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authorRuben Beltran del Rio <git@r.bdr.sh>2025-08-25 12:36:37 +0200
committerRuben Beltran del Rio <git@r.bdr.sh>2025-08-25 12:36:37 +0200
commite5de70f2c1dcac767bd34a6b90ac1797a7acb433 (patch)
tree25a8c8f339fb5b496b460391ee06a9effeb64855 /doc
parent6b909d95ec07848136a6f337db28318c1cd46c60 (diff)
parentd7bc21d19e168f3a99f54e5ba4866ed49f1187f1 (diff)
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-## Classes
-
-<dl>
-<dt><a href="#TomatoSauce">TomatoSauce</a> ⇐ <code>EventEmitter</code></dt>
-<dd></dd>
-</dl>
-
-## Members
-
-<dl>
-<dt><a href="#Util">Util</a> : <code>Object</code></dt>
-<dd><p>Module containing utility functions</p>
-</dd>
-</dl>
-
-## Functions
-
-<dl>
-<dt><a href="#256ColorsRenderer">256ColorsRenderer()</a></dt>
-<dd><p>Returns a 256 color, see <a href="https://en.wikipedia.org/wiki/ANSI_escape_code#Colors">https://en.wikipedia.org/wiki/ANSI_escape_code#Colors</a>
-for more info.</p>
-</dd>
-<dt><a href="#ANSIRenderer">ANSIRenderer()</a></dt>
-<dd><p>Returns a basic ansi color, see <a href="https://en.wikipedia.org/wiki/ANSI_escape_code#Colors">https://en.wikipedia.org/wiki/ANSI_escape_code#Colors</a>
-for more info.</p>
-</dd>
-<dt><a href="#FakeColorRenderer">FakeColorRenderer()</a></dt>
-<dd><p>Returns a malformed 24-bit ansi color</p>
-</dd>
-<dt><a href="#TrueColorRenderer">TrueColorRenderer()</a></dt>
-<dd><p>Returns an ANSI code for 24-bit True Color, see
-<a href="https://en.wikipedia.org/wiki/ANSI_escape_code#Colors">https://en.wikipedia.org/wiki/ANSI_escape_code#Colors</a> and look for
-24-bit colors for more info. Only looks good in supported terminals,
-otherwise looks like FakeColor</p>
-</dd>
-<dt><a href="#CircleScreen">CircleScreen()</a></dt>
-<dd><p>Draws concentric circles. Each ring has its own color.</p>
-</dd>
-<dt><a href="#GradientsScreen">GradientsScreen()</a></dt>
-<dd><p>Draws moving gradient boxes</p>
-</dd>
-<dt><a href="#MirrorsScreen">MirrorsScreen()</a></dt>
-<dd><p>Draws small moving gradient boxes and repeats them.</p>
-</dd>
-<dt><a href="#RandomScreen">RandomScreen()</a></dt>
-<dd><p>Draws random colors</p>
-</dd>
-<dt><a href="#SprinklesScreen">SprinklesScreen()</a></dt>
-<dd><p>Draws random sprinkles in the screen each frame. Same color per
-frame.</p>
-</dd>
-</dl>
-
-## Interfaces
-
-<dl>
-<dt><a href="#IScreen">IScreen</a> ⇒ <code>String</code></dt>
-<dd><p>A function that represents a screen, it is called frequently and should
-return a string consisting of commands to run.</p>
-</dd>
-<dt><a href="#IRenderer">IRenderer</a> ⇒ <code>String</code></dt>
-<dd><p>A function that represents a renderer, it should take in a color in RGB and
-return a string with the appropriate code to colorize the terminal.</p>
-</dd>
-</dl>
-
-<a name="IScreen"></a>
-
-## IScreen ⇒ <code>String</code>
-A function that represents a screen, it is called frequently and should
-return a string consisting of commands to run.
-
-**Kind**: global interface
-**Returns**: <code>String</code> - The commands used to render the screen elements
-
-| Param | Type | Description |
-| --- | --- | --- |
-| modulation | <code>Number</code> | A number between 0 and 255 representing the current step of the modulation |
-| width | <code>Number</code> | The width of the screen |
-| height | <code>Number</code> | The height of the screen |
-| renderer | [<code>IRenderer</code>](#IRenderer) | The renderer used to colorize the scfeen |
-
-<a name="IRenderer"></a>
-
-## IRenderer ⇒ <code>String</code>
-A function that represents a renderer, it should take in a color in RGB and
-return a string with the appropriate code to colorize the terminal.
-
-**Kind**: global interface
-**Returns**: <code>String</code> - The commands used to colorize the terminal
-
-| Param | Type | Description |
-| --- | --- | --- |
-| red | <code>Number</code> | The red component of the color between 0 and 255 |
-| green | <code>Number</code> | The green component of the color between 0 and 255 |
-| blue | <code>Number</code> | The green component of the color between 0 and 255 |
-
-<a name="TomatoSauce"></a>
-
-## TomatoSauce ⇐ <code>EventEmitter</code>
-**Kind**: global class
-**Extends**: <code>EventEmitter</code>
-**Properties**
-
-| Name | Type | Default | Description |
-| --- | --- | --- | --- |
-| screens | [<code>Array.&lt;IScreen&gt;</code>](#IScreen) | | an array of screens available to serve |
-| renderers | [<code>Array.&lt;IRenderer&gt;</code>](#IRenderer) | | an array of renderers available to colorize |
-| [port] | <code>Number</code> | <code>9999</code> | the port to listen on |
-| [frequency] | <code>Number</code> | <code>333</code> | how often to update the screen |
-| [modulation] | <code>Number</code> | <code>5</code> | number between 0-255 depicting current modulation step |
-
-
-* [TomatoSauce](#TomatoSauce) ⇐ <code>EventEmitter</code>
- * [new TomatoSauce(config)](#new_TomatoSauce_new)
- * [.run()](#TomatoSauce+run)
-
-<a name="new_TomatoSauce_new"></a>
-
-### new TomatoSauce(config)
-The main application for tomato sauce. Listens for connections and serves
-random combinations of screens and renderers
-
-The main entry point is the `#run()` function.
