]> git.r.bdr.sh - rbdr/super-polarity/blob - vendor/frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h
Merge branch 'master' of github.com:benbeltran/super-polarity
[rbdr/super-polarity] / vendor / frameworks / SDL2.framework / Versions / A / Headers / SDL_pixels.h
1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 /**
23 * \file SDL_pixels.h
24 *
25 * Header for the enumerated pixel format definitions.
26 */
27
28 #ifndef _SDL_pixels_h
29 #define _SDL_pixels_h
30
31 #include "begin_code.h"
32 /* Set up for C function definitions, even when using C++ */
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37 /**
38 * \name Transparency definitions
39 *
40 * These define alpha as the opacity of a surface.
41 */
42 /*@{*/
43 #define SDL_ALPHA_OPAQUE 255
44 #define SDL_ALPHA_TRANSPARENT 0
45 /*@}*/
46
47 /** Pixel type. */
48 enum
49 {
50 SDL_PIXELTYPE_UNKNOWN,
51 SDL_PIXELTYPE_INDEX1,
52 SDL_PIXELTYPE_INDEX4,
53 SDL_PIXELTYPE_INDEX8,
54 SDL_PIXELTYPE_PACKED8,
55 SDL_PIXELTYPE_PACKED16,
56 SDL_PIXELTYPE_PACKED32,
57 SDL_PIXELTYPE_ARRAYU8,
58 SDL_PIXELTYPE_ARRAYU16,
59 SDL_PIXELTYPE_ARRAYU32,
60 SDL_PIXELTYPE_ARRAYF16,
61 SDL_PIXELTYPE_ARRAYF32
62 };
63
64 /** Bitmap pixel order, high bit -> low bit. */
65 enum
66 {
67 SDL_BITMAPORDER_NONE,
68 SDL_BITMAPORDER_4321,
69 SDL_BITMAPORDER_1234
70 };
71
72 /** Packed component order, high bit -> low bit. */
73 enum
74 {
75 SDL_PACKEDORDER_NONE,
76 SDL_PACKEDORDER_XRGB,
77 SDL_PACKEDORDER_RGBX,
78 SDL_PACKEDORDER_ARGB,
79 SDL_PACKEDORDER_RGBA,
80 SDL_PACKEDORDER_XBGR,
81 SDL_PACKEDORDER_BGRX,
82 SDL_PACKEDORDER_ABGR,
83 SDL_PACKEDORDER_BGRA
84 };
85
86 /** Array component order, low byte -> high byte. */
87 enum
88 {
89 SDL_ARRAYORDER_NONE,
90 SDL_ARRAYORDER_RGB,
91 SDL_ARRAYORDER_RGBA,
92 SDL_ARRAYORDER_ARGB,
93 SDL_ARRAYORDER_BGR,
94 SDL_ARRAYORDER_BGRA,
95 SDL_ARRAYORDER_ABGR
96 };
97
98 /** Packed component layout. */
99 enum
100 {
101 SDL_PACKEDLAYOUT_NONE,
102 SDL_PACKEDLAYOUT_332,
103 SDL_PACKEDLAYOUT_4444,
104 SDL_PACKEDLAYOUT_1555,
105 SDL_PACKEDLAYOUT_5551,
106 SDL_PACKEDLAYOUT_565,
107 SDL_PACKEDLAYOUT_8888,
108 SDL_PACKEDLAYOUT_2101010,
109 SDL_PACKEDLAYOUT_1010102
110 };
111
112 #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
113
114 #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
115 ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
116 ((bits) << 8) | ((bytes) << 0))
117
118 #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F)
119 #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
120 #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
121 #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
122 #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
123 #define SDL_BYTESPERPIXEL(X) \
124 (SDL_ISPIXELFORMAT_FOURCC(X) ? \
125 ((((X) == SDL_PIXELFORMAT_YUY2) || \
126 ((X) == SDL_PIXELFORMAT_UYVY) || \
127 ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
128
129 #define SDL_ISPIXELFORMAT_INDEXED(format) \
130 (!SDL_ISPIXELFORMAT_FOURCC(format) && \
131 ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
132 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
133 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
134
135 #define SDL_ISPIXELFORMAT_ALPHA(format) \
136 (!SDL_ISPIXELFORMAT_FOURCC(format) && \
137 ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
138 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
139 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
140 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)))
141
142 /* The flag is set to 1 because 0x1? is not in the printable ASCII range */
143 #define SDL_ISPIXELFORMAT_FOURCC(format) \
144 ((format) && (SDL_PIXELFLAG(format) != 1))
145
146 /* Note: If you modify this list, update SDL_GetPixelFormatName() */
147 enum
148 {
149 SDL_PIXELFORMAT_UNKNOWN,
150 SDL_PIXELFORMAT_INDEX1LSB =
151 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
152 1, 0),
153 SDL_PIXELFORMAT_INDEX1MSB =
154 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
155 1, 0),
156 SDL_PIXELFORMAT_INDEX4LSB =
157 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
158 4, 0),
159 SDL_PIXELFORMAT_INDEX4MSB =
