aboutsummaryrefslogtreecommitdiff
path: root/src/actor_manager.c
blob: c9303d2f85de18dc98565db872f9bdf20e108856 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
//
//  actor_manager.c
//  Super Polarity
//
//  Created by Ruben Beltran del Rio on 8/14/13.
//  Copyright (c) 2013 Abuguet. All rights reserved.
//

#include <stdio.h>
#include "actor_manager.h"

void actorManagerUpdate(ActorManager *this, Uint32 dt) {
    ActorNode *head = this->actors;
    
    while (head != NULL) {
        head->val->update(head->val, dt);
        head = head->next;
    }
}

void actorManagerDraw(ActorManager *this) {
    ActorNode *head = this->actors;
    
    while (head != NULL) {
        head->val->draw(head->val);
        head = head->next;
    }
}

void actorManagerAddActor(ActorManager *this, Actor *actor) {
    ActorNode *actorNode = malloc(sizeof(ActorNode*));
    ActorNode **head = &this->actors;
    ActorNode *temp;
    actorNode->val = actor;
    actorNode->next = NULL;
    
    if (*head == NULL) {
        *head = actorNode;
    } else {
        temp = *head;
        
        while (temp->next != NULL) {
            temp = temp->next;
        }
        temp->next = actorNode;
    }
}

ActorManager* createActorManager () {
    ActorManager *actorManager = malloc(sizeof(ActorManager*));
    actorManager->actors = NULL;
    actorManager->update = actorManagerUpdate;
    actorManager->draw = actorManagerDraw;
    actorManager->addActor = actorManagerAddActor;
    
    return actorManager;
}