blob: 9c8daf122eeb7a25f27d8d9994e7259e62064425 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
# Map
A wardley mapping tool: Write some text, get a diagram
## Building
Open the project in Xcode and press buithe run button
## Formatting and Linting
In order to format and lint the code, the project provides a Makefile that
uses [swift-format][swift-format].
* To format: `make format`
* To lint: `make lint`
These commands run on every `.swift` file in the directory.
## Language Reference
### Nodes
Nodes should be of the format `Name (x,y)`. The name can contain spaces, and
the `x`/`y` can be integers or decimals. All dimensions go from 0 - 100, so
50 means 50% of the way through. eg.
- `Node (1,2)`
- `My Cool Node (1.0,2.0)`
- `A (1, 2.0)`
### Edges
Edges connect two nodes. They use the format `Node -- Node` (line only) or
`Node -> Node` (with arrowhead). eg.
- `Node -- My Cool Node`
- `A -> Node`
### Blockers
You can place a blocker in front of a node by using `[Blocker] Node`. eg.
- `[Blocker] My Cool Node`
- `[Blocker] A`
### Opportunities
You can draw opportunity arrows by using `[Opportunity] Node +x` or
`[Opportunity] Node -x`. eg.
- `[Opportunity] My Cool Node -10`
- `[Opportunity] A +15`
### Modifying the axes
If you need more space for one of the four segments you can use
`[I] x`, `[II] x`, or `[III] x`. eg.
- `[I] 15`
- `[II] 35.5`
- `[III] 80`
The parser doesn't enforce position, so if you put axis iii before axis i,
you'll get some rendering issues.
[swift-format]: https://github.com/apple/swift-format.git
|