diff options
| author | Ben Beltran <ben@nsovocal.com> | 2012-04-16 09:39:52 -0500 |
|---|---|---|
| committer | Ben Beltran <ben@nsovocal.com> | 2012-04-16 09:39:52 -0500 |
| commit | 10a0e290ac07524dc129cc2b227b0f9e95df0f8e (patch) | |
| tree | ed518c45c45d96e37e28640f745496fffb8e1325 /stdafx.h | |
first commit
Diffstat (limited to 'stdafx.h')
| -rwxr-xr-x | stdafx.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/stdafx.h b/stdafx.h new file mode 100755 index 0000000..73a6e50 --- /dev/null +++ b/stdafx.h @@ -0,0 +1,47 @@ +// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#pragma once
+
+
+#include <stdio.h>
+
+#include <iostream>
+#include <fstream>
+#include <typeinfo>
+
+//SDL Stuff
+
+#include "SDL/SDL.h"
+#include "SDL_image/SDL_image.h"
+#include "SDL_gfx/SDL_gfxPrimitives.h"
+#include "SDL_ttf.h"
+#include "SDL_mixer/SDL_mixer.h"
+
+//Lua in CPP
+
+#include "luavirtualmachine.h"
+#include "luascript.h"
+#include "luadebugger.h"
+
+//Lua Stuff
+
+#include "luainc.h"
+
+//Actual game stuff.
+
+
+#include "constants.h"
+
+#include "game_overwatch.h"
+#include "gfx.h"
+#include "audio.h"
+#include "map.h"
+#include "actor.h"
+
+
+#ifdef __APPLE__
+#include "CoreFoundation/CoreFoundation.h"
+#endif
\ No newline at end of file |