]> git.r.bdr.sh - rbdr/super-polarity/blob - vendor/frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h
First commit. Hello SDL.
[rbdr/super-polarity] / vendor / frameworks / SDL2.framework / Versions / A / Headers / SDL_system.h
1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 /**
23 * \file SDL_system.h
24 *
25 * Include file for platform specific SDL API functions
26 */
27
28 #ifndef _SDL_system_h
29 #define _SDL_system_h
30
31 #include "SDL_stdinc.h"
32
33 #if defined(__IPHONEOS__) && __IPHONEOS__
34 #include "SDL_video.h"
35 #include "SDL_keyboard.h"
36 #endif
37
38 #include "begin_code.h"
39 /* Set up for C function definitions, even when using C++ */
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44 /* Platform specific functions for iOS */
45 #if defined(__IPHONEOS__) && __IPHONEOS__
46
47 extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
48 extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
49
50 #endif /* __IPHONEOS__ */
51
52
53 /* Platform specific functions for Android */
54 #if defined(__ANDROID__) && __ANDROID__
55
56 /* Get the JNI environment for the current thread
57 This returns JNIEnv*, but the prototype is void* so we don't need jni.h
58 */
59 extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
60
61 /* Get the SDL Activity object for the application
62 This returns jobject, but the prototype is void* so we don't need jni.h
63 The jobject returned by SDL_AndroidGetActivity is a local reference.
64 It is the caller's responsibility to properly release it
65 (using env->Push/PopLocalFrame or manually with env->DeleteLocalRef)
66 */
67 extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
68
69 /* See the official Android developer guide for more information:
70 http://developer.android.com/guide/topics/data/data-storage.html
71 */
72 #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
73 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
74
75 /* Get the path used for internal storage for this application.
76 This path is unique to your application and cannot be written to
77 by other applications.
78 */
79 extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
80
81 /* Get the current state of external storage, a bitmask of these values:
82 SDL_ANDROID_EXTERNAL_STORAGE_READ
83 SDL_ANDROID_EXTERNAL_STORAGE_WRITE
84 If external storage is currently unavailable, this will return 0.
85 */
86 extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
87
88 /* Get the path used for external storage for this application.
89 This path is unique to your application, but is public and can be
90 written to by other applications.
91 */
92 extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath();
93
94 #endif /* __ANDROID__ */
95
96
97 /* Ends C function definitions when using C++ */
98 #ifdef __cplusplus
99 }
100 #endif
101 #include "close_code.h"
102
103 #endif /* _SDL_system_h */
104
105 /* vi: set ts=4 sw=4 expandtab: */