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path: root/Map/Presentation/Base Components/MapRender/MapIntertias.swift
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// Copyright (C) 2024 Rubén Beltrán del Río

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program. If not, see https://map.tranquil.systems.
import SwiftUI

struct MapIntertias: View {

  let mapSize: CGSize
  let vertexSize: CGSize
  let inertias: [Inertia]

  let cornerSize = CGSize(width: 2.0, height: 2.0)

  var body: some View {
    ForEach(inertias, id: \.id) { vertex in
      Path { path in
        path.addRoundedRect(
          in: CGRect(
            origin: CGPoint(
              x: w(vertex.position.x) + 3 * vertexSize.width,
              y: h(vertex.position.y) - vertexSize.height * 2 / 3),
            size: CGSize(width: vertexSize.width / 2, height: vertexSize.height * 2)
          ), cornerSize: cornerSize)
      }.fill(Color.Theme.Map.inertia)
    }
  }

  func h(_ dimension: CGFloat) -> CGFloat {
    max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0))
  }

  func w(_ dimension: CGFloat) -> CGFloat {
    max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0))
  }
}

#Preview {
  MapIntertias(
    mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0),
    inertias: [
      Inertia(id: 0, position: CGPoint(x: 50.0, y: 50.0)),
      Inertia(id: 1, position: CGPoint(x: 10.0, y: 20.0)),
    ])
}