160 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
161 4, 0),
162 SDL_PIXELFORMAT_INDEX8 =
163 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
164 SDL_PIXELFORMAT_RGB332 =
165 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
166 SDL_PACKEDLAYOUT_332, 8, 1),
167 SDL_PIXELFORMAT_RGB444 =
168 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
169 SDL_PACKEDLAYOUT_4444, 12, 2),
170 SDL_PIXELFORMAT_RGB555 =
171 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
172 SDL_PACKEDLAYOUT_1555, 15, 2),
173 SDL_PIXELFORMAT_BGR555 =
174 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
175 SDL_PACKEDLAYOUT_1555, 15, 2),
176 SDL_PIXELFORMAT_ARGB4444 =
177 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
178 SDL_PACKEDLAYOUT_4444, 16, 2),
179 SDL_PIXELFORMAT_RGBA4444 =
180 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
181 SDL_PACKEDLAYOUT_4444, 16, 2),
182 SDL_PIXELFORMAT_ABGR4444 =
183 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
184 SDL_PACKEDLAYOUT_4444, 16, 2),
185 SDL_PIXELFORMAT_BGRA4444 =
186 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
187 SDL_PACKEDLAYOUT_4444, 16, 2),
188 SDL_PIXELFORMAT_ARGB1555 =
189 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
190 SDL_PACKEDLAYOUT_1555, 16, 2),
191 SDL_PIXELFORMAT_RGBA5551 =
192 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
193 SDL_PACKEDLAYOUT_5551, 16, 2),
194 SDL_PIXELFORMAT_ABGR1555 =
195 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
196 SDL_PACKEDLAYOUT_1555, 16, 2),
197 SDL_PIXELFORMAT_BGRA5551 =
198 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
199 SDL_PACKEDLAYOUT_5551, 16, 2),
200 SDL_PIXELFORMAT_RGB565 =
201 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
202 SDL_PACKEDLAYOUT_565, 16, 2),
203 SDL_PIXELFORMAT_BGR565 =
204 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
205 SDL_PACKEDLAYOUT_565, 16, 2),
206 SDL_PIXELFORMAT_RGB24 =
207 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
208 24, 3),
209 SDL_PIXELFORMAT_BGR24 =
210 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
211 24, 3),
212 SDL_PIXELFORMAT_RGB888 =
213 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
214 SDL_PACKEDLAYOUT_8888, 24, 4),
215 SDL_PIXELFORMAT_RGBX8888 =
216 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
217 SDL_PACKEDLAYOUT_8888, 24, 4),
218 SDL_PIXELFORMAT_BGR888 =
219 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
220 SDL_PACKEDLAYOUT_8888, 24, 4),
221 SDL_PIXELFORMAT_BGRX8888 =
222 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
223 SDL_PACKEDLAYOUT_8888, 24, 4),
224 SDL_PIXELFORMAT_ARGB8888 =
225 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
226 SDL_PACKEDLAYOUT_8888, 32, 4),
227 SDL_PIXELFORMAT_RGBA8888 =
228 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
229 SDL_PACKEDLAYOUT_8888, 32, 4),
230 SDL_PIXELFORMAT_ABGR8888 =
231 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
232 SDL_PACKEDLAYOUT_8888, 32, 4),
233 SDL_PIXELFORMAT_BGRA8888 =
234 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
235 SDL_PACKEDLAYOUT_8888, 32, 4),
236 SDL_PIXELFORMAT_ARGB2101010 =
237 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
238 SDL_PACKEDLAYOUT_2101010, 32, 4),
239
240 SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
241 SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
242 SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
243 SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
244 SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
245 SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
246 SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
247 SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
248 SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
249 SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
250 };
251
252 typedef struct SDL_Color
253 {
254 Uint8 r;
255 Uint8 g;
256 Uint8 b;
257 Uint8 a;
258 } SDL_Color;
259 #define SDL_Colour SDL_Color
260
261 typedef struct SDL_Palette
262 {
263 int ncolors;
264 SDL_Color *colors;
265 Uint32 version;
266 int refcount;
267 } SDL_Palette;
268
269 /**
270 * \note Everything in the pixel format structure is read-only.
