]> git.r.bdr.sh - rbdr/super-polarity/commitdiff
Adds linux project.
authorBen Beltran <redacted>
Tue, 11 Feb 2014 06:34:27 +0000 (22:34 -0800)
committerBen Beltran <redacted>
Tue, 11 Feb 2014 06:34:27 +0000 (22:34 -0800)
SuperPolarity.sln
SuperPolarity.userprefs
SuperPolarity/SuperPolarity.cs
SuperPolarity/SuperPolarity.csproj
SuperPolarityLinux/Game1.cs [new file with mode: 0644]
SuperPolarityLinux/Icon.png [new file with mode: 0644]
SuperPolarityLinux/Program.cs [new file with mode: 0644]
SuperPolarityLinux/Properties/AssemblyInfo.cs [new file with mode: 0644]
SuperPolarityLinux/SuperPolarityLinux.csproj [new file with mode: 0644]

index 6d2ee9aeb6e46661b5463ecacdbb8303b0b127d8..ceffe556478b2939a5c36f36331ffc4b9bd80baa 100644 (file)
-
-Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual C# Express 2010
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperPolarity", "SuperPolarity\SuperPolarity.csproj", "{2585188B-339D-44CD-9599-1A80AA30DE13}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperPolarityContent", "SuperPolarityContent\SuperPolarityContent\SuperPolarityContent.csproj", "{8528C189-5B94-48F8-8C64-D4D6658E52F6}"
-EndProject
-Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "SuperPolarityContentContent", "SuperPolarityContent\SuperPolarityContentContent\SuperPolarityContentContent.contentproj", "{468F8415-7D38-4718-B0B4-E18F1A427136}"
-EndProject
-Global
-       GlobalSection(SolutionConfigurationPlatforms) = preSolution
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-               Android|Mixed Platforms = Android|Mixed Platforms
-               Android|x86 = Android|x86
-               Debug|Any CPU = Debug|Any CPU
-               Debug|Mixed Platforms = Debug|Mixed Platforms
-               Debug|x86 = Debug|x86
-               iOS|Any CPU = iOS|Any CPU
-               iOS|Mixed Platforms = iOS|Mixed Platforms
-               iOS|x86 = iOS|x86
-               Linux|Any CPU = Linux|Any CPU
-               Linux|Mixed Platforms = Linux|Mixed Platforms
-               Linux|x86 = Linux|x86
-               OSX|Any CPU = OSX|Any CPU
-               OSX|Mixed Platforms = OSX|Mixed Platforms
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-               PSM|Mixed Platforms = PSM|Mixed Platforms
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-               Windows|Mixed Platforms = Windows|Mixed Platforms
-               Windows|x86 = Windows|x86
-               Windows8|Any CPU = Windows8|Any CPU
-               Windows8|Mixed Platforms = Windows8|Mixed Platforms
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-       EndGlobalSection
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-               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows|x86.Build.0 = Release|x86
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-               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows8|x86.Build.0 = Release|x86
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-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|Any CPU.Build.0 = iOS|Any CPU
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-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|Mixed Platforms.Build.0 = iOS|Any CPU
-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|x86.ActiveCfg = iOS|Any CPU
-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Linux|Any CPU.ActiveCfg = Linux|Any CPU
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-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows|Any CPU.ActiveCfg = Windows|Any CPU
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-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|Any CPU.Build.0 = Windows8|Any CPU
-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|Mixed Platforms.ActiveCfg = Windows8|Any CPU
-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|Mixed Platforms.Build.0 = Windows8|Any CPU
-               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|x86.ActiveCfg = Windows8|Any CPU
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-               {468F8415-7D38-4718-B0B4-E18F1A427136}.Debug|x86.ActiveCfg = PSM|Any CPU
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-               {468F8415-7D38-4718-B0B4-E18F1A427136}.Linux|x86.ActiveCfg = Linux|Any CPU
-               {468F8415-7D38-4718-B0B4-E18F1A427136}.OSX|Any CPU.ActiveCfg = OSX|Any CPU
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-               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows|Mixed Platforms.ActiveCfg = Windows|Any CPU
-               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows|x86.ActiveCfg = Windows|Any CPU
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-               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows8|x86.ActiveCfg = Windows8|Any CPU
-       EndGlobalSection
-       GlobalSection(SolutionProperties) = preSolution
-               HideSolutionNode = FALSE
-       EndGlobalSection
-EndGlobal
+\r
+Microsoft Visual Studio Solution File, Format Version 11.00\r
+# Visual Studio 2010\r
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperPolarity", "SuperPolarity\SuperPolarity.csproj", "{2585188B-339D-44CD-9599-1A80AA30DE13}"\r
+EndProject\r
