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import XCTest
final class MapUITests: XCTestCase {
override func setUpWithError() throws {
continueAfterFailure = false
}
override func tearDownWithError() throws {
Task { @MainActor in
// Close any test documents we may have created to avoid leaving them open
let app = XCUIApplication()
if app.state == .runningForeground {
// Close all windows except the first one (if any existed before tests)
let windowCount = app.windows.count
if windowCount > 1 {
for _ in 1..<windowCount {
app.typeKey("w", modifierFlags: .command)
}
}
}
}
}
@MainActor
private func createNewDocument(app: XCUIApplication) {
// Create a new document to ensure we start with a clean slate
app.typeKey("n", modifierFlags: .command)
// Wait for the new document window to appear
let newWindow = app.windows.element(boundBy: app.windows.count - 1)
XCTAssertTrue(newWindow.waitForExistence(timeout: 3.0))
}
@MainActor
func testAppLaunchesSuccessfully() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
// Verify the app window appears
XCTAssertTrue(app.windows.firstMatch.waitForExistence(timeout: 5.0))
// Verify the text editor is present
XCTAssertTrue(app.textViews.firstMatch.exists)
// Verify the evolution picker is present
XCTAssertTrue(app.popUpButtons.firstMatch.exists)
}
@MainActor
func testMapEditorTextInput() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
let textView = app.textViews.firstMatch
XCTAssertTrue(textView.waitForExistence(timeout: 5.0))
// Clear existing text and input new map content
textView.click()
textView.typeKey("a", modifierFlags: .command) // Select all
textView.typeText("Node A (10, 20)\nNode B (30, 40)\nNode A -> Node B")
// Verify the text was entered
XCTAssertTrue(textView.value as? String != nil)
}
@MainActor
func testEvolutionPickerFunctionality() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
// Look specifically for the evolution picker in the toolbar, not just any popup
let toolbar = app.toolbars.firstMatch
XCTAssertTrue(toolbar.waitForExistence(timeout: 5.0))
let evolutionPicker = toolbar.popUpButtons.firstMatch
XCTAssertTrue(evolutionPicker.waitForExistence(timeout: 5.0))
// Store the original selection to restore it later
let originalSelection = evolutionPicker.value as? String
// Click the evolution picker
evolutionPicker.click()
// Verify dropdown menu appears with options
let menu = app.menus.firstMatch
XCTAssertTrue(menu.waitForExistence(timeout: 2.0))
// Check that there are menu items
XCTAssertTrue(menu.menuItems.count > 0)
// Test selecting a different option temporarily
if menu.menuItems["Practice"].exists {
menu.menuItems["Practice"].click()
// Verify the selection changed
XCTAssertEqual(evolutionPicker.value as? String, "Practice")
// Restore original selection if we had one and it's different
if let original = originalSelection, original != "Practice" {
evolutionPicker.click()
let restoreMenu = app.menus.firstMatch
if restoreMenu.waitForExistence(timeout: 2.0) && restoreMenu.menuItems[original].exists {
restoreMenu.menuItems[original].click()
}
}
} else {
// If Practice doesn't exist, just close the menu
app.typeKey(XCUIKeyboardKey.escape, modifierFlags: [])
}
}
@MainActor
func testZoomSliderFunctionality() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
// Find the zoom slider
let slider = app.sliders.firstMatch
XCTAssertTrue(slider.waitForExistence(timeout: 5.0))
// Get initial value and verify slider exists
XCTAssertTrue(slider.exists, "Slider should exist")
// Adjust the slider
slider.adjust(toNormalizedSliderPosition: 0.8)
// For zoom sliders, we can verify the change by checking if the adjustment was successful
// Since macOS sliders sometimes don't expose their values properly in UI tests,
// we'll just verify that the slider can be interacted with
XCTAssertTrue(slider.exists, "Slider should still exist after adjustment")
}
@MainActor
func testMenuBarCommands() throws {
let app = XCUIApplication()
app.launch()
// Create new document first to have a window available
createNewDocument(app: app)
// Test File menu
let fileMenu = app.menuBars.menuBarItems["File"]
if fileMenu.exists {
fileMenu.click()
// Look for New Document command
let newDocumentItem = app.menus.menuItems["New Document"]
if newDocumentItem.exists {
XCTAssertTrue(newDocumentItem.isEnabled)
}
// Press Escape to close menu instead of clicking on window
app.typeKey(XCUIKeyboardKey.escape, modifierFlags: [])
}
}
@MainActor
func testKeyboardShortcuts() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
let window = app.windows.firstMatch
XCTAssertTrue(window.waitForExistence(timeout: 5.0))
// Test zoom in shortcut (Cmd+Plus)
window.typeKey("+", modifierFlags: .command)
// Test zoom out shortcut (Cmd+Minus)
window.typeKey("-", modifierFlags: .command)
// Test search shortcut (Cmd+F)
window.typeKey("f", modifierFlags: .command)
// Check if search bar appears
let searchField = app.textFields["Search"]
if searchField.waitForExistence(timeout: 2.0) {
XCTAssertTrue(searchField.exists)
// Type in search field
searchField.typeText("Node")
// Press Escape to close search
searchField.typeKey(XCUIKeyboardKey.escape, modifierFlags: [])
}
}
@MainActor
func testSplitViewResizing() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
let window = app.windows.firstMatch
XCTAssertTrue(window.waitForExistence(timeout: 5.0))
// Find split view divider
let splitViews = app.splitGroups
if splitViews.count > 0 {
let splitView = splitViews.firstMatch
XCTAssertTrue(splitView.exists)
// Test that we can interact with the split view
// Note: Actual dragging of split view dividers is complex in UI tests
// This test mainly verifies the split view structure exists
}
}
@MainActor
func testDocumentSaveLoad() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
let textView = app.textViews.firstMatch
XCTAssertTrue(textView.waitForExistence(timeout: 5.0))
// Enter test content
textView.click()
textView.typeKey("a", modifierFlags: .command)
textView.typeText("Test Map Content\nNode A (10, 20)")
// Test Save command (Cmd+S) - this will open save dialog for new document
app.typeKey("s", modifierFlags: .command)
// If save dialog appears, dismiss it to avoid saving test files
let saveDialog = app.sheets.firstMatch
if saveDialog.waitForExistence(timeout: 2.0) {
let cancelButton = saveDialog.buttons["Cancel"]
if cancelButton.exists {
cancelButton.click()
}
}
}
@MainActor
func testMapRenderingArea() throws {
let app = XCUIApplication()
app.launch()
// Create new document to avoid interfering with existing files
createNewDocument(app: app)
// Add some map content
let textView = app.textViews.firstMatch
XCTAssertTrue(textView.waitForExistence(timeout: 5.0))
textView.click()
textView.typeKey("a", modifierFlags: .command)
textView.typeText("Node A (10, 20)\nNode B (30, 40)\nNode A -> Node B")
// Verify the map rendering area exists
let scrollViews = app.scrollViews
XCTAssertTrue(scrollViews.count > 0)
// The map rendering should be in a scroll view
let mapScrollView = scrollViews.element(boundBy: scrollViews.count - 1)
XCTAssertTrue(mapScrollView.exists)
}
@MainActor
func testLaunchPerformance() throws {
if #available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 7.0, *) {
measure(metrics: [XCTApplicationLaunchMetric()]) {
XCUIApplication().launch()
}
}
}
}
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