]> git.r.bdr.sh - rbdr/pico-engine/blob - picofx.cfxr
c52bcae229ef5344ff07270602d137bed55a0ea6
[rbdr/pico-engine] / picofx.cfxr
1 <?xml version="1.0"?>
2 <!DOCTYPE database SYSTEM "file:///System/Library/DTDs/CoreData.dtd">
3
4 <database>
5 <databaseInfo>
6 <version>134481920</version>
7 <UUID>2C037CB7-61B5-4A25-A33E-8DB31C51ECF3</UUID>
8 <nextObjectID>107</nextObjectID>
9 <metadata>
10 <plist version="1.0">
11 <dict>
12 <key>NSPersistenceFrameworkVersion</key>
13 <integer>251</integer>
14 <key>NSStoreModelVersionHashes</key>
15 <dict>
16 <key>Sound</key>
17 <data>
18 wy4SDui5IGPY7g9G3fJH1r4mKKX2gcBIry7qkNv/wRU=
19 </data>
20 </dict>
21 <key>NSStoreModelVersionHashesVersion</key>
22 <integer>3</integer>
23 <key>NSStoreModelVersionIdentifiers</key>
24 <array></array>
25 </dict>
26 </plist>
27 </metadata>
28 </databaseInfo>
29 <object type="SOUND" id="z102">
30 <attribute name="wavetype" type="int16">0</attribute>
31 <attribute name="volume" type="float">50</attribute>
32 <attribute name="sustaintime" type="float">0.12966</attribute>
33 <attribute name="startfrequency" type="float">0.9699</attribute>
34 <attribute name="squareduty" type="float">0.2619</attribute>
35 <attribute name="slide" type="float">-0.28744</attribute>
36 <attribute name="samplerate" type="int32">44100</attribute>
37 <attribute name="rating" type="int16">100</attribute>
38 <attribute name="name" type="string">Laser/shoot</attribute>
39 <attribute name="minfrequencycutoff" type="float">0.35002</attribute>
40 <attribute name="lowpassfiltercutoff" type="float">1</attribute>
41 <attribute name="index" type="int32">6</attribute>
42 <attribute name="highpassfiltercutoff" type="float">0.20604</attribute>
43 <attribute name="dutysweep" type="float">0.19302</attribute>
44 <attribute name="decaytime" type="float">0.32344</attribute>
45 <attribute name="bitdepth" type="int16">16</attribute>
46 <attribute name="attacktime" type="float">0</attribute>
47 </object>
48 <object type="SOUND" id="z103">
49 <attribute name="wavetype" type="int16">0</attribute>
50 <attribute name="volume" type="float">50</attribute>
51 <attribute name="vibratospeed" type="float">-0.5152</attribute>
52 <attribute name="vibratodepth" type="float">-0.07796394</attribute>
53 <attribute name="sustaintime" type="float">0.112359</attribute>
54 <attribute name="sustainpunch" type="float">0.2301697</attribute>
55 <attribute name="startfrequency" type="float">0.5070422291755676</attribute>
56 <attribute name="squareduty" type="float">0.535</attribute>
57 <attribute name="slide" type="float">0.01408445835113525</attribute>
58 <attribute name="samplerate" type="int32">44100</attribute>
59 <attribute name="repeatspeed" type="float">0.255</attribute>
60 <attribute name="rating" type="int16">100</attribute>
61 <attribute name="phasersweep" type="float">0.003321285</attribute>
62 <attribute name="phaseroffset" type="float">0.8568336</attribute>
63 <attribute name="name" type="string">Death</attribute>
64 <attribute name="minfrequencycutoff" type="float">0</attribute>
65 <attribute name="lowpassfilterresonance" type="float">-0.9614</attribute>
66 <attribute name="lowpassfiltercutoffsweep" type="float">0.436619758605957</attribute>
67 <attribute name="lowpassfiltercutoff" type="float">0.7394366264343262</attribute>
68 <attribute name="index" type="int32">19</attribute>
69 <attribute name="highpassfiltercutoffsweep" type="float">0.02816903591156006</attribute>
70 <attribute name="highpassfiltercutoff" type="float">0.1126760542392731</attribute>
71 <attribute name="dutysweep" type="float">0.5952478</attribute>
72 <attribute name="deltaslide" type="float">-0.7042253613471985</attribute>
73 <attribute name="decaytime" type="float">0.8873239159584045</attribute>
74 <attribute name="changespeed" type="float">-0.7688</attribute>
75 <attribute name="changeamount" type="float">0.1296</attribute>
76 <attribute name="bitdepth" type="int16">16</attribute>
77 <attribute name="attacktime" type="float">0.1089414</attribute>
78 </object>
79 <object type="SOUND" id="z104">
80 <attribute name="wavetype" type="int16">1</attribute>
81 <attribute name="volume" type="float">50</attribute>
82 <attribute name="sustaintime" type="float">0.03078</attribute>
83 <attribute name="startfrequency" type="float">0.31136</attribute>
84 <attribute name="slide" type="float">-0.4348</attribute>
85 <attribute name="samplerate" type="int32">44100</attribute>
86 <attribute name="rating" type="int16">100</attribute>
87 <attribute name="name" type="string">Hit/hurt</attribute>
