]> git.r.bdr.sh - rbdr/tomato-sauce/blob - doc/README.md
Add new port
[rbdr/tomato-sauce] / doc / README.md
1 ## Classes
2
3 <dl>
4 <dt><a href="#TomatoSauce">TomatoSauce</a> ⇐ <code>EventEmitter</code></dt>
5 <dd></dd>
6 </dl>
7
8 ## Members
9
10 <dl>
11 <dt><a href="#Util">Util</a> : <code>Object</code></dt>
12 <dd><p>Module containing utility functions</p>
13 </dd>
14 </dl>
15
16 ## Functions
17
18 <dl>
19 <dt><a href="#256ColorsRenderer">256ColorsRenderer()</a></dt>
20 <dd><p>Returns a 256 color, see <a href="https://en.wikipedia.org/wiki/ANSI_escape_code#Colors">https://en.wikipedia.org/wiki/ANSI_escape_code#Colors</a>
21 for more info.</p>
22 </dd>
23 <dt><a href="#ANSIRenderer">ANSIRenderer()</a></dt>
24 <dd><p>Returns a basic ansi color, see <a href="https://en.wikipedia.org/wiki/ANSI_escape_code#Colors">https://en.wikipedia.org/wiki/ANSI_escape_code#Colors</a>
25 for more info.</p>
26 </dd>
27 <dt><a href="#FakeColorRenderer">FakeColorRenderer()</a></dt>
28 <dd><p>Returns a malformed 24-bit ansi color</p>
29 </dd>
30 <dt><a href="#TrueColorRenderer">TrueColorRenderer()</a></dt>
31 <dd><p>Returns an ANSI code for 24-bit True Color, see
32 <a href="https://en.wikipedia.org/wiki/ANSI_escape_code#Colors">https://en.wikipedia.org/wiki/ANSI_escape_code#Colors</a> and look for
33 24-bit colors for more info. Only looks good in supported terminals,
34 otherwise looks like FakeColor</p>
35 </dd>
36 <dt><a href="#CircleScreen">CircleScreen()</a></dt>
37 <dd><p>Draws concentric circles. Each ring has its own color.</p>
38 </dd>
39 <dt><a href="#GradientsScreen">GradientsScreen()</a></dt>
40 <dd><p>Draws moving gradient boxes</p>
41 </dd>
42 <dt><a href="#MirrorsScreen">MirrorsScreen()</a></dt>
43 <dd><p>Draws small moving gradient boxes and repeats them.</p>
44 </dd>
45 <dt><a href="#RandomScreen">RandomScreen()</a></dt>
46 <dd><p>Draws random colors</p>
47 </dd>
48 <dt><a href="#SprinklesScreen">SprinklesScreen()</a></dt>
49 <dd><p>Draws random sprinkles in the screen each frame. Same color per
50 frame.</p>
51 </dd>
52 </dl>
53
54 ## Interfaces
55
56 <dl>
57 <dt><a href="#IScreen">IScreen</a> ⇒ <code>String</code></dt>
58 <dd><p>A function that represents a screen, it is called frequently and should
59 return a string consisting of commands to run.</p>
60 </dd>
61 <dt><a href="#IRenderer">IRenderer</a> ⇒ <code>String</code></dt>
62 <dd><p>A function that represents a renderer, it should take in a color in RGB and
63 return a string with the appropriate code to colorize the terminal.</p>
64 </dd>
65 </dl>
66
67 <a name="IScreen"></a>
68
69 ## IScreen ⇒ <code>String</code>
70 A function that represents a screen, it is called frequently and should
71 return a string consisting of commands to run.
72
73 **Kind**: global interface
74 **Returns**: <code>String</code> - The commands used to render the screen elements
75
76 | Param | Type | Description |
77 | --- | --- | --- |
78 | modulation | <code>Number</code> | A number between 0 and 255 representing the current step of the modulation |
79 | width | <code>Number</code> | The width of the screen |
80 | height | <code>Number</code> | The height of the screen |
81 | renderer | [<code>IRenderer</code>](#IRenderer) | The renderer used to colorize the scfeen |
82
83 <a name="IRenderer"></a>
84
85 ## IRenderer ⇒ <code>String</code>
86 A function that represents a renderer, it should take in a color in RGB and
87 return a string with the appropriate code to colorize the terminal.
88
89 **Kind**: global interface
90 **Returns**: <code>String</code> - The commands used to colorize the terminal
91
92 | Param | Type | Description |
93 | --- | --- | --- |
94 | red | <code>Number</code> | The red component of the color between 0 and 255 |
95 | green | <code>Number</code> | The green component of the color between 0 and 255 |
96 | blue | <code>Number</code> | The green component of the color between 0 and 255 |
97
98 <a name="TomatoSauce"></a>
99
100 ## TomatoSauce ⇐ <code>EventEmitter</code>
101 **Kind**: global class
102 **Extends**: <code>EventEmitter</code>
103 **Properties**
104
105 | Name | Type | Default | Description |
106 | --- | --- | --- | --- |
107 | screens | [<code>Array.&lt;IScreen&gt;</code>](#IScreen) | | an array of screens available to serve |
108 | renderers | [<code>Array.&lt;IRenderer&gt;</code>](#IRenderer) | | an array of renderers available to colorize |
109 | [port] | <code>Number</code> | <code>9999</code> | the port to listen on |
110 | [frequency] | <code>Number</code> | <code>333</code> | how often to update the screen |
111 | [modulation] | <code>Number</code> | <code>5</code> | number between 0-255 depicting current modulation step |
112
113
114 * [TomatoSauce](#TomatoSauce) ⇐ <code>EventEmitter</code>
115 * [new TomatoSauce(config)](#new_TomatoSauce_new)
116 * [.run()](#TomatoSauce+run)
117
118 <a name="new_TomatoSauce_new"></a>
119
120 ### new TomatoSauce(config)
121 The main application for tomato sauce. Listens for connections and serves
122 random combinations of screens and renderers
123
124 The main entry point is the `#run()` function.
125
126 It emits a listening event that contains the server information on
127 the `server` key inside the `data` property of the event.
