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| author | Ben Beltran <ben@nsovocal.com> | 2018-06-26 17:14:38 -0500 |
|---|---|---|
| committer | Ben Beltran <ben@nsovocal.com> | 2018-06-26 17:14:38 -0500 |
| commit | 51df16561ae569385e69b8c16abe7c2650a4c732 (patch) | |
| tree | ca4637b20e28bb0fdd344d12e71e6a68e14dbd20 | |
| parent | 504fcb9fa0299153e8b5e007df32da0e0f5c2db7 (diff) | |
| -rw-r--r-- | README.md | 18 |
1 files changed, 16 insertions, 2 deletions
@@ -2,10 +2,24 @@ A game about magnetic stuff! Sequel to polarity. -# building +# Note on Legacy (2018-06-26) + +This is a project I started back in 2014. Things have changed +since then. This project was last updated to build with Visual Studio +for Mac and the stable MonoGame version (3.7.0.1508) + +There are no guarantees that it will build in other platforms (I'll try +to update this, I'm setting up the environment) + +There are no intentions on working on the project any further but the +code is available under an MIT License. I may do some irregular updates +to make sure it continues to build up until the point where legacy +catches up and makes it impractical. + +# Building Open each project on the appropriate platform (SuperPolarity -> Win -(VS2k13), SuperPolarityMac -> Mac(Xamarin Studio), SuperPolarityLinux -> +(VS2k13), SuperPolarityMac -> Mac(Visual Studio for Mac), SuperPolarityLinux -> Linux (MonoDevelop)). The content project must be built in windows, so if you need any content to process, use that version. |