--- /dev/null
+---
+layout: post
+title: "A theme for cows, with two examples!"
+tags: english music cows
+color: orange
+header_image: a-theme-for-cows.png
+description: "After the game design update, here's a little extra, but
+this one's from the music department. A sample of the theme of cows
+being used in to very different situations"
+---
+
+<p><iframe width="100%" height="450" scrolling="no" frameborder="no"
+src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/146359282&auto_play=false&hide_related=false&visual=true"></iframe></p>
+
+I've been wanting to create a theme for cows to use anywhere in the game
+to give familiarity to the music, or contrast against another anti-theme
+to create musical cues for the player to indicate danger, tension or
+their opposites in the current situation.
+
+While trying to come up with something fun to play, I landed on a chord
+progression that had a great calm sound; I wasn't specifically looking
+to do something for the game, but it just seemed like a good place to
+try and fit the music from the opening screen. At the top of the post
+are two samples of the melody used in the bovine fanfare and the cow
+town theme, they're both very much a work in progress, but illustrate
+very well the concept of using the same series in different situations,
+like in Super Mario World. Also, I guess that's cow's theme.
+
+We'll have to come up with a good counter for this one; her theme is
+western themed so the other one should reflect more the
+*turn-everyone-into-cows* kind of genius of Dr Bov, the game's main
+antagonist. I'll update when anything new happens; I hope you like it;
+feedback much appreciated.