88 <attribute name="lowpassfiltercutoff" type="float">1</attribute>
89 <attribute name="index" type="int32">10</attribute>
90 <attribute name="highpassfiltercutoff" type="float">0.02559</attribute>
91 <attribute name="decaytime" type="float">0.15094</attribute>
92 <attribute name="bitdepth" type="int16">16</attribute>
93 <attribute name="attacktime" type="float">0</attribute>
94 </object>
95 <object type="SOUND" id="z105">
96 <attribute name="wavetype" type="int16">0</attribute>
97 <attribute name="volume" type="float">50</attribute>
98 <attribute name="sustaintime" type="float">0.16579</attribute>
99 <attribute name="startfrequency" type="float">0.34728</attribute>
100 <attribute name="squareduty" type="float">0.1728</attribute>
101 <attribute name="slide" type="float">0.22964</attribute>
102 <attribute name="samplerate" type="int32">44100</attribute>
103 <attribute name="rating" type="int16">100</attribute>
104 <attribute name="name" type="string">Jump</attribute>
105 <attribute name="lowpassfiltercutoff" type="float">0.8725</attribute>
106 <attribute name="index" type="int32">7</attribute>
107 <attribute name="highpassfiltercutoff" type="float">0.26382</attribute>
108 <attribute name="decaytime" type="float">0.28886</attribute>
109 <attribute name="bitdepth" type="int16">16</attribute>
110 <attribute name="attacktime" type="float">0</attribute>
111 </object>
112 <object type="SOUND" id="z106">
113 <attribute name="wavetype" type="int16">0</attribute>
114 <attribute name="volume" type="float">50</attribute>
115 <attribute name="sustaintime" type="float">0.04707</attribute>
116 <attribute name="sustainpunch" type="float">0.34551</attribute>
117 <attribute name="startfrequency" type="float">0.79675</attribute>
118 <attribute name="samplerate" type="int32">44100</attribute>
119 <attribute name="rating" type="int16">100</attribute>
120 <attribute name="name" type="string">Pickup/coin</attribute>
121 <attribute name="lowpassfiltercutoff" type="float">1</attribute>
122 <attribute name="index" type="int32">12</attribute>
123 <attribute name="decaytime" type="float">0.29028</attribute>
124 <attribute name="changespeed" type="float">0.58956</attribute>
125 <attribute name="changeamount" type="float">0.45252</attribute>
126 <attribute name="bitdepth" type="int16">16</attribute>
127 <attribute name="attacktime" type="float">0</attribute>
128 </object>
129 <object type="SOUND" id="z107">
130 <attribute name="wavetype" type="int16">0</attribute>
131 <attribute name="volume" type="float">50</attribute>
132 <attribute name="vibratospeed" type="float">0.3568</attribute>
133 <attribute name="vibratodepth" type="float">-0.06751857</attribute>
134 <attribute name="sustaintime" type="float">0.7177479</attribute>
135 <attribute name="sustainpunch" type="float">0.4436619579792023</attribute>
136 <attribute name="startfrequency" type="float">0.6111459</attribute>
137 <attribute name="squareduty" type="float">0.05060005</attribute>
138 <attribute name="slide" type="float">-0.0127304</attribute>
139 <attribute name="samplerate" type="int32">44100</attribute>
140 <attribute name="repeatspeed" type="float">0.2605633735656738</attribute>
141 <attribute name="rating" type="int16">100</attribute>
142 <attribute name="phasersweep" type="float">-0.2676056623458862</attribute>
143 <attribute name="phaseroffset" type="float">-0.6760563254356384</attribute>
144 <attribute name="name" type="string">Pause</attribute>
145 <attribute name="minfrequencycutoff" type="float">0</attribute>
146 <attribute name="lowpassfilterresonance" type="float">0.1619718372821808</attribute>
147 <attribute name="lowpassfiltercutoffsweep" type="float">-0.04225349426269531</attribute>
148 <attribute name="lowpassfiltercutoff" type="float">0.908450722694397</attribute>
149 <attribute name="index" type="int32">13</attribute>
150 <attribute name="highpassfiltercutoffsweep" type="float">0.1126760244369507</attribute>
151 <attribute name="highpassfiltercutoff" type="float">0.401408463716507</attribute>
152 <attribute name="dutysweep" type="float">-0.006497333</attribute>
153 <attribute name="deltaslide" type="float">-0.01226247</attribute>
154 <attribute name="decaytime" type="float">0.2887323796749115</attribute>
155 <attribute name="changespeed" type="float">0.6342</attribute>
156 <attribute name="changeamount" type="float">0.298</attribute>
157 <attribute name="bitdepth" type="int16">16</attribute>
158 <attribute name="attacktime" type="float">0.03149461</attribute>
159 </object>
160 </database>