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperPolarityContent", "SuperPolarityContent\SuperPolarityContent\SuperPolarityContent.csproj", "{8528C189-5B94-48F8-8C64-D4D6658E52F6}"\r
+EndProject\r
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperPolarityLinux", "SuperPolarityLinux\SuperPolarityLinux.csproj", "{B37AAC05-2F93-4061-AEF3-DABB11980C62}"\r
+EndProject\r
+Global\r
+       GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
+               Android|Any CPU = Android|Any CPU\r
+               Android|Mixed Platforms = Android|Mixed Platforms\r
+               Android|x86 = Android|x86\r
+               Debug|Any CPU = Debug|Any CPU\r
+               Debug|Mixed Platforms = Debug|Mixed Platforms\r
+               Debug|x86 = Debug|x86\r
+               iOS|Any CPU = iOS|Any CPU\r
+               iOS|Mixed Platforms = iOS|Mixed Platforms\r
+               iOS|x86 = iOS|x86\r
+               Linux|Any CPU = Linux|Any CPU\r
+               Linux|Mixed Platforms = Linux|Mixed Platforms\r
+               Linux|x86 = Linux|x86\r
+               OSX|Any CPU = OSX|Any CPU\r
+               OSX|Mixed Platforms = OSX|Mixed Platforms\r
+               OSX|x86 = OSX|x86\r
+               PSM|Any CPU = PSM|Any CPU\r
+               PSM|Mixed Platforms = PSM|Mixed Platforms\r
+               PSM|x86 = PSM|x86\r
+               Release|Any CPU = Release|Any CPU\r
+               Release|Mixed Platforms = Release|Mixed Platforms\r
+               Release|x86 = Release|x86\r
+               Windows|Any CPU = Windows|Any CPU\r
+               Windows|Mixed Platforms = Windows|Mixed Platforms\r
+               Windows|x86 = Windows|x86\r
+               Windows8|Any CPU = Windows8|Any CPU\r
+               Windows8|Mixed Platforms = Windows8|Mixed Platforms\r
+               Windows8|x86 = Windows8|x86\r
+       EndGlobalSection\r
+       GlobalSection(ProjectConfigurationPlatforms) = postSolution\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Android|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Android|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Android|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Android|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Android|x86.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Debug|Any CPU.ActiveCfg = Debug|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Debug|Mixed Platforms.ActiveCfg = Debug|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Debug|Mixed Platforms.Build.0 = Debug|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Debug|x86.ActiveCfg = Debug|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Debug|x86.Build.0 = Debug|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.iOS|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.iOS|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.iOS|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.iOS|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.iOS|x86.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Linux|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Linux|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Linux|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Linux|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Linux|x86.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.OSX|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.OSX|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.OSX|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.OSX|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.OSX|x86.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.PSM|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.PSM|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.PSM|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.PSM|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.PSM|x86.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Release|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Release|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Release|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Release|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Release|x86.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows|x86.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows8|Any CPU.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows8|Mixed Platforms.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows8|Mixed Platforms.Build.0 = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows8|x86.ActiveCfg = Release|x86\r
+               {2585188B-339D-44CD-9599-1A80AA30DE13}.Windows8|x86.Build.0 = Release|x86\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Android|Any CPU.ActiveCfg = Android|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Android|Any CPU.Build.0 = Android|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Android|Mixed Platforms.ActiveCfg = Android|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Android|Mixed Platforms.Build.0 = Android|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Android|x86.ActiveCfg = Android|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Debug|Any CPU.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Debug|Any CPU.Build.0 = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Debug|Mixed Platforms.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Debug|Mixed Platforms.Build.0 = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Debug|x86.