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use wmap_parser::Shape;
/// Draws a vertex shape at the given position
pub fn draw_vertex(
ctx: &cairo::Context,
shape: &Shape,
x: f64,
y: f64,
width: f64,
height: f64,
) -> Result<(), cairo::Error> {
match shape {
Shape::Circle => draw_circle(ctx, x, y, width, height),
Shape::Square => draw_square(ctx, x, y, width, height),
Shape::Triangle => draw_triangle(ctx, x, y, width, height),
Shape::X => draw_x(ctx, x, y, width, height),
}
}
fn draw_circle(
ctx: &cairo::Context,
x: f64,
y: f64,
width: f64,
height: f64,
) -> Result<(), cairo::Error> {
ctx.save()?;
ctx.translate(x + width / 2.0, y + height / 2.0);
ctx.scale(width / 2.0, height / 2.0);
ctx.arc(0.0, 0.0, 1.0, 0.0, 2.0 * std::f64::consts::PI);
ctx.restore()?;
ctx.fill()?;
Ok(())
}
fn draw_square(
ctx: &cairo::Context,
x: f64,
y: f64,
width: f64,
height: f64,
) -> Result<(), cairo::Error> {
ctx.rectangle(x, y, width, height);
ctx.fill()?;
Ok(())
}
fn draw_triangle(
ctx: &cairo::Context,
x: f64,
y: f64,
width: f64,
height: f64,
) -> Result<(), cairo::Error> {
ctx.move_to(x + width / 2.0, y);
ctx.line_to(x + width, y + height);
ctx.line_to(x, y + height);
ctx.close_path();
ctx.fill()?;
Ok(())
}
fn draw_x(
ctx: &cairo::Context,
x: f64,
y: f64,
width: f64,
height: f64,
) -> Result<(), cairo::Error> {
let line_width = 2.0;
ctx.set_line_width(line_width);
ctx.move_to(x, y);
ctx.line_to(x + width, y + height);
ctx.move_to(x + width, y);
ctx.line_to(x, y + height);
ctx.stroke()?;
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_draw_shapes() {
// Just verify the functions don't panic
let surface = cairo::ImageSurface::create(cairo::Format::Rgb24, 100, 100).unwrap();
let ctx = cairo::Context::new(&surface).unwrap();
assert!(draw_vertex(&ctx, &Shape::Circle, 0.0, 0.0, 25.0, 25.0).is_ok());
assert!(draw_vertex(&ctx, &Shape::Square, 0.0, 0.0, 25.0, 25.0).is_ok());
assert!(draw_vertex(&ctx, &Shape::Triangle, 0.0, 0.0, 25.0, 25.0).is_ok());
assert!(draw_vertex(&ctx, &Shape::X, 0.0, 0.0, 25.0, 25.0).is_ok());
}
}
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