]> git.r.bdr.sh - rbdr/super-polarity/blame_incremental - SuperPolarityLinux/SuperPolarityLinux.csproj
Adds linux project.
[rbdr/super-polarity] / SuperPolarityLinux / SuperPolarityLinux.csproj
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CommitLineData
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 <ProductVersion>10.0.0</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{B37AAC05-2F93-4061-AEF3-DABB11980C62}</ProjectGuid>
9 <ProjectTypeGuids>{9B831FEF-F496-498F-9FE8-180DA5CB4258};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
10 <OutputType>Exe</OutputType>
11 <RootNamespace>SuperPolarity</RootNamespace>
12 <MonoGamePlatform>Linux</MonoGamePlatform>
13 <AssemblyName>SuperPolarityLinux</AssemblyName>
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15 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
16 <DebugSymbols>true</DebugSymbols>
17 <DebugType>full</DebugType>
18 <Optimize>false</Optimize>
19 <OutputPath>bin\Debug</OutputPath>
20 <DefineConstants>DEBUG;</DefineConstants>
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22 <WarningLevel>4</WarningLevel>
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25 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
26 <DebugType>none</DebugType>
27 <Optimize>true</Optimize>
28 <OutputPath>bin\Release</OutputPath>
29 <ErrorReport>prompt</ErrorReport>
30 <WarningLevel>4</WarningLevel>
31 <ConsolePause>false</ConsolePause>
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35 <Reference Include="System.Xml" />
36 <Reference Include="System.Core" />
37 <Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
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41 <Private>False</Private>
42 </Reference>
43 </ItemGroup>
44 <ItemGroup>
45 <Compile Include="Program.cs" />
46 <Compile Include="Properties\AssemblyInfo.cs" />
47 <Compile Include="..\SuperPolarity\ActorFactory.cs">
48 <Link>ActorFactory.cs</Link>
49 </Compile>
50 <Compile Include="..\SuperPolarity\ActorManager.cs">
51 <Link>ActorManager.cs</Link>
52 </Compile>
53 <Compile Include="..\SuperPolarity\BasicGenerator.cs">
54 <Link>BasicGenerator.cs</Link>
55 </Compile>
56 <Compile Include="..\SuperPolarity\GameScreen.cs">
57 <Link>GameScreen.cs</Link>
58 </Compile>
59 <Compile Include="..\SuperPolarity\InputController.cs">
60 <Link>InputController.cs</Link>
61 </Compile>
62 <Compile Include="..\SuperPolarity\LetterChooseWidget.cs">
63 <Link>LetterChooseWidget.cs</Link>
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65 <Compile Include="..\SuperPolarity\MenuItem.cs">
66 <Link>MenuItem.cs</Link>
67 </Compile>
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69 <Link>MenuWidget.cs</Link>
70 </Compile>
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81 <Link>ParticleEngine.cs</Link>
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84 <Link>Player.cs</Link>
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87 <Link>Renderer.cs</Link>
88 </Compile>
89 <Compile Include="..\SuperPolarity\ScoreScreen.cs">
90 <Link>ScoreScreen.cs</Link>
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94 </Compile>
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96 <Link>ScreenManager.cs</Link>
97 </Compile>
98 <Compile Include="..\SuperPolarity\SuperPolarity.cs">
99 <Link>SuperPolarity.cs</Link>
100 </Compile>
101 <Compile Include="..\SuperPolarity\TitleScreen.cs">
102 <Link>TitleScreen.cs</Link>
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107 <Compile Include="..\SuperPolarity\Actors\Actor.cs">
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114 <Link>Actors\MainShip.cs</Link>
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117 <Link>Actors\Ship.cs</Link>
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120 <Link>Actors\StandardShip.cs</Link>
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138 <Folder Include="Content\Fonts\" />
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140 <Folder Include="Content\Sound\" />
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280 </ItemGroup>
281</Project>