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|Any CPU.ActiveCfg = iOS|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|Any CPU.Build.0 = iOS|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|Mixed Platforms.ActiveCfg = iOS|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|Mixed Platforms.Build.0 = iOS|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.iOS|x86.ActiveCfg = iOS|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Linux|Any CPU.ActiveCfg = Linux|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Linux|Any CPU.Build.0 = Linux|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Linux|Mixed Platforms.ActiveCfg = Linux|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Linux|Mixed Platforms.Build.0 = Linux|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Linux|x86.ActiveCfg = Linux|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.OSX|Any CPU.ActiveCfg = OSX|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.OSX|Any CPU.Build.0 = OSX|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.OSX|Mixed Platforms.ActiveCfg = OSX|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.OSX|Mixed Platforms.Build.0 = OSX|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.OSX|x86.ActiveCfg = OSX|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.PSM|Any CPU.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.PSM|Any CPU.Build.0 = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.PSM|Mixed Platforms.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.PSM|Mixed Platforms.Build.0 = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.PSM|x86.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Release|Any CPU.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Release|Any CPU.Build.0 = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Release|Mixed Platforms.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Release|Mixed Platforms.Build.0 = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Release|x86.ActiveCfg = PSM|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows|Any CPU.ActiveCfg = Windows|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows|Any CPU.Build.0 = Windows|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows|Mixed Platforms.ActiveCfg = Windows|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows|Mixed Platforms.Build.0 = Windows|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows|x86.ActiveCfg = Windows|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|Any CPU.ActiveCfg = Windows8|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|Any CPU.Build.0 = Windows8|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|Mixed Platforms.ActiveCfg = Windows8|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|Mixed Platforms.Build.0 = Windows8|Any CPU\r
+               {8528C189-5B94-48F8-8C64-D4D6658E52F6}.Windows8|x86.ActiveCfg = Windows8|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Android|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Android|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Android|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Android|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Android|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Android|x86.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Debug|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Debug|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Debug|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Debug|x86.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.iOS|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.iOS|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.iOS|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.iOS|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.iOS|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.iOS|x86.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Linux|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Linux|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Linux|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Linux|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Linux|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Linux|x86.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.OSX|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.OSX|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.OSX|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.OSX|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.OSX|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.OSX|x86.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.PSM|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.PSM|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.PSM|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.PSM|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.PSM|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.PSM|x86.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Release|Any CPU.ActiveCfg = Release|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Release|Any CPU.Build.0 = Release|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Release|Mixed Platforms.Build.0 = Release|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Release|x86.ActiveCfg = Release|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Release|x86.Build.0 = Release|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows|x86.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows8|Any CPU.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows8|Any CPU.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows8|Mixed Platforms.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows8|Mixed Platforms.Build.0 = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows8|x86.ActiveCfg = Debug|Any CPU\r
