diff options
| author | Ben Beltran <ben@nsovocal.com> | 2013-10-22 23:19:19 -0500 |
|---|---|---|
| committer | Ben Beltran <ben@nsovocal.com> | 2013-10-22 23:19:19 -0500 |
| commit | 9899ae5d21c559b98386be48c5a80e63db10552d (patch) | |
| tree | 9595a5f4f9938433d52385b2b05540ecc41e4b66 | |
| parent | 63a61ee2be3a902c27cd000d41b1a3a0280be21a (diff) | |
Adds Visual Studio gitignore
| -rw-r--r-- | .gitignore | 151 | ||||
| -rw-r--r-- | Super Polarity/Super Polarity.csproj~ | 76 |
2 files changed, 151 insertions, 76 deletions
diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..0881b8d --- /dev/null +++ b/.gitignore @@ -0,0 +1,151 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. + +# User-specific files +*.suo +*.user +*.sln.docstates + +# Build results + +[Dd]ebug/ +[Rr]elease/ +x64/ +build/ +[Bb]in/ +[Oo]bj/ + +# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets +!packages/*/build/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +*_i.c +*_p.c +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.log +*.scc + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opensdf +*.sdf +*.cachefile + +# Visual Studio profiler +*.psess +*.vsp +*.vspx + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# NCrunch +*.ncrunch* +.*crunch*.local.xml + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.Publish.xml +*.pubxml + +# NuGet Packages Directory +## TODO: If you have NuGet Package Restore enabled, uncomment the next line +#packages/ + +# Windows Azure Build Output +csx +*.build.csdef + +# Windows Store app package directory +AppPackages/ + +# Others +sql/ +*.Cache +ClientBin/ +[Ss]tyle[Cc]op.* +~$* +*~ +*.dbmdl +*.[Pp]ublish.xml +*.pfx +*.publishsettings + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file to a newer +# Visual Studio version. Backup files are not needed, because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +App_Data/*.mdf +App_Data/*.ldf + +# ========================= +# Windows detritus +# ========================= + +# Windows image file caches +Thumbs.db +ehthumbs.db + +# Folder config file +Desktop.ini + +# Recycle Bin used on file shares +$RECYCLE.BIN/ + +# Mac crap +.DS_Store diff --git a/Super Polarity/Super Polarity.csproj~ b/Super Polarity/Super Polarity.csproj~ deleted file mode 100644 index 520cdc4..0000000 --- a/Super Polarity/Super Polarity.csproj~ +++ /dev/null @@ -1,76 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <PropertyGroup> - <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> - <Platform Condition=" '$(Platform)' == '' ">x86</Platform> - <ProductVersion>8.0.30703</ProductVersion> - <SchemaVersion>2.0</SchemaVersion> - <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid> - <OutputType>WinExe</OutputType> - <AppDesignerFolder>Properties</AppDesignerFolder> - <RootNamespace>GameName1</RootNamespace> - <AssemblyName>Super Polarity</AssemblyName> - <FileAlignment>512</FileAlignment> - </PropertyGroup> - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> - <PlatformTarget>x86</PlatformTarget> - <DebugSymbols>true</DebugSymbols> - <DebugType>full</DebugType> - <Optimize>false</Optimize> - <OutputPath>bin\WindowsGL\Debug\</OutputPath> - <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants> - <ErrorReport>prompt</ErrorReport> - <WarningLevel>4</WarningLevel> - </PropertyGroup> - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> - <PlatformTarget>x86</PlatformTarget> - <DebugType>pdbonly</DebugType> - <Optimize>true</Optimize> - <OutputPath>bin\WindowsGL\Release\</OutputPath> - <DefineConstants>TRACE;WINDOWS</DefineConstants> - <ErrorReport>prompt</ErrorReport> - <WarningLevel>4</WarningLevel> - </PropertyGroup> - <PropertyGroup> - <ApplicationIcon>Icon.ico</ApplicationIcon> - </PropertyGroup> - <ItemGroup> - <Compile Include="SuperPolarity.cs" /> - <Compile Include="Program.cs" /> - <Compile Include="Properties\AssemblyInfo.cs" /> - </ItemGroup> - <ItemGroup> - <Reference Include="OpenTK"> - <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\OpenTK.dll</HintPath> - </Reference> - <Reference Include="MonoGame.Framework"> - <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath> - </Reference> - <Reference Include="Lidgren.Network"> - <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\Lidgren.Network.dll</HintPath> - </Reference> - <Reference Include="Tao.Sdl"> - <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\Tao.Sdl.dll</HintPath> - </Reference> - <Reference Include="System" /> - <Reference Include="System.Xml" /> - </ItemGroup> - <ItemGroup> - <Content Include="..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll"> - <Link>SDL.dll</Link> - <CopyToOutputDirectory>Always</CopyToOutputDirectory> - </Content> - <Content Include="Icon.ico" /> - </ItemGroup> - <ItemGroup> - <Folder Include="Content\" /> - </ItemGroup> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> - <!-- To modify your build process, add your task inside one of the targets below and uncomment it. - Other similar extension points exist, see Microsoft.Common.targets. - <Target Name="BeforeBuild"> - </Target> - <Target Name="AfterBuild"> - </Target> - --> -</Project> |