| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-03-09 | Use new lib componentsHEADmain | Ben Beltran | |
| 2018-04-21 | Physics Engine (#4) | Rubén Beltrán del Río | |
| * Add matter-js as a dependency * Add body component * Fix renderable node doc * Add the physics node type * Correct typo in physics enabled node types * Update docs on render system * Add physics system * Update changelog * Add physics engine to main app * Tweak the gravity of the world * Add body to sumo factory * Add angle component * Add angle to entity * Add angle to the nodes * Pass angle between systems * Set default angle to 0 * Split systems and nodes * Fix indentaion in physics world control * Add third sumo entity * Adjust values for constriants and physics * Correct docs in new nodes * Update built-in docs | |||
| 2018-04-21 | Render Sumo (#3) | Rubén Beltrán del Río | |
| * Use corrected components * Add renderable node * Add render system * Add sumo factory * Add systems and entities to app * Remove reference to weight / accel component * Update dependencies, add pixi and babel-polyfill * Use babel polyfill * Add component to store pixi containers * Add pixi container to the renderable support * Update factories to produce renderables * Update the renderable to use pixi It also uses the new event emitters in serpentity 2.1.0 * Initialize pixi and pass it to renderable system | |||