+               {B37AAC05-2F93-4061-AEF3-DABB11980C62}.Windows8|x86.Build.0 = Debug|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Android|Any CPU.ActiveCfg = Android|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Android|Mixed Platforms.ActiveCfg = Android|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Android|x86.ActiveCfg = Android|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Debug|Any CPU.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Debug|Mixed Platforms.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Debug|x86.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.iOS|Any CPU.ActiveCfg = iOS|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.iOS|Mixed Platforms.ActiveCfg = iOS|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.iOS|x86.ActiveCfg = iOS|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Linux|Any CPU.ActiveCfg = Linux|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Linux|Mixed Platforms.ActiveCfg = Linux|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Linux|x86.ActiveCfg = Linux|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.OSX|Any CPU.ActiveCfg = OSX|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.OSX|Mixed Platforms.ActiveCfg = OSX|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.OSX|x86.ActiveCfg = OSX|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.PSM|Any CPU.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.PSM|Mixed Platforms.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.PSM|x86.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Release|Any CPU.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Release|Mixed Platforms.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Release|x86.ActiveCfg = PSM|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows|Any CPU.ActiveCfg = Windows|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows|Mixed Platforms.ActiveCfg = Windows|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows|x86.ActiveCfg = Windows|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows8|Any CPU.ActiveCfg = Windows8|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows8|Mixed Platforms.ActiveCfg = Windows8|Any CPU\r
+               {468F8415-7D38-4718-B0B4-E18F1A427136}.Windows8|x86.ActiveCfg = Windows8|Any CPU\r
+       EndGlobalSection\r
+       GlobalSection(MonoDevelopProperties) = preSolution\r
+               StartupItem = SuperPolarity\SuperPolarity.csproj\r
+       EndGlobalSection\r
+       GlobalSection(SolutionProperties) = preSolution\r
+               HideSolutionNode = FALSE\r
+       EndGlobalSection\r
+EndGlobal\r
index 2c82115c073ad409d6f2dcf5cf2519276783470c..beb7836d0596aa0529487742c51698940a0ce3b4 100644 (file)
@@ -1,11 +1,12 @@
 <Properties MonoDevelop.MonoMac.LastXamMacNagTime="2/7/2014 5:17:50 AM">
   <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
-  <MonoDevelop.Ide.Workbench ActiveDocument="SuperPolarityMac/SuperPolarity.cs">
+  <MonoDevelop.Ide.Workbench ActiveDocument="SuperPolarity/SuperPolarity.cs">
     <Files>
       <File FileName="SuperPolarity/Program.cs" Line="1" Column="1" />
       <File FileName="SuperPolarityMac/Program.cs" Line="1" Column="1" />
-      <File FileName="SuperPolarity/SuperPolarity.cs" Line="1" Column="1" />
+      <File FileName="SuperPolarity/SuperPolarity.cs" Line="61" Column="13" />
       <File FileName="SuperPolarityMac/SuperPolarity.cs" Line="98" Column="22" />
+      <File FileName="SuperPolarityLinux/Program.cs" Line="22" Column="4" />
     </Files>
   </MonoDevelop.Ide.Workbench>
   <MonoDevelop.Ide.DebuggingService.Breakpoints>
index f5ff48eb7f8655be759875f699e979ca91a19b44..6b2b9d50b8db03306e52c02ad9397b6b17cd4eaa 100644 (file)
@@ -39,11 +39,6 @@ namespace SuperPolarity
             graphics = new GraphicsDeviceManager(this);
             Components.Add(new GamerServicesComponent(this));
 
-            graphics.PreferMultiSampling = true;
-            graphics.PreferredBackBufferWidth = 1280;
-            graphics.PreferredBackBufferHeight = 720;
-            //graphics.ToggleFullScreen();
-
             Content.RootDirectory = "Content";
             ActorFactory.SetGame(this);
             ParticleEffectFactory.SetGame(this);
@@ -63,6 +58,11 @@ namespace SuperPolarity
         {
             base.Initialize();
 
+            graphics.PreferMultiSampling = true;
+                       graphics.PreferredBackBufferHeight = 720;
+            graphics.PreferredBackBufferWidth = 1280;
+            //graphics.ToggleFullScreen();
+
             InputController.RegisterEventForKey("fullScreenToggle", Keys.F11);
             InputController.Bind("fullScreenToggle", HandleFullScreenToggle);
 
index aa96e8a9da54837f8129eb8c9a6816c29ae43d84..b998b92733d14a81af87ae478fec32aa44943724 100644 (file)
