diff options
| author | Ben Beltran <ben@nsovocal.com> | 2018-06-26 17:03:58 -0500 |
|---|---|---|
| committer | Ben Beltran <ben@nsovocal.com> | 2018-06-26 17:03:58 -0500 |
| commit | 9ad526c0233134a928cb5889dccb94458fc6dfd0 (patch) | |
| tree | fa2282abbde8735b801125bb18294c7ec1847a92 /SuperPolarity/SuperPolarity.cs | |
| parent | ae4f458103f5bfa44c833a147e7852e23cc02217 (diff) | |
Update source to compile on VS Studio for mac
Diffstat (limited to 'SuperPolarity/SuperPolarity.cs')
| -rw-r--r-- | SuperPolarity/SuperPolarity.cs | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/SuperPolarity/SuperPolarity.cs b/SuperPolarity/SuperPolarity.cs index 7fa387c..f644fa6 100644 --- a/SuperPolarity/SuperPolarity.cs +++ b/SuperPolarity/SuperPolarity.cs @@ -1,20 +1,18 @@ -#region Using Statements -using System; -using System.Collections.Generic; +#region Using Statements using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; -using Microsoft.Xna.Framework.Storage; using Microsoft.Xna.Framework.GamerServices; -using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Audio; using SuperPolarity; -using Tao.Sdl; #endregion namespace SuperPolarity { + + using MediaPlayer = Microsoft.Xna.Framework.Media.MediaPlayer; + /// <summary> /// This is the main type for your game /// </summary> @@ -42,7 +40,7 @@ namespace SuperPolarity graphics.PreferMultiSampling = true; graphics.PreferredBackBufferHeight = 720; graphics.PreferredBackBufferWidth = 1280; - //graphics.ToggleFullScreen(); + //graphics.ToggleFullScreen(); Content.RootDirectory = "Content"; ActorFactory.SetGame(this); |