3 A wardley mapping tool: Write some text, get a diagram
7 Open the project in Xcode and press buithe run button
9 ## Formatting and Linting
11 In order to format and lint the code, the project provides a Makefile that
12 uses [swift-format][swift-format].
14 * To format: `make format`
15 * To lint: `make lint`
17 These commands run on every `.swift` file in the directory.
23 Nodes should be of the format `Name (x,y)`. The name can contain spaces, and
24 the `x`/`y` can be integers or decimals. All dimensions go from 0 - 100, so
25 50 means 50% of the way through. eg.
28 - `My Cool Node (1.0,2.0)`
33 Edges connect two nodes. They use the format `Node -- Node` (line only) or
34 `Node -> Node` (with arrowhead). eg.
36 - `Node -- My Cool Node`
41 You can place a blocker in front of a node by using `[Blocker] Node`. eg.
43 - `[Blocker] My Cool Node`
48 You can draw opportunity arrows by using `[Opportunity] Node +x` or
49 `[Opportunity] Node -x`. eg.
51 - `[Opportunity] My Cool Node -10`
52 - `[Opportunity] A +15`
54 ### Modifying the axes
56 If you need more space for one of the four segments you can use
57 `[I] x`, `[II] x`, or `[III] x`. eg.
63 The parser doesn't enforce position, so if you put axis iii before axis i,
64 you'll get some rendering issues.
66 [swift-format]: https://github.com/apple/swift-format.git