   <PropertyGroup>
     <ApplicationIcon>Icon.ico</ApplicationIcon>
   </PropertyGroup>
-  <PropertyGroup>
-    <StartupObject>
-    </StartupObject>
-  </PropertyGroup>
   <ItemGroup>
     <Compile Include="ActorFactory.cs" />
     <Compile Include="ActorManager.cs" />
     <Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e, processorArchitecture=MSIL" />
   </ItemGroup>
   <ItemGroup>
-    <Content Include="..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll">
-      <Link>SDL.dll</Link>
-      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
-    </Content>
     <Content Include="Content\Sound\polaritytheme.wav">
       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
     </Content>
       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
     </Content>
     <Content Include="Icon.ico" />
+    <Content Include="..\..\..\..\..\..\..\..\..\..\Program Files %28x86%29\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll">
+      <Link>SDL.dll</Link>
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
   </ItemGroup>
   <ItemGroup>
     <BootstrapperPackage Include=".NETFramework,Version=v4.0">
diff --git a/SuperPolarityLinux/Game1.cs b/SuperPolarityLinux/Game1.cs
new file mode 100644 (file)
index 0000000..0382cc5
--- /dev/null
@@ -0,0 +1,82 @@
+#region Using Statements
+using System;
+
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+using Microsoft.Xna.Framework.Storage;
+using Microsoft.Xna.Framework.Input;
+
+#endregion
+
+namespace SuperPolarityLinux
+{
+       /// <summary>
+       /// This is the main type for your game
+       /// </summary>
+       public class Game1 : Game
+       {
+               GraphicsDeviceManager graphics;
+               SpriteBatch spriteBatch;
+
+               public Game1 ()
+               {
+                       graphics = new GraphicsDeviceManager (this);
+                       Content.RootDirectory = "Content";                  
+                       graphics.IsFullScreen = true;           
+               }
+
+               /// <summary>
+               /// Allows the game to perform any initialization it needs to before starting to run.
+               /// This is where it can query for any required services and load any non-graphic
+               /// related content.  Calling base.Initialize will enumerate through any components
+               /// and initialize them as well.
+               /// </summary>
+               protected override void Initialize ()
+               {
+                       // TODO: Add your initialization logic here
+                       base.Initialize ();
+                               
+               }
+
+               /// <summary>
+               /// LoadContent will be called once per game and is the place to load
+               /// all of your content.
+               /// </summary>
+               protected override void LoadContent ()
+               {
+                       // Create a new SpriteBatch, which can be used to draw textures.
+                       spriteBatch = new SpriteBatch (GraphicsDevice);
+
+                       //TODO: use this.Content to load your game content here 
+               }
+
+               /// <summary>
+               /// Allows the game to run logic such as updating the world,
+               /// checking for collisions, gathering input, and playing audio.
+               /// </summary>
+               /// <param name="gameTime">Provides a snapshot of timing values.</param>
+               protected override void Update (GameTime gameTime)
+               {
+                       // For Mobile devices, this logic will close the Game when the Back button is pressed
+                       if (GamePad.GetState (PlayerIndex.One).Buttons.Back == ButtonState.Pressed) {
+                               Exit ();
+                       }
+                       // TODO: Add your update logic here                     
+                       base.Update (gameTime);
+               }
+
+               /// <summary>
+               /// This is called when the game should draw itself.
+               /// </summary>
+               /// <param name="gameTime">Provides a snapshot of timing values.</param>
+               protected override void Draw (GameTime gameTime)
+               {
+                       graphics.GraphicsDevice.Clear (Color.CornflowerBlue);
+               
+                       //TODO: Add your drawing code here
+            
+                       base.Draw (gameTime);
+               }
+       }
+}
+
diff --git a/SuperPolarityLinux/Icon.png b/SuperPolarityLinux/Icon.png
new file mode 100644 (file)
index 0000000..c57cf36
Binary files /dev/null and b/SuperPolarityLinux/Icon.png differ
diff --git a/SuperPolarityLinux/Program.cs b/SuperPolarityLinux/Program.cs
new file mode 100644 (file)
index 0000000..0aa991d
--- /dev/null
@@ -0,0 +1,24 @@
+#region Using Statements
+using System;
+using System.Collections.Generic;
+using System.Linq;
+
+#endregion
+
+namespace SuperPolarity
+{
+       static class Program
+       {
+               private static SuperPolarity superPolarity;
+
+               /// <summary>
+               /// The main entry point for the application.
