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path: root/hotline/user.go
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package hotline

import (
	"encoding/binary"
	"io"
	"math/big"
	"slices"
)

// User flags are stored as a 2 byte bitmap and represent various user states
const (
	UserFlagAway        = 0 // User is away
	UserFlagAdmin       = 1 // User is admin
	UserFlagRefusePM    = 2 // User refuses private messages
	UserFlagRefusePChat = 3 // User refuses private chat
)

// User options are sent from clients and represent options set in the client's preferences.
const (
	UserOptRefusePM     = 0 // User has "Refuse private messages" pref set
	UserOptRefuseChat   = 1 // User has "Refuse private chat" pref set
	UserOptAutoResponse = 2 // User has "Automatic response" pref set
)

type UserFlags [2]byte

func (f *UserFlags) IsSet(i int) bool {
	flagBitmap := big.NewInt(int64(binary.BigEndian.Uint16(f[:])))
	return flagBitmap.Bit(i) == 1
}

func (f *UserFlags) Set(i int, newVal uint) {
	flagBitmap := big.NewInt(int64(binary.BigEndian.Uint16(f[:])))
	flagBitmap.SetBit(flagBitmap, i, newVal)
	binary.BigEndian.PutUint16(f[:], uint16(flagBitmap.Int64()))
}

type User struct {
	ID    [2]byte
	Icon  []byte // Size 2
	Flags []byte // Size 2
	Name  string // Variable length user name

	readOffset int // Internal offset to track read progress
}

func (u *User) Read(p []byte) (int, error) {
	nameLen := make([]byte, 2)
	binary.BigEndian.PutUint16(nameLen, uint16(len(u.Name)))

	if len(u.Icon) == 4 {
		u.Icon = u.Icon[2:]
	}

	if len(u.Flags) == 4 {
		u.Flags = u.Flags[2:]
	}

	b := slices.Concat(
		u.ID[:],
		u.Icon,
		u.Flags,
		nameLen,
		[]byte(u.Name),
	)

	if u.readOffset >= len(b) {
		return 0, io.EOF // All bytes have been read
	}

	n := copy(p, b)
	u.readOffset = n

	return n, nil
}

func (u *User) Write(p []byte) (int, error) {
	namelen := int(binary.BigEndian.Uint16(p[6:8]))
	u.ID = [2]byte(p[0:2])
	u.Icon = p[2:4]
	u.Flags = p[4:6]
	u.Name = string(p[8 : 8+namelen])

	return 8 + namelen, nil
}

// EncodeString takes []byte s containing cleartext and rotates by 255 into obfuscated cleartext.
// The Hotline protocol uses this format for sending passwords over network.
// Not secure, but hey, it was the 90s!
func EncodeString(clearText []byte) []byte {
	obfuText := make([]byte, len(clearText))
	for i := 0; i < len(clearText); i++ {
		obfuText[i] = 255 - clearText[i]
	}
	return obfuText
}