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## Classes
<dl>
<dt><a href="#StatusComponent">StatusComponent</a></dt>
<dd></dd>
<dt><a href="#WaveRenderer">WaveRenderer</a></dt>
<dd></dd>
<dt><a href="#DataService">DataService</a></dt>
<dd></dd>
<dt><a href="#SortingHat">SortingHat</a></dt>
<dd></dd>
</dl>
## Typedefs
<dl>
<dt><a href="#tSortingHatData">tSortingHatData</a> : <code>object</code></dt>
<dd><p>The data structure representing the sorting hat data</p>
</dd>
<dt><a href="#tRunningAverages">tRunningAverages</a> : <code>object</code></dt>
<dd><p>The running averages, including the current sum and count</p>
</dd>
</dl>
<a name="StatusComponent"></a>
## StatusComponent
**Kind**: global class
<a name="new_StatusComponent_new"></a>
### new StatusComponent()
The status class, renders the winner during the poll stage, and a
message while waiting
<a name="WaveRenderer"></a>
## WaveRenderer
**Kind**: global class
<a name="new_WaveRenderer_new"></a>
### new WaveRenderer()
The wave renderer, draws some waves in a canvas to represent a set of
cateogirzed averages
<a name="DataService"></a>
## DataService
**Kind**: global class
* [DataService](#DataService)
* [new DataService()](#new_DataService_new)
* [.data()](#DataService.data) ⇒
<a name="new_DataService_new"></a>
### new DataService()
The main data service, connects to a socket and updates the internal
data structure
<a name="DataService.data"></a>
### DataService.data() ⇒
Returns the internal data structure, intended to be used as the data
property in vue components
**Kind**: static method of [<code>DataService</code>](#DataService)
**Returns**: tSortingHatData
<a name="SortingHat"></a>
## SortingHat
**Kind**: global class
<a name="new_SortingHat_new"></a>
### new SortingHat()
The main vue application, it is composed by the other components, no real
logic otherwise
<a name="tSortingHatData"></a>
## tSortingHatData : <code>object</code>
The data structure representing the sorting hat data
**Kind**: global typedef
| Param | Type | Description |
| --- | --- | --- |
| state | <code>number</code> | the current state: 0 for waiting, 1 for polling, 2 for cool down. |
| [winner] | <code>string</code> | the winner after polling, might be null if no winner is detected |
| runningAverages | <code>Object.<string, tRunningAverages></code> | the running averages for the different categories, used to render the waves |
<a name="tRunningAverages"></a>
## tRunningAverages : <code>object</code>
The running averages, including the current sum and count
**Kind**: global typedef
| Param | Type | Description |
| --- | --- | --- |
| sum | <code>number</code> | the current total |
| count | <code>number</code> | the number of samples |
| average | <code>number</code> | the average (sum / count) |
|