]> git.r.bdr.sh - rbdr/pico-engine/blob - Info.plist
Update project so it compiles
[rbdr/pico-engine] / Info.plist
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
3 <plist version="1.0">
4 <dict>
5 <key>CFBundleDevelopmentRegion</key>
6 <string>English</string>
7 <key>CFBundleExecutable</key>
8 <string>${EXECUTABLE_NAME}</string>
9 <key>CFBundleIconFile</key>
10 <string></string>
11 <key>CFBundleIdentifier</key>
12 <string>com.nsovocal.Pico</string>
13 <key>CFBundleInfoDictionaryVersion</key>
14 <string>6.0</string>
15 <key>CFBundleName</key>
16 <string>${PRODUCT_NAME}</string>
17 <key>CFBundlePackageType</key>
18 <string>APPL</string>
19 <key>CFBundleSignature</key>
20 <string>????</string>
21 <key>CFBundleVersion</key>
22 <string>1.0</string>
23 <key>LSApplicationCategoryType</key>
24 <string>public.app-category.adventure-games</string>
25 <key>NSMainNibFile</key>
26 <string>SDLMain</string>
27 <key>NSPrincipalClass</key>
28 <string>NSApplication</string>
29 </dict>
30 </plist>