271 */
272 typedef struct SDL_PixelFormat
273 {
274 Uint32 format;
275 SDL_Palette *palette;
276 Uint8 BitsPerPixel;
277 Uint8 BytesPerPixel;
278 Uint8 padding[2];
279 Uint32 Rmask;
280 Uint32 Gmask;
281 Uint32 Bmask;
282 Uint32 Amask;
283 Uint8 Rloss;
284 Uint8 Gloss;
285 Uint8 Bloss;
286 Uint8 Aloss;
287 Uint8 Rshift;
288 Uint8 Gshift;
289 Uint8 Bshift;
290 Uint8 Ashift;
291 int refcount;
292 struct SDL_PixelFormat *next;
293 } SDL_PixelFormat;
294
295 /**
296 * \brief Get the human readable name of a pixel format
297 */
298 extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
299
300 /**
301 * \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
302 *
303 * \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
304 *
305 * \sa SDL_MasksToPixelFormatEnum()
306 */
307 extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
308 int *bpp,
309 Uint32 * Rmask,
310 Uint32 * Gmask,
311 Uint32 * Bmask,
312 Uint32 * Amask);
313
314 /**
315 * \brief Convert a bpp and RGBA masks to an enumerated pixel format.
316 *
317 * \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
318 * wasn't possible.
319 *
320 * \sa SDL_PixelFormatEnumToMasks()
321 */
322 extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
323 Uint32 Rmask,
324 Uint32 Gmask,
325 Uint32 Bmask,
326 Uint32 Amask);
327
328 /**
329 * \brief Create an SDL_PixelFormat structure from a pixel format enum.
330 */
331 extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
332
333 /**
334 * \brief Free an SDL_PixelFormat structure.
335 */
336 extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
337
338 /**
339 * \brief Create a palette structure with the specified number of color
340 * entries.
341 *
342 * \return A new palette, or NULL if there wasn't enough memory.
343 *
344 * \note The palette entries are initialized to white.
345 *
346 * \sa SDL_FreePalette()
347 */
348 extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
349
350 /**
351 * \brief Set the palette for a pixel format structure.
352 */
353 extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
354 SDL_Palette *palette);
355
356 /**
357 * \brief Set a range of colors in a palette.
358 *
359 * \param palette The palette to modify.
360 * \param colors An array of colors to copy into the palette.
361 * \param firstcolor The index of the first palette entry to modify.
362 * \param ncolors The number of entries to modify.
363 *
364 * \return 0 on success, or -1 if not all of the colors could be set.
365 */
366 extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
367 const SDL_Color * colors,
368 int firstcolor, int ncolors);
369
370 /**
371 * \brief Free a palette created with SDL_AllocPalette().
372 *
373 * \sa SDL_AllocPalette()
374 */
375 extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
376
377 /**
378 * \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
379 *
380 * \sa SDL_MapRGBA
381 */
382 extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
383 Uint8 r, Uint8 g, Uint8 b);
384
385 /**
386 * \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
387 *
388 * \sa SDL_MapRGB
389 */
390 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
391 Uint8 r, Uint8 g, Uint8 b,
392 Uint8 a);
393
394 /**
395 * \brief Get the RGB components from a pixel of the specified format.
396 *
397 * \sa SDL_GetRGBA
398 */
399 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
400 const SDL_PixelFormat * format,
401 Uint8 * r, Uint8 * g, Uint8 * b);
402
403 /**
404 * \brief Get the RGBA components from a pixel of the specified format.
405 *
406 * \sa SDL_GetRGB
407 */
408 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
409 const SDL_PixelFormat * format,
410 Uint8 * r, Uint8 * g, Uint8 * b,
411 Uint8 * a);
412
413 /**
414 * \brief Calculate a 256 entry gamma ramp for a gamma value.
415 */
416 extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
417
418
419 /* Ends C function definitions when using C++ */
420 #ifdef __cplusplus
421 }
422 #endif
423 #include "close_code.h"
424
425 #endif /* _SDL_pixels_h */
426
427 /* vi: set ts=4 sw=4 expandtab: */