+/// Manages the different sources. Keeps track of them, lists and toggles
+public class SourceManager {
+
+ private var availableSources: [String: Source] = [
+ "arguments": ArgumentsSource()
+ ]
+
+ var currentTrack: Track? {
+ get {
+
+ for source in enabledSources {
+ if let currentTrack = source.currentTrack {
+ return currentTrack
+ }
+ }
+
+ return nil
+ }
+ }
+
+ var enabledSources: [Source] {
+
+ // Checks the config and returns an array of sources based on the
+ // enabled and available ones
+
+ get {
+ var sources = [Source]()
+
+ if let sourceNames = Configuration.sharedInstance["enabled_sources"] as? [String]{
+ for sourceName in sourceNames {
+ if let source = availableSources[sourceName] {
+ sources.append(source)
+ }
+ }
+ }
+
+ return sources
+ }
+ }
+
+ func enable(sourceName: String) {
+ }
+
+ func disable(sourceName: String) {
+ }
+
+ func reset(sourceName: String) {
+ }
+
+ func getSources(sourceName: String) {
+ }
+}