diff options
| author | Ben Beltran <ben@nsovocal.com> | 2012-04-16 09:39:52 -0500 |
|---|---|---|
| committer | Ben Beltran <ben@nsovocal.com> | 2012-04-16 09:39:52 -0500 |
| commit | 10a0e290ac07524dc129cc2b227b0f9e95df0f8e (patch) | |
| tree | ed518c45c45d96e37e28640f745496fffb8e1325 /LuaVirtualMachine.h | |
first commit
Diffstat (limited to 'LuaVirtualMachine.h')
| -rw-r--r-- | LuaVirtualMachine.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/LuaVirtualMachine.h b/LuaVirtualMachine.h new file mode 100644 index 0000000..61cf65b --- /dev/null +++ b/LuaVirtualMachine.h @@ -0,0 +1,57 @@ +// ---------------------------------------------------------------------------
+// FILE NAME : LuaVirtualMachine.h
+// ---------------------------------------------------------------------------
+// DESCRIPTION :
+//
+// Lua virtual machine implementation
+//
+// ---------------------------------------------------------------------------
+// VERSION : 1.00
+// DATE : 1-Sep-2005
+// AUTHOR : Richard Shephard
+// ---------------------------------------------------------------------------
+// LIBRARY INCLUDE FILES
+#ifndef __LUA_VIRTUAL_MACHINE_H__
+#define __LUA_VIRTUAL_MACHINE_H__
+
+#include "luainc.h"
+#include "luadebugger.h"
+
+class CLuaDebugger;
+
+class CLuaVirtualMachine
+{
+public:
+ CLuaVirtualMachine (void);
+ virtual ~CLuaVirtualMachine (void);
+
+ bool InitialiseVM (void);
+ bool DestroyVM (void);
+
+ // Load and run script elements
+ bool RunFile (const char *strFilename);
+ bool RunBuffer (const unsigned char *pbBuffer, size_t szLen, const char *strName = NULL);
+
+ // C-Api into script
+ bool CallFunction (int nArgs, int nReturns = 0);
+
+ // Get the state of the lua stack (use the cast operator)
+ //lua_State *GetState (void) { return m_pState; }
+ operator lua_State *(void) { return m_pState; }
+
+ static void Panic (lua_State *lua);
+
+ // Check if the VM is OK and can be used still
+ virtual bool Ok (void) { return m_fIsOk; }
+
+ // For debugging
+ void AttachDebugger (CLuaDebugger *dbg) { m_pDbg = dbg; }
+
+protected:
+ lua_State *m_pState;
+ bool m_fIsOk;
+ CLuaDebugger *m_pDbg;
+};
+
+
+#endif // __LUA_VIRTUAL_MACHINE_H__
\ No newline at end of file |