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-rw-r--r--lib/nodes/controllable.js24
-rw-r--r--lib/nodes/dasher.js29
-rw-r--r--lib/nodes/elastic.js27
-rw-r--r--lib/nodes/limited_velocity.js26
-rw-r--r--lib/nodes/physical_with_external_force.js27
5 files changed, 133 insertions, 0 deletions
diff --git a/lib/nodes/controllable.js b/lib/nodes/controllable.js
new file mode 100644
index 0000000..bb6f3b3
--- /dev/null
+++ b/lib/nodes/controllable.js
@@ -0,0 +1,24 @@
+import { Node } from '@serpentity/serpentity';
+
+import ControlMapComponent from '../components/control_map';
+
+/**
+ * Node identifying an entity that has a control mapping
+ *
+ * @extends {external:Serpentity.Node}
+ * @class ControllableNode
+ */
+export default class ControllableNode extends Node {
+
+};
+
+/**
+ * Holds the types that are used to identify a controllable entity
+ *
+ * @property {object} types
+ * @name types
+ * @memberof ControllableNode
+ */
+ControllableNode.types = {
+ controlMap: ControlMapComponent
+};
diff --git a/lib/nodes/dasher.js b/lib/nodes/dasher.js
new file mode 100644
index 0000000..9662c68
--- /dev/null
+++ b/lib/nodes/dasher.js
@@ -0,0 +1,29 @@
+import { Node } from '@serpentity/serpentity';
+
+import BodyComponent from '../components/body';
+import DashComponent from '../components/dash';
+import ForceComponent from '../components/force';
+
+/**
+ * Node identifying an entity that has a control mapping
+ *
+ * @extends {external:Serpentity.Node}
+ * @class DasherNode
+ */
+export default class DasherNode extends Node {
+
+};
+
+/**
+ * Holds the types that are used to identify a dasher entity
+ *
+ * @property {object} types
+ * @name types
+ * @memberof DasherNode
+ */
+DasherNode.types = {
+ body: BodyComponent,
+ dash: DashComponent,
+ force: ForceComponent
+};
+
diff --git a/lib/nodes/elastic.js b/lib/nodes/elastic.js
new file mode 100644
index 0000000..090a6a7
--- /dev/null
+++ b/lib/nodes/elastic.js
@@ -0,0 +1,27 @@
+import { Node } from '@serpentity/serpentity';
+
+import BodyComponent from '../components/body';
+import ElasticComponent from '../components/elastic';
+
+/**
+ * Node identifying an entity that is an elastic physical body
+ *
+ * @extends {external:Serpentity.Node}
+ * @class ElasticNode
+ */
+export default class ElasticNode extends Node {
+
+};
+
+/**
+ * Holds the types that are used to identify an elastic entity
+ *
+ * @property {object} types
+ * @name types
+ * @memberof ElasticNode
+ */
+ElasticNode.types = {
+ body: BodyComponent,
+ elastic: ElasticComponent
+};
+
diff --git a/lib/nodes/limited_velocity.js b/lib/nodes/limited_velocity.js
new file mode 100644
index 0000000..554f68c
--- /dev/null
+++ b/lib/nodes/limited_velocity.js
@@ -0,0 +1,26 @@
+import { Node } from '@serpentity/serpentity';
+
+import BodyComponent from '../components/body';
+import MaxVelocityComponent from '../components/max_velocity';
+
+/**
+ * Node identifying an entity that is a limited velocity physical body
+ *
+ * @extends {external:Serpentity.Node}
+ * @class LimitedVelocityNode
+ */
+export default class LimitedVelocityNode extends Node {
+
+};
+
+/**
+ * Holds the types that are used to identify a limited velocity entity
+ *
+ * @property {object} types
+ * @name types
+ * @memberof LimitedVelocityNode
+ */
+LimitedVelocityNode.types = {
+ body: BodyComponent,
+ maxVelocity: MaxVelocityComponent
+};
diff --git a/lib/nodes/physical_with_external_force.js b/lib/nodes/physical_with_external_force.js
new file mode 100644
index 0000000..32695c7
--- /dev/null
+++ b/lib/nodes/physical_with_external_force.js
@@ -0,0 +1,27 @@
+import { Node } from '@serpentity/serpentity';
+
+import BodyComponent from '../components/body';
+import ForceComponent from '../components/force';
+
+/**
+ * Node identifying an entity that has externally applied force
+ *
+ * @extends {external:Serpentity.Node}
+ * @class PhysicalWithExternalForceNode
+ */
+export default class PhysicalWithExternalForceNode extends Node {
+
+};
+
+/**
+ * Holds the types that are used to identify an entity with a physical
+ * body
+ *
+ * @property {object} types
+ * @name types
+ * @memberof PhysicalWithExternalForceNode
+ */
+PhysicalWithExternalForceNode.types = {
+ body: BodyComponent,
+ force: ForceComponent
+};