diff options
Diffstat (limited to 'SuperPolarity/Actors/Generators')
| -rw-r--r-- | SuperPolarity/Actors/Generators/FanGenerator.cs | 13 | ||||
| -rw-r--r-- | SuperPolarity/Actors/Generators/Generator.cs | 14 | ||||
| -rw-r--r-- | SuperPolarity/Actors/Generators/LineGenerator.cs | 13 | ||||
| -rw-r--r-- | SuperPolarity/Actors/Generators/PointGenerator.cs | 13 | ||||
| -rw-r--r-- | SuperPolarity/Actors/Generators/RingGenerator.cs | 13 | ||||
| -rw-r--r-- | SuperPolarity/Actors/Generators/WaveGenerator.cs | 13 |
6 files changed, 79 insertions, 0 deletions
diff --git a/SuperPolarity/Actors/Generators/FanGenerator.cs b/SuperPolarity/Actors/Generators/FanGenerator.cs new file mode 100644 index 0000000..af4bf74 --- /dev/null +++ b/SuperPolarity/Actors/Generators/FanGenerator.cs @@ -0,0 +1,13 @@ +using System; + +namespace SuperPolarity +{ + public class FanGenerator : Generator + { + public FanGenerator(SuperPolarity newGame) + : base(newGame) + { + } + } +} + diff --git a/SuperPolarity/Actors/Generators/Generator.cs b/SuperPolarity/Actors/Generators/Generator.cs new file mode 100644 index 0000000..dfbc40b --- /dev/null +++ b/SuperPolarity/Actors/Generators/Generator.cs @@ -0,0 +1,14 @@ +using System; + +namespace SuperPolarity +{ + public class Generator : Actor + { + public Generator(SuperPolarity newGame) + : base(newGame) + { + Collides = false; + } + } +} + diff --git a/SuperPolarity/Actors/Generators/LineGenerator.cs b/SuperPolarity/Actors/Generators/LineGenerator.cs new file mode 100644 index 0000000..abbafa9 --- /dev/null +++ b/SuperPolarity/Actors/Generators/LineGenerator.cs @@ -0,0 +1,13 @@ +using System; + +namespace SuperPolarity +{ + public class LineGenerator : Generator + { + public LineGenerator(SuperPolarity newGame) + : base(newGame) + { + } + } +} + diff --git a/SuperPolarity/Actors/Generators/PointGenerator.cs b/SuperPolarity/Actors/Generators/PointGenerator.cs new file mode 100644 index 0000000..a753480 --- /dev/null +++ b/SuperPolarity/Actors/Generators/PointGenerator.cs @@ -0,0 +1,13 @@ +using System; + +namespace SuperPolarity +{ + public class PointGenerator : Generator + { + public PointGenerator(SuperPolarity newGame) + : base(newGame) + { + } + } +} + diff --git a/SuperPolarity/Actors/Generators/RingGenerator.cs b/SuperPolarity/Actors/Generators/RingGenerator.cs new file mode 100644 index 0000000..81c957d --- /dev/null +++ b/SuperPolarity/Actors/Generators/RingGenerator.cs @@ -0,0 +1,13 @@ +using System; + +namespace SuperPolarity +{ + public class RingGenerator : Generator + { + public RingGenerator(SuperPolarity newGame) + : base(newGame) + { + } + } +} + diff --git a/SuperPolarity/Actors/Generators/WaveGenerator.cs b/SuperPolarity/Actors/Generators/WaveGenerator.cs new file mode 100644 index 0000000..8f1bf18 --- /dev/null +++ b/SuperPolarity/Actors/Generators/WaveGenerator.cs @@ -0,0 +1,13 @@ +using System; + +namespace SuperPolarity +{ + public class WaveGenerator : Generator + { + public WaveGenerator(SuperPolarity newGame) + : base(newGame) + { + } + } +} + |