128
129 It also emits an error event that contains the error information on
130 the `error` key inside the `data` property of the event.
131
132
133 | Param | Type | Description |
134 | --- | --- | --- |
135 | config | <code>object</code> | the configuration object used to extend the properties. |
136
137 <a name="TomatoSauce+run"></a>
138
139 ### tomatoSauce.run()
140 Main entry point, initializes the server and binds events for connections
141
142 **Kind**: instance method of [<code>TomatoSauce</code>](#TomatoSauce)
143 <a name="Util"></a>
144
145 ## Util : <code>Object</code>
146 Module containing utility functions
147
148 **Kind**: global variable
149
150 * [Util](#Util) : <code>Object</code>
151 * [.parse16BitBuffer(buffer)](#Util.parse16BitBuffer) ⇒ <code>Number</code>
152 * [.pickRandom(array)](#Util.pickRandom) ⇒ <code>Any</code>
153 * [.loadFiles(path)](#Util.loadFiles) ⇒ <code>Array</code>
154
155 <a name="Util.parse16BitBuffer"></a>
156
157 ### Util.parse16BitBuffer(buffer) ⇒ <code>Number</code>
158 Parses a 16 bit number buffer
159
160 **Kind**: static method of [<code>Util</code>](#Util)
161 **Returns**: <code>Number</code> - the parsed value
162
163 | Param | Type | Description |
164 | --- | --- | --- |
165 | buffer | <code>Array.&lt;String&gt;</code> | the buffer to parse |
166
167 <a name="Util.pickRandom"></a>
168
169 ### Util.pickRandom(array) ⇒ <code>Any</code>
170 Picks a random element from an array
171
172 **Kind**: static method of [<code>Util</code>](#Util)
173 **Returns**: <code>Any</code> - the picked element
174
175 | Param | Type | Description |
176 | --- | --- | --- |
177 | array | <code>Array</code> | the array to use |
178
179 <a name="Util.loadFiles"></a>
180
181 ### Util.loadFiles(path) ⇒ <code>Array</code>
182 For a gi ven path, requires all of the files and returns an array
183 with the results. If the directory contains any non-requireable
184 files, it will fail.
185
186 **Kind**: static method of [<code>Util</code>](#Util)
187 **Returns**: <code>Array</code> - the array of all the loaded modules
188
189 | Param | Type | Description |
190 | --- | --- | --- |
191 | path | <code>String</code> | the path where the files are located |
192
193 <a name="256ColorsRenderer"></a>
194
195 ## 256ColorsRenderer()
196 Returns a 256 color, see https://en.wikipedia.org/wiki/ANSI_escape_code#Colors
197 for more info.
198
199 **Kind**: global function
200 **Implements**: [<code>IRenderer</code>](#IRenderer)
201 <a name="ANSIRenderer"></a>
202
203 ## ANSIRenderer()
204 Returns a basic ansi color, see https://en.wikipedia.org/wiki/ANSI_escape_code#Colors
205 for more info.
206
207 **Kind**: global function
208 **Implements**: [<code>IRenderer</code>](#IRenderer)
209 <a name="FakeColorRenderer"></a>
210
211 ## FakeColorRenderer()
212 Returns a malformed 24-bit ansi color
213
214 **Kind**: global function
215 **Implements**: [<code>IRenderer</code>](#IRenderer)
216 <a name="TrueColorRenderer"></a>
217
218 ## TrueColorRenderer()
219 Returns an ANSI code for 24-bit True Color, see
220 https://en.wikipedia.org/wiki/ANSI_escape_code#Colors and look for
221 24-bit colors for more info. Only looks good in supported terminals,
222 otherwise looks like FakeColor
223
224 **Kind**: global function
225 **Implements**: [<code>IRenderer</code>](#IRenderer)
226 <a name="CircleScreen"></a>
227
228 ## CircleScreen()
229 Draws concentric circles. Each ring has its own color.
230
231 **Kind**: global function
232 **Implements**: [<code>IScreen</code>](#IScreen)
233 <a name="GradientsScreen"></a>
234
235 ## GradientsScreen()
236 Draws moving gradient boxes
237
238 **Kind**: global function
239 **Implements**: [<code>IScreen</code>](#IScreen)
240 <a name="MirrorsScreen"></a>
241
242 ## MirrorsScreen()
243 Draws small moving gradient boxes and repeats them.
244
245 **Kind**: global function
246 **Implements**: [<code>IScreen</code>](#IScreen)
247 <a name="RandomScreen"></a>
248
249 ## RandomScreen()
250 Draws random colors
251
252 **Kind**: global function
253 **Implements**: [<code>IScreen</code>](#IScreen)
254 <a name="SprinklesScreen"></a>
255
256 ## SprinklesScreen()
257 Draws random sprinkles in the screen each frame. Same color per
258 frame.
259
260 **Kind**: global function
261 **Implements**: [<code>IScreen</code>](#IScreen)