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-rw-r--r--build/Debug/Pico-Lua-Test.app/Contents/Resources/shot.lua35
1 files changed, 35 insertions, 0 deletions
diff --git a/build/Debug/Pico-Lua-Test.app/Contents/Resources/shot.lua b/build/Debug/Pico-Lua-Test.app/Contents/Resources/shot.lua
new file mode 100644
index 0000000..7a63b9f
--- /dev/null
+++ b/build/Debug/Pico-Lua-Test.app/Contents/Resources/shot.lua
@@ -0,0 +1,35 @@
+--the directions
+up=0
+right=1
+down=2
+left = 3
+
+--parameters
+this.actorname = "Bullet: Normal"
+this.enemy = 0
+this.speed = 6
+this.controllable = 0
+
+print(">>> Entity Created - "..this.actorname);
+
+function this.move(this)
+
+ if(this:get_currentdirection() == right) then
+ this:set_ownspeed(this.speed)
+ end
+
+ if (this:get_currentdirection() == left) then
+ this:set_ownspeed(-this.speed)
+ end
+
+ if ( not this:can_move(left, this:get_x(), this:get_y()) or
+ not this:can_move(right, this:get_x(), this:get_y())) then
+ this:set_dying(true)
+ end
+end
+
+function this.act(this)
+ this:move()
+end
+
+--END \ No newline at end of file