]> git.r.bdr.sh - rbdr/pico-engine/blob - build/Debug/Pico-Lua-Test.app/Contents/Resources/npc_jumper.lua
Update project so it compiles
[rbdr/pico-engine] / build / Debug / Pico-Lua-Test.app / Contents / Resources / npc_jumper.lua
1 --Configuration for the Jumper
2 this.actorname = "Enemy: Jumper"
3 this.enemy = 1
4 this.controllable = 0
5 this.jumpstrength = 6
6
7 print(">>> Entity Created - "..this.actorname);
8
9 function this.jump(this)
10 if (this:get_vertical_speed() == 0 and math.random(150) == 50) then
11 this:set_vertical_speed(this:get_vertical_speed()-this.jumpstrength)
12 end
13 end
14
15 function this.act(this)
16 this:jump()
17 end
18
19 --END