]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - SuperPolarity/SuperPolarity.cs
Works in win, compiles in mac
[rbdr/super-polarity] / SuperPolarity / SuperPolarity.cs
index 9311d5311c59c371127f151afdf51821761f9b60..f5ff48eb7f8655be759875f699e979ca91a19b44 100644 (file)
@@ -10,6 +10,7 @@ using Microsoft.Xna.Framework.GamerServices;
 using Microsoft.Xna.Framework.Media;
 using Microsoft.Xna.Framework.Audio;
 using SuperPolarity;
+using Tao.Sdl;
 #endregion
 
 namespace SuperPolarity
@@ -41,7 +42,7 @@ namespace SuperPolarity
             graphics.PreferMultiSampling = true;
             graphics.PreferredBackBufferWidth = 1280;
             graphics.PreferredBackBufferHeight = 720;
-            graphics.ToggleFullScreen();
+            //graphics.ToggleFullScreen();
 
             Content.RootDirectory = "Content";
             ActorFactory.SetGame(this);