014. Things have changed since then. This project was last updated to build with Visual Studio for Mac and the stable MonoGame version (3.7.0.1508)

There are no guarantees that it will build in other platforms (I'll try to update this, I'm setting up the environment)

There are no intentions on working on the project any further but the code is available under an MIT License. I may do some irregular updates to make sure it continues to build up until the point where legacy catches up and makes it impractical.

Building

Open each project on the appropriate platform (SuperPolarity -> Win (VS2k13), SuperPolarityMac -> Mac(Visual Studio for Mac), SuperPolarityLinux -> Linux (MonoDevelop)). The content project must be built in windows, so if you need any content to process, use that version.

This game requires the develop MonoGame. To do that just clone: https://github.com/benbeltran/MonoGame or fork it and clone it from there in case you want to patch MonoGame and submit pull requests to either our fork or upstream.

Just open the MonoGame.framework project for your platform and compile, then add the resulting files as references in your project.

Some vague note about OpenAL

You may want to install openAL