3 SwiftUI tiling black and white patterns.
5 This project contains `PatternView`, which is built out of `Tiles` with a given
8 It also includes a `TilePicker` that can be used to control the selected
11 ## Available Tile Designs
13 The `TileDesign` enum contains the following patterns (shown in the image from
14 top left to bottom right)
16 ![Image showing the included patterns](./doc/images/patterns.png)
34 The `PatternView` view will tile the selected design in its frame. It has the
37 * `design: Binding<TileDesign>`: **required**, which design to use to tile the
39 * `pixelSize: CGFloat`: **defaults to 2.0**, the size of a pixel in the tile.
40 * `foregroundColor: Color`: **defaults to `Color.black`**, the foreground color.
41 * `backgroundColor: Color`: **defaults to `Color.white`**, the background color.
44 // PatternView using default settings
45 PatternView(design: .constant(TileDesign.shadowGrid))
47 // PatternView using overrides
48 PatternView(design: $tileDesign, pixelSize: 4.0, foregroundColor: .pink, backgroundColor: .cyan)
51 ### Screenshots of the Patterns
53 ![Screenshots of the patterns showing the different overrides](./doc/images/pattern_example.png)
55 ## Using the PatternPicker
57 The pattern picker view is intended to be used when you want to allow users to
58 change the design of the pattern.
60 * `selectedDesign: Binding<TileDesign>`: **required**, the current selected
62 * `selectedColor: Color`: **defaults to `Color.accentColor`**, the color of the
63 border around the selected tile design.
65 It also has `pixelSize`, `foregroundColor`, and `backgroundColor` with the
66 same effect as `Pattern` mentioned above
70 @State var design: TileDesign = .brick
71 @State var shouldShowPatternPicker = false
75 PatternView(design: $design)
76 .frame(width: 32.0).border(.black)
78 shouldShowPatternPicker = !shouldShowPatternPicker;
80 .popover(isPresented: $shouldShowPatternPicker) {
81 PatternPicker(selectedDesign: $design)
83 .onChange(of: design) { _ in
84 shouldShowPatternPicker = false;
88 ### Screenshots of the Pattern Picker
90 ![Screenshots of the pattern picker showing the different overrides](./doc/images/pattern_picker_example.png)
92 ## Supported Platforms
100 ## The TileImage struct
102 If you'd like to do other things with the individual tiles, we also provide the
103 TileImage struct, which generates a CGImage.
105 The tiles support similar properties as `PatternView` with the exception that
107 * `design: TileDesign`: **required**, which design to use to tile the frame.
108 * `pixelSize: CGFloat`: **defaults to 2.0**, the size of a pixel in the tile.
109 * `foregroundColor: CGColor`: **defaults to black**, the foreground color.
110 * `backgroundColor: CGColor`: **defaults to white**, the background color.
112 ![Screenshots of the tiles showing the different overrides](./doc/images/tile_example.png)