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authorBen Beltran <ben@nsovocal.com>2018-06-26 17:14:38 -0500
committerBen Beltran <ben@nsovocal.com>2018-06-26 17:14:38 -0500
commit51df16561ae569385e69b8c16abe7c2650a4c732 (patch)
treeca4637b20e28bb0fdd344d12e71e6a68e14dbd20
parent504fcb9fa0299153e8b5e007df32da0e0f5c2db7 (diff)
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A game about magnetic stuff! Sequel to polarity.
-# building
+# Note on Legacy (2018-06-26)
+
+This is a project I started back in 2014. Things have changed
+since then. This project was last updated to build with Visual Studio
+for Mac and the stable MonoGame version (3.7.0.1508)
+
+There are no guarantees that it will build in other platforms (I'll try
+to update this, I'm setting up the environment)
+
+There are no intentions on working on the project any further but the
+code is available under an MIT License. I may do some irregular updates
+to make sure it continues to build up until the point where legacy
+catches up and makes it impractical.
+
+# Building
Open each project on the appropriate platform (SuperPolarity -> Win
-(VS2k13), SuperPolarityMac -> Mac(Xamarin Studio), SuperPolarityLinux ->
+(VS2k13), SuperPolarityMac -> Mac(Visual Studio for Mac), SuperPolarityLinux ->
Linux (MonoDevelop)). The content project must be built in windows, so if
you need any content to process, use that version.