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authorRuben Beltran del Rio <git@r.bdr.sh>2025-08-25 12:36:37 +0200
committerRuben Beltran del Rio <git@r.bdr.sh>2025-08-25 12:36:37 +0200
commite5de70f2c1dcac767bd34a6b90ac1797a7acb433 (patch)
tree25a8c8f339fb5b496b460391ee06a9effeb64855 /lib/screens
parent6b909d95ec07848136a6f337db28318c1cd46c60 (diff)
parentd7bc21d19e168f3a99f54e5ba4866ed49f1187f1 (diff)
Merge branch 'rust'
Diffstat (limited to 'lib/screens')
-rw-r--r--lib/screens/circle.js36
-rw-r--r--lib/screens/gradients.js29
-rw-r--r--lib/screens/mirrors.js40
-rw-r--r--lib/screens/random.js29
-rw-r--r--lib/screens/sprinkles.js32
5 files changed, 0 insertions, 166 deletions
diff --git a/lib/screens/circle.js b/lib/screens/circle.js
deleted file mode 100644
index f5d37e3..0000000
--- a/lib/screens/circle.js
+++ /dev/null
@@ -1,36 +0,0 @@
-'use strict';
-
-/**
- * Draws concentric circles. Each ring has its own color.
- *
- * @function CircleScreen
- * @implements IScreen
- */
-module.exports = function (modulation, width, height, renderer) {
-
- let response = [];
-
- const circles = width > height ? height : width;
-
- for (let i = 0; i < circles; ++i) {
- const centerX = Math.round(width / 2) + 1;
- const centerY = Math.round(height / 2) + 1;
-
- const red = Math.floor(Math.random() * 255);
- const blue = Math.floor(Math.random() * 255);
- const green = Math.floor(Math.random() * 255);
-
- for (let j = 0; j < 180; ++j) {
- const angle = 2 * j * (Math.PI / 180);
- const x = Math.round(centerX + Math.sin(angle) * i);
- const y = Math.round(centerY + Math.cos(angle) * i);
-
- if (x <= width && x > 0 && y <= height && y > 0) {
- const position = `\x1B[${y};${x}H`; // Move cursor to y,x (CSI y;x H)
- response += `${position}${renderer(red, blue, green)} `;
- }
- }
- }
-
- return response;
-};
diff --git a/lib/screens/gradients.js b/lib/screens/gradients.js
deleted file mode 100644
index 2d4a2f0..0000000
--- a/lib/screens/gradients.js
+++ /dev/null
@@ -1,29 +0,0 @@
-'use strict';
-
-/**
- * Draws moving gradient boxes
- *
- * @function GradientsScreen
- * @implements IScreen
- */
-module.exports = function (modulation, width, height, renderer) {
-
- let response = '';
-
- for (let i = 0; i < height; ++i) {
- for (let j = 0; j < width; ++j) {
- const red = ((modulation + i) * 255 / height) % 255;
- const blue = ((modulation + j) * 255 / width) % 255;
- const green = ((modulation + i * j) * 255 / (width * height)) % 255;
-
- response = response + renderer(red, blue, green);
- response = response + ' ';
- }
-
- if (i < height - 1) {
- response = response + '\n';
- }
- }
-
- return response;
-};
diff --git a/lib/screens/mirrors.js b/lib/screens/mirrors.js
deleted file mode 100644
index e842217..0000000
--- a/lib/screens/mirrors.js
+++ /dev/null
@@ -1,40 +0,0 @@
-'use strict';
-
-/**
- * Draws small moving gradient boxes and repeats them.
- *
- * @function MirrorsScreen
- * @implements IScreen
- */
-module.exports = function (modulation, width, height, renderer) {
-
- const response = [];
-
- const scale = 2 + Math.round(Math.random() * 4);
- const scaledHeight = Math.floor(height / scale);
- const scaledWidth = Math.floor(width / scale);
-
- for (let i = 0; i < scaledHeight; ++i) {
- const row = [];
- for (let j = 0; j < scaledWidth; ++j) {
- const red = ((modulation + i) * 255 / height) % 255;
- const blue = ((modulation + j) * 255 / width) % 255;
- const green = ((modulation + i * j) * 255 / (width * height)) % 255;
-
- const cell = [renderer(red, blue, green), ' '];
- row.push(cell.join(''));
- }
-
- let rowText = '';
- for (let j = 0; j < scale; ++j) {
- rowText += row.reverse().join('');
- }
-
- for (let j = 1; j < scale; ++j) {
- response[j * i] = rowText;
- response[(height - 1 - (j * i))] = rowText;
- }
- }
-
- return response.join('\n');
-};
diff --git a/lib/screens/random.js b/lib/screens/random.js
deleted file mode 100644
index 0cacea7..0000000
--- a/lib/screens/random.js
+++ /dev/null
@@ -1,29 +0,0 @@
-'use strict';
-
-/**
- * Draws random colors
- *
- * @function RandomScreen
- * @implements IScreen
- */
-module.exports = function (modulation, width, height, renderer) {
-
- let response = '';
-
- for (let i = 0; i < height; ++i) {
- for (let j = 0; j < width; ++j) {
- const red = Math.floor(Math.random() * 255);
- const blue = Math.floor(Math.random() * 255);
- const green = Math.floor(Math.random() * 255);
-
- response = response + renderer(red, blue, green);
- response = response + ' ';
- }
-
- if (i < height - 1) {
- response = response + '\n';
- }
- }
-
- return response;
-};
diff --git a/lib/screens/sprinkles.js b/lib/screens/sprinkles.js
deleted file mode 100644
index f12200e..0000000
--- a/lib/screens/sprinkles.js
+++ /dev/null
@@ -1,32 +0,0 @@
-'use strict';
-
-/**
- * Draws random sprinkles in the screen each frame. Same color per
- * frame.
- *
- * @function SprinklesScreen
- * @implements IScreen
- */
-module.exports = function (modulation, width, height, renderer) {
-
- let response = '';
-
- const maxSprinkleCount = (width * height) / 2;
- const minSprinkleCount = (width * height) / 8;
- const sprinkleCount = Math.round(Math.random() * (maxSprinkleCount - minSprinkleCount)) + minSprinkleCount;
-
- const red = Math.floor(Math.random() * 255);
- const blue = Math.floor(Math.random() * 255);
- const green = Math.floor(Math.random() * 255);
-
- for (let i = 0; i < sprinkleCount; ++i) {
- const x = Math.round(Math.random() * (width - 1)) + 1;
- const y = Math.round(Math.random() * (height - 1)) + 1;
-
- const position = `\x1B[${y};${x}H`; // Move cursor to y,x (CSI y;x H)
-
- response += `${position}${renderer(red, blue, green)} `;
- }
-
- return response;
-};