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1 | <?xml version="1.0"?> | |
2 | <!DOCTYPE database SYSTEM "file:///System/Library/DTDs/CoreData.dtd"> | |
3 | ||
4 | <database> | |
5 | <databaseInfo> | |
6 | <version>134481920</version> | |
7 | <UUID>2C037CB7-61B5-4A25-A33E-8DB31C51ECF3</UUID> | |
8 | <nextObjectID>107</nextObjectID> | |
9 | <metadata> | |
10 | <plist version="1.0"> | |
11 | <dict> | |
12 | <key>NSPersistenceFrameworkVersion</key> | |
13 | <integer>251</integer> | |
14 | <key>NSStoreModelVersionHashes</key> | |
15 | <dict> | |
16 | <key>Sound</key> | |
17 | <data> | |
18 | wy4SDui5IGPY7g9G3fJH1r4mKKX2gcBIry7qkNv/wRU= | |
19 | </data> | |
20 | </dict> | |
21 | <key>NSStoreModelVersionHashesVersion</key> | |
22 | <integer>3</integer> | |
23 | <key>NSStoreModelVersionIdentifiers</key> | |
24 | <array></array> | |
25 | </dict> | |
26 | </plist> | |
27 | </metadata> | |
28 | </databaseInfo> | |
29 | <object type="SOUND" id="z102"> | |
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31 | <attribute name="volume" type="float">50</attribute> | |
32 | <attribute name="sustaintime" type="float">0.12966</attribute> | |
33 | <attribute name="startfrequency" type="float">0.9699</attribute> | |
34 | <attribute name="squareduty" type="float">0.2619</attribute> | |
35 | <attribute name="slide" type="float">-0.28744</attribute> | |
36 | <attribute name="samplerate" type="int32">44100</attribute> | |
37 | <attribute name="rating" type="int16">100</attribute> | |
38 | <attribute name="name" type="string">Laser/shoot</attribute> | |
39 | <attribute name="minfrequencycutoff" type="float">0.35002</attribute> | |
40 | <attribute name="lowpassfiltercutoff" type="float">1</attribute> | |
41 | <attribute name="index" type="int32">6</attribute> | |
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43 | <attribute name="dutysweep" type="float">0.19302</attribute> | |
44 | <attribute name="decaytime" type="float">0.32344</attribute> | |
45 | <attribute name="bitdepth" type="int16">16</attribute> | |
46 | <attribute name="attacktime" type="float">0</attribute> | |
47 | </object> | |
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57 | <attribute name="slide" type="float">0.01408445835113525</attribute> | |
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59 | <attribute name="repeatspeed" type="float">0.255</attribute> | |
60 | <attribute name="rating" type="int16">100</attribute> | |
61 | <attribute name="phasersweep" type="float">0.003321285</attribute> | |
62 | <attribute name="phaseroffset" type="float">0.8568336</attribute> | |
63 | <attribute name="name" type="string">Death</attribute> | |
64 | <attribute name="minfrequencycutoff" type="float">0</attribute> | |
65 | <attribute name="lowpassfilterresonance" type="float">-0.9614</attribute> | |
66 | <attribute name="lowpassfiltercutoffsweep" type="float">0.436619758605957</attribute> | |
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76 | <attribute name="bitdepth" type="int16">16</attribute> | |
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85 | <attribute name="samplerate" type="int32">44100</attribute> | |
86 | <attribute name="rating" type="int16">100</attribute> | |
87 | <attribute name="name" type="string">Hit/hurt</attribute> | |
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90 | <attribute name="highpassfiltercutoff" type="float">0.02559</attribute> | |
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92 | <attribute name="bitdepth" type="int16">16</attribute> | |
93 | <attribute name="attacktime" type="float">0</attribute> | |
94 | </object> | |
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104 | <attribute name="name" type="string">Jump</attribute> | |
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107 | <attribute name="highpassfiltercutoff" type="float">0.26382</attribute> | |
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111 | </object> | |
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120 | <attribute name="name" type="string">Pickup/coin</attribute> | |
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159 | </object> | |
160 | </database> |