+               /// </summary>
+               [STAThread]
+               static void Main ()
+               {
+                       superPolarity = new SuperPolarity ();
+                       superPolarity.Run ();
+               }
+       }
+}
diff --git a/SuperPolarityLinux/Properties/AssemblyInfo.cs b/SuperPolarityLinux/Properties/AssemblyInfo.cs
new file mode 100644 (file)
index 0000000..4833269
--- /dev/null
@@ -0,0 +1,27 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+
+// Information about this assembly is defined by the following attributes. 
+// Change them to the values specific to your project.
+
+[assembly: AssemblyTitle("SuperPolarityLinux")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("")]
+[assembly: AssemblyCopyright("benbeltran")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+
+[assembly: AssemblyVersion("1.0.0")]
+
+// The following attributes are used to specify the signing key for the assembly, 
+// if desired. See the Mono documentation for more information about signing.
+
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
diff --git a/SuperPolarityLinux/SuperPolarityLinux.csproj b/SuperPolarityLinux/SuperPolarityLinux.csproj
new file mode 100644 (file)
index 0000000..1cffb22
--- /dev/null
@@ -0,0 +1,281 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProductVersion>10.0.0</ProductVersion>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{B37AAC05-2F93-4061-AEF3-DABB11980C62}</ProjectGuid>
+    <ProjectTypeGuids>{9B831FEF-F496-498F-9FE8-180DA5CB4258};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+    <OutputType>Exe</OutputType>
+    <RootNamespace>SuperPolarity</RootNamespace>
+    <MonoGamePlatform>Linux</MonoGamePlatform>
+    <AssemblyName>SuperPolarityLinux</AssemblyName>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG;</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugType>none</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="System" />
+    <Reference Include="System.Xml" />
+    <Reference Include="System.Core" />
+    <Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="MonoGame.Framework, Version=3.0.1.0, Culture=neutral">
+      <Private>False</Private>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Program.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="..\SuperPolarity\ActorFactory.cs">
+      <Link>ActorFactory.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\ActorManager.cs">
+      <Link>ActorManager.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\BasicGenerator.cs">
+      <Link>BasicGenerator.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\GameScreen.cs">
+      <Link>GameScreen.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\InputController.cs">
+      <Link>InputController.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\LetterChooseWidget.cs">
+      <Link>LetterChooseWidget.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\MenuItem.cs">
+      <Link>MenuItem.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\MenuWidget.cs">
+      <Link>MenuWidget.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\NameChooserWidget.cs">
+      <Link>NameChooserWidget.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Particle.cs">
+      <Link>Particle.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\ParticleEffectFactory.cs">
+      <Link>ParticleEffectFactory.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\ParticleEngine.cs">
+      <Link>ParticleEngine.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Player.cs">
+      <Link>Player.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Renderer.cs">
+      <Link>Renderer.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\ScoreScreen.cs">
+      <Link>ScoreScreen.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Screen.cs">
+      <Link>Screen.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\ScreenManager.cs">
+      <Link>ScreenManager.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\SuperPolarity.cs">
+      <Link>SuperPolarity.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\TitleScreen.cs">
+      <Link>TitleScreen.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Widget.cs">
+      <Link>Widget.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Actors\Actor.cs">
+      <Link>Actors\Actor.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Actors\Bullet.cs">
+      <Link>Actors\Bullet.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Actors\MainShip.cs">
+      <Link>Actors\MainShip.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Actors\Ship.cs">
+      <Link>Actors\Ship.cs</Link>
+    </Compile>
+    <Compile Include="..\SuperPolarity\Actors\StandardShip.cs">
+      <Link>Actors\StandardShip.cs</Link>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="Icon.png" />