-
-It emits a listening event that contains the server information on
-the `server` key inside the `data` property of the event.
-
-It also emits an error event that contains the error information on
-the `error` key inside the `data` property of the event.
-
-
-| Param | Type | Description |
-| --- | --- | --- |
-| config | <code>object</code> | the configuration object used to extend the properties. |
-
-<a name="TomatoSauce+run"></a>
-
-### tomatoSauce.run()
-Main entry point, initializes the server and binds events for connections
-
-**Kind**: instance method of [<code>TomatoSauce</code>](#TomatoSauce)
-<a name="Util"></a>
-
-## Util : <code>Object</code>
-Module containing utility functions
-
-**Kind**: global variable
-
-* [Util](#Util) : <code>Object</code>
- * [.parse16BitBuffer(buffer)](#Util.parse16BitBuffer) ⇒ <code>Number</code>
- * [.pickRandom(array)](#Util.pickRandom) ⇒ <code>Any</code>
- * [.loadFiles(path)](#Util.loadFiles) ⇒ <code>Array</code>
-
-<a name="Util.parse16BitBuffer"></a>
-
-### Util.parse16BitBuffer(buffer) ⇒ <code>Number</code>
-Parses a 16 bit number buffer
-
-**Kind**: static method of [<code>Util</code>](#Util)
-**Returns**: <code>Number</code> - the parsed value
-
-| Param | Type | Description |
-| --- | --- | --- |
-| buffer | <code>Array.&lt;String&gt;</code> | the buffer to parse |
-
-<a name="Util.pickRandom"></a>
-
-### Util.pickRandom(array) ⇒ <code>Any</code>
-Picks a random element from an array
-
-**Kind**: static method of [<code>Util</code>](#Util)
-**Returns**: <code>Any</code> - the picked element
-
-| Param | Type | Description |
-| --- | --- | --- |
-| array | <code>Array</code> | the array to use |
-
-<a name="Util.loadFiles"></a>
-
-### Util.loadFiles(path) ⇒ <code>Array</code>
-For a gi ven path, requires all of the files and returns an array
-with the results. If the directory contains any non-requireable
-files, it will fail.
-
-**Kind**: static method of [<code>Util</code>](#Util)
-**Returns**: <code>Array</code> - the array of all the loaded modules
-
-| Param | Type | Description |
-| --- | --- | --- |
-| path | <code>String</code> | the path where the files are located |
-
-<a name="256ColorsRenderer"></a>
-
-## 256ColorsRenderer()
-Returns a 256 color, see https://en.wikipedia.org/wiki/ANSI_escape_code#Colors
-for more info.
-
-**Kind**: global function
-**Implements**: [<code>IRenderer</code>](#IRenderer)
-<a name="ANSIRenderer"></a>
-
-## ANSIRenderer()
-Returns a basic ansi color, see https://en.wikipedia.org/wiki/ANSI_escape_code#Colors
-for more info.
-
-**Kind**: global function
-**Implements**: [<code>IRenderer</code>](#IRenderer)
-<a name="FakeColorRenderer"></a>
-
-## FakeColorRenderer()
-Returns a malformed 24-bit ansi color
-
-**Kind**: global function
-**Implements**: [<code>IRenderer</code>](#IRenderer)
-<a name="TrueColorRenderer"></a>
-
-## TrueColorRenderer()
-Returns an ANSI code for 24-bit True Color, see
-https://en.wikipedia.org/wiki/ANSI_escape_code#Colors and look for
-24-bit colors for more info. Only looks good in supported terminals,
-otherwise looks like FakeColor
-
-**Kind**: global function
-**Implements**: [<code>IRenderer</code>](#IRenderer)
-<a name="CircleScreen"></a>
-
-## CircleScreen()
-Draws concentric circles. Each ring has its own color.
-
-**Kind**: global function
-**Implements**: [<code>IScreen</code>](#IScreen)
-<a name="GradientsScreen"></a>
-
-## GradientsScreen()
-Draws moving gradient boxes
-
-**Kind**: global function
-**Implements**: [<code>IScreen</code>](#IScreen)
-<a name="MirrorsScreen"></a>
-
-## MirrorsScreen()
-Draws small moving gradient boxes and repeats them.
-
-**Kind**: global function
-**Implements**: [<code>IScreen</code>](#IScreen)
-<a name="RandomScreen"></a>
-
-## RandomScreen()
-Draws random colors
-
-**Kind**: global function
-**Implements**: [<code>IScreen</code>](#IScreen)
-<a name="SprinklesScreen"></a>
-
-## SprinklesScreen()
-Draws random sprinkles in the screen each frame. Same color per
-frame.
-
-**Kind**: global function
-**Implements**: [<code>IScreen</code>](#IScreen)