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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
namespace SuperPolarity
{
class Renderer
{
static List<Actor> Actors;
static Renderer()
{
Actors = new List<Actor>();
}
static public void CheckIn(Actor actor)
{
Actors.Add(actor);
}
static public void CheckOut(Actor actor)
{
Actors.Remove(actor);
}
static public void Draw(SpriteBatch spriteBatch)
{
foreach (Actor actor in Actors)
{
actor.Draw(spriteBatch);
}
}
static public void Empty()
{
Actors.Clear();
}
}
}
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