diff options
| author | Ben Beltran <ben@nsovocal.com> | 2014-02-03 10:06:44 -0600 |
|---|---|---|
| committer | Ben Beltran <ben@nsovocal.com> | 2014-02-03 10:06:44 -0600 |
| commit | 4fc09567c557a1110180940cca40fd7144921026 (patch) | |
| tree | 5fb7b0b787b739a3f4a2785651c69219a8318ab0 /SuperPolarityMac/Widget.cs | |
| parent | 0cafec445af0a97d96feb1a1daefa1486142c73f (diff) | |
Removes spaces.
Diffstat (limited to 'SuperPolarityMac/Widget.cs')
| -rw-r--r-- | SuperPolarityMac/Widget.cs | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/SuperPolarityMac/Widget.cs b/SuperPolarityMac/Widget.cs new file mode 100644 index 0000000..ea92cfd --- /dev/null +++ b/SuperPolarityMac/Widget.cs @@ -0,0 +1,92 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using Microsoft.Xna.Framework; +using Microsoft.Xna.Framework.Graphics; + +namespace SuperPolarity +{ + class Widget + { + public List<Widget> Children; + public Dictionary<string, List<Action<float>>> Listeners; + + public Vector2 Position; + public SuperPolarity Game; + + protected bool Active; + + public Widget(SuperPolarity game, Vector2 position) + { + Game = game; + Position = position; + Active = false; + Children = new List<Widget>(); + Listeners = new Dictionary<string, List<Action<float>>>(); + } + + public void Activate() + { + Active = true; + } + + public void Deactivate() + { + Active = false; + } + + public virtual void AppendChild(Widget widget) + { + Children.Add(widget); + } + + public virtual void Bind(string eventName, Action<float> eventListener) + { + List<Action<float>> newListenerList; + List<Action<float>> listenerList; + bool foundListeners; + + if (!Listeners.ContainsKey(eventName)) + { + newListenerList = new List<Action<float>>(); + Listeners.Add(eventName, newListenerList); + } + + foundListeners = Listeners.TryGetValue(eventName, out listenerList); + + listenerList.Add(eventListener); + } + + public virtual void Unbind(string eventName, Action<float> eventListener) + { + // NOT YET IMPLEMENTED; + } + + public virtual void Dispatch(string eventName, float value) + { + List<Action<float>> listenerList; + bool foundListeners; + + foundListeners = Listeners.TryGetValue(eventName, out listenerList); + + if (!foundListeners) + { + return; + } + + foreach (Action<float> method in listenerList) + { + method(value); + } + } + + public virtual void Update(GameTime gameTime) + { + } + + public virtual void Draw(SpriteBatch spriteBatch) + { + } + } +} |