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authorBen Beltran <ben@nsovocal.com>2018-06-26 17:03:58 -0500
committerBen Beltran <ben@nsovocal.com>2018-06-26 17:03:58 -0500
commit9ad526c0233134a928cb5889dccb94458fc6dfd0 (patch)
treefa2282abbde8735b801125bb18294c7ec1847a92 /SuperPolarity/ActorFactory.cs
parentae4f458103f5bfa44c833a147e7852e23cc02217 (diff)
Update source to compile on VS Studio for mac
Diffstat (limited to 'SuperPolarity/ActorFactory.cs')
-rw-r--r--SuperPolarity/ActorFactory.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/SuperPolarity/ActorFactory.cs b/SuperPolarity/ActorFactory.cs
index f9c7697..1a8c10e 100644
--- a/SuperPolarity/ActorFactory.cs
+++ b/SuperPolarity/ActorFactory.cs
@@ -1,4 +1,4 @@
-using System;
+using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -132,8 +132,8 @@ namespace SuperPolarity
ship.MaxVelocity = 0.5f;
ship.FleeVelocity = 5;
ship.ChargeVelocity = 1;
- ship.Value = 10;
- ship.HP = 29;
+ ship.Value = 7;
+ ship.HP = 39;
ship.SetPolarity(polarity);
ActorManager.CheckIn(ship);