+    <None Include="..\SuperPolarity\Icon.ico">
+      <Link>Icon.ico</Link>
+    </None>
+    <None Include="..\SuperPolarity\neutral-supercruiser.xnb">
+      <Link>neutral-supercruiser.xnb</Link>
+    </None>
+    <None Include="..\SuperPolarity\scores.txt">
+      <Link>scores.txt</Link>
+    </None>
+  </ItemGroup>
+  <ItemGroup>
+    <Folder Include="Content\" />
+    <Folder Include="Actors\" />
+    <Folder Include="Content\Fonts\" />
+    <Folder Include="Content\Graphics\" />
+    <Folder Include="Content\Sound\" />
+  </ItemGroup>
+  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+  <ItemGroup>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Fonts\SegoeUIMono14.xnb">
+      <Link>Content\Fonts\SegoeUIMono14.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Fonts\bigfont.xnb">
+      <Link>Content\Fonts\bigfont.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Fonts\smallfont.xnb">
+      <Link>Content\Fonts\smallfont.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\circle.xnb">
+      <Link>Content\Graphics\circle.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\diamond.xnb">
+      <Link>Content\Graphics\diamond.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\main-ship.xnb">
+      <Link>Content\Graphics\main-ship.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\negative-cruiser.xnb">
+      <Link>Content\Graphics\negative-cruiser.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\negative-destroyer.xnb">
+      <Link>Content\Graphics\negative-destroyer.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\negative-scout.xnb">
+      <Link>Content\Graphics\negative-scout.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\negative-ship.xnb">
+      <Link>Content\Graphics\negative-ship.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\negative-supercruiser.xnb">
+      <Link>Content\Graphics\negative-supercruiser.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\neutral-cruiser.xnb">
+      <Link>Content\Graphics\neutral-cruiser.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\neutral-destroyer.xnb">
+      <Link>Content\Graphics\neutral-destroyer.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\neutral-scout.xnb">
+      <Link>Content\Graphics\neutral-scout.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\neutral-ship.xnb">
+      <Link>Content\Graphics\neutral-ship.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\neutral-supercruiser.xnb">
+      <Link>Content\Graphics\neutral-supercruiser.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\pause-screen.xnb">
+      <Link>Content\Graphics\pause-screen.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\polaritydemotitle.xnb">
+      <Link>Content\Graphics\polaritydemotitle.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\positive-cruiser.xnb">
+      <Link>Content\Graphics\positive-cruiser.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\positive-destroyer.xnb">
+      <Link>Content\Graphics\positive-destroyer.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\positive-scout.xnb">
+      <Link>Content\Graphics\positive-scout.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\positive-ship.xnb">
+      <Link>Content\Graphics\positive-ship.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\positive-supercruiser.xnb">
+      <Link>Content\Graphics\positive-supercruiser.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\square.xnb">
+      <Link>Content\Graphics\square.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Graphics\star.xnb">
+      <Link>Content\Graphics\star.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\bomb.xnb">
+      <Link>Content\Sound\bomb.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\bullet.xnb">
+      <Link>Content\Sound\bullet.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\gameover.xnb">
+      <Link>Content\Sound\gameover.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\hit.xnb">
+      <Link>Content\Sound\hit.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\life.xnb">
+      <Link>Content\Sound\life.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\polaritychange.xnb">
+      <Link>Content\Sound\polaritychange.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\polaritytheme.wav">
+      <Link>Content\Sound\polaritytheme.wav</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\polaritytheme.wma">
+      <Link>Content\Sound\polaritytheme.wma</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+    <EmbeddedResource Include="..\SuperPolarity\Content\Sound\polaritytheme.xnb">
+      <Link>Content\Sound\polaritytheme.xnb</Link>
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </EmbeddedResource>
+  </ItemGroup>
+</Project>
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