diff options
Diffstat (limited to 'Map/Presentation/Base Components/MapRender/MapOpportunities.swift')
| -rw-r--r-- | Map/Presentation/Base Components/MapRender/MapOpportunities.swift | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/Map/Presentation/Base Components/MapRender/MapOpportunities.swift b/Map/Presentation/Base Components/MapRender/MapOpportunities.swift new file mode 100644 index 0000000..7fcadff --- /dev/null +++ b/Map/Presentation/Base Components/MapRender/MapOpportunities.swift @@ -0,0 +1,71 @@ +import SwiftUI + +struct MapOpportunities: View { + + let mapSize: CGSize + let lineWidth: CGFloat + let vertexSize: CGSize + let opportunities: [Opportunity] + + let arrowheadSize = CGFloat(10.0) + + var body: some View { + ForEach(opportunities, id: \.id) { edge in + Path { path in + + // First we transform edges from percentage to map coordinates + let origin = CGPoint(x: w(edge.origin.x), y: h(edge.origin.y)) + let destination = CGPoint(x: w(edge.destination.x), y: h(edge.destination.y)) + + let multiplier = CGFloat(edge.destination.x > edge.origin.x ? 1.0 : -1.0) + let upperAngle = -CGFloat.pi / 4.0 + let lowerAngle = CGFloat.pi / 4.0 + + let offsetOrigin = CGPoint(x: origin.x + multiplier * (vertexSize.width / 2.0), y: origin.y) + let offsetDestination = CGPoint( + x: destination.x - multiplier * (vertexSize.width / 2.0), y: destination.y) + + path.move(to: offsetOrigin) + path.addLine(to: offsetDestination) + + path.move(to: offsetDestination) + path.addLine( + to: CGPoint( + x: offsetDestination.x - multiplier * arrowheadSize * cos(upperAngle), + y: + offsetDestination.y - multiplier * arrowheadSize * sin(upperAngle))) + + path.move(to: offsetDestination) + path.addLine( + to: CGPoint( + x: offsetDestination.x - multiplier * arrowheadSize * cos(lowerAngle), + y: + offsetDestination.y - multiplier * arrowheadSize * sin(lowerAngle))) + + path.move(to: offsetDestination) + path.closeSubpath() + }.applying( + CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) + ).strokedPath(StrokeStyle(lineWidth: lineWidth / 4, dash: [10.0])).stroke(Color.map.opportunityColor) + } + } + + func h(_ dimension: CGFloat) -> CGFloat { + max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) + } + + func w(_ dimension: CGFloat) -> CGFloat { + max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) + } +} + +struct MapOpportunities_Previews: PreviewProvider { + static var previews: some View { + MapOpportunities( + mapSize: CGSize(width: 400.0, height: 400.0), lineWidth: 1.0, + vertexSize: CGSize(width: 25.0, height: 25.0), + opportunities: [ + Opportunity(id: 1, origin: CGPoint(x: 2.0, y: 34.0), destination: CGPoint(x: 23.0, y: 76.2)) + ]) + } +} |