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//
// actor_manager.h
// Super Polarity
//
// Created by Ruben Beltran del Rio on 8/14/13.
// Copyright (c) 2013 Abuguet. All rights reserved.
//
#ifndef Super_Polarity_actor_manager_h
#define Super_Polarity_actor_manager_h
#include "SDL2/SDL.h"
#include "actor.h"
typedef struct actor_manager ActorManager;
typedef struct actor_node ActorNode;
typedef struct actor_manager {
ActorNode *actors;
void (*update)(ActorManager *, Uint32);
void (*draw)(ActorManager *);
void (*addActor)(ActorManager *, Actor *);
} ActorManager;
typedef struct actor_node {
Actor *val;
ActorNode *next;
} ActorNode;
ActorManager* createActorManager();
#endif
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