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| author | Rubén Beltrán del Río <ben@nsovocal.com> | 2018-05-29 02:34:38 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-05-29 02:34:38 -0500 |
| commit | 3100e0533cb89a185ea021dfb83c4f364750180f (patch) | |
| tree | a957c7efc0b1d1e5f1ddafd69e2bfd39c70b50df /lib/systems/render_points.js | |
| parent | 43413defcb854c8706a84a6a54a61c7977b52614 (diff) | |
Add Naive Game Rules (#11)
* Add components for tracking points
* Add methods to create new entities
* Adds nodes for points
* Add system to detect points
* Adds system to detect a winner
* Add system to render points and winner
* Add points required to win to config
* Add it all to the engine
* Add mention of points to changelog
Diffstat (limited to 'lib/systems/render_points.js')
| -rw-r--r-- | lib/systems/render_points.js | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/lib/systems/render_points.js b/lib/systems/render_points.js new file mode 100644 index 0000000..f7fd410 --- /dev/null +++ b/lib/systems/render_points.js @@ -0,0 +1,114 @@ +import { System } from '@serpentity/serpentity'; +import { Graphics } from 'pixi.js'; + +import Config from '../config'; +import PointsNode from '../nodes/points'; + +const internals = { + kNoPixiError: 'No pixi application passed to render system. Make sure you set the `application` key in the config object when initializing.', + redBar: new Graphics(), + blueBar: new Graphics() +}; + +/** + * Renders points assuming there exist a "red" and a "blue" score + * + * @extends {external:Serpentity.System} + * @class RenderPointsSystem + * @param {object} config a configuration object to extend. + */ +export default class RenderPointsSystem extends System { + + constructor(config = {}) { + + super(); + + /** + * The node collection of points keepers + * + * @property {external:Serpentity.NodeCollection} pointsKeepers + * @instance + * @memberof RenderPointsSystem + */ + this.pointsKeepers = null; + + /** + * The pixi engine we will use to render + * + * @property {external:PixiJs.Application} application + * @instance + * @memberof RenderPointsSystem + */ + this.application = config.application; + + if (!this.application) { + throw new Error(internals.kNoPixiError); + } + } + + /** + * Initializes system when added. Requests renderable nodes and + * attaches to event listeners to add / remove them to pixi stage + * + * @function added + * @memberof RenderPointsSystem + * @instance + * @param {external:Serpentity.Engine} engine the serpentity engine to + * which we are getting added + */ + added(engine) { + + this.pointsKeepers = engine.getNodes(PointsNode); + this.application.stage.addChild(internals.blueBar); + this.application.stage.addChild(internals.redBar); + } + + /** + * Clears system resources when removed. + * + * @function removed + * @instance + * @memberof RenderPointsSystem + */ + removed() { + + this.pointsKeepers = null; + this.application.stage.removeChild(internals.blueBar); + this.application.stage.removeChild(internals.redBar); + } + + /** + * Runs on every update of the loop. Updates the bars + * + * @function update + * @instance + * @param {Number} currentFrameDuration the duration of the current + * frame + * @memberof RenderPointsSystem + */ + update(currentFrameDuration) { + + for (const pointsKeeper of this.pointsKeepers) { + + const redPoints = pointsKeeper.points.red; + const bluePoints = pointsKeeper.points.blue; + + const redBarHeight = redPoints * Config.verticalResolution / Config.maxPoints; + const blueBarHeight = bluePoints * Config.verticalResolution / Config.maxPoints; + + internals.redBar.removeChildren(); + const redBar = new Graphics(); + redBar.lineStyle(20, 0xeaacac, 0.75) + .moveTo(Config.horizontalResolution, 0) + .lineTo(Config.horizontalResolution, redBarHeight); + internals.redBar.addChild(redBar); + + internals.blueBar.removeChildren(); + const blueBar = new Graphics(); + blueBar.lineStyle(20, 0x87c5ea, 0.75) + .moveTo(0, 0) + .lineTo(0, blueBarHeight); + internals.blueBar.addChild(blueBar); + } + } +}; |