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authorRubén Beltrán del Río <ben@nsovocal.com>2018-04-21 17:45:38 -0500
committerGitHub <noreply@github.com>2018-04-21 17:45:38 -0500
commit493ec31cb19b4211c703762d14a4e6232c4c2143 (patch)
treec0c33fab8f2fb040dc714ab76f0eb5479f001b2e /lib/systems/render.js
parent0616b3f00653c66b5e34814653e33413b9ec034e (diff)
Physics Engine (#4)
* Add matter-js as a dependency * Add body component * Fix renderable node doc * Add the physics node type * Correct typo in physics enabled node types * Update docs on render system * Add physics system * Update changelog * Add physics engine to main app * Tweak the gravity of the world * Add body to sumo factory * Add angle component * Add angle to entity * Add angle to the nodes * Pass angle between systems * Set default angle to 0 * Split systems and nodes * Fix indentaion in physics world control * Add third sumo entity * Adjust values for constriants and physics * Correct docs in new nodes * Update built-in docs
Diffstat (limited to 'lib/systems/render.js')
-rw-r--r--lib/systems/render.js13
1 files changed, 3 insertions, 10 deletions
diff --git a/lib/systems/render.js b/lib/systems/render.js
index 8d3d446..a2e3020 100644
--- a/lib/systems/render.js
+++ b/lib/systems/render.js
@@ -7,7 +7,7 @@ const internals = {
};
/**
- * Renders renderable objects to console
+ * Renders renderable objects using pixi
*
* @extends {external:Serpentity.System}
* @class RenderSystem
@@ -80,8 +80,7 @@ export default class RenderSystem extends System {
}
/**
- * Runs on every update of the loop. Prints the location of every
- * renderable
+ * Runs on every update of the loop. Does nothing.
*
* @function update
* @instance
@@ -89,11 +88,5 @@ export default class RenderSystem extends System {
* frame
* @memberof RenderSystem
*/
- update(currentFrameDuration) {
-
- for (const renderable of this.renderables) {
- renderable.container.container.position.x = renderable.position.x;
- renderable.container.container.position.y = renderable.position.y;
- }
- }
+ update(currentFrameDuration) {}
};