using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Audio;
using SuperPolarity;
+using Tao.Sdl;
#endregion
namespace SuperPolarity
graphics.PreferMultiSampling = true;
graphics.PreferredBackBufferWidth = 1280;
graphics.PreferredBackBufferHeight = 720;
- graphics.ToggleFullScreen();
+ //graphics.ToggleFullScreen();
Content.RootDirectory = "Content";
ActorFactory.SetGame(this);