diff options
Diffstat (limited to 'Map/MapRenderComponents')
| -rw-r--r-- | Map/MapRenderComponents/MapAxes.swift | 89 | ||||
| -rw-r--r-- | Map/MapRenderComponents/MapBlockers.swift | 49 | ||||
| -rw-r--r-- | Map/MapRenderComponents/MapEdges.swift | 92 | ||||
| -rw-r--r-- | Map/MapRenderComponents/MapOpportunities.swift | 84 | ||||
| -rw-r--r-- | Map/MapRenderComponents/MapStages.swift | 60 | ||||
| -rw-r--r-- | Map/MapRenderComponents/MapVertices.swift | 90 |
6 files changed, 0 insertions, 464 deletions
diff --git a/Map/MapRenderComponents/MapAxes.swift b/Map/MapRenderComponents/MapAxes.swift deleted file mode 100644 index a6e2f87..0000000 --- a/Map/MapRenderComponents/MapAxes.swift +++ /dev/null @@ -1,89 +0,0 @@ -import SwiftUI - -struct MapAxes: View { - - @Environment(\.colorScheme) var colorScheme - - let mapSize: CGSize - let lineWidth: CGFloat - let evolution: Stage - let stages: [CGFloat] - let stageHeight = CGFloat(100.0) - let padding = CGFloat(5.0) - - var color: Color { - MapColor.colorForScheme(colorScheme).foreground - } - - var body: some View { - ZStack(alignment: .topLeading) { - - // Axis Lines - Path { path in - path.move(to: CGPoint(x: 0, y: 0)) - path.addLine(to: CGPoint(x: 0, y: mapSize.height)) - path.addLine(to: CGPoint(x: mapSize.width, y: mapSize.height)) - path.move(to: CGPoint(x: mapSize.width, y: mapSize.height)) - path.closeSubpath() - }.stroke(color, lineWidth: lineWidth * 2) - - // Y Labels - Text("Visible").font(.title3).foregroundColor(color).rotationEffect(Angle(degrees: -90.0)) - .offset(CGSize(width: -35.0, height: 0.0)) - Text("Value Chain").font(.title).foregroundColor(color).rotationEffect(Angle(degrees: -90.0)) - .offset(CGSize(width: -72.0, height: mapSize.height / 2 - 20)) - Text("Invisible").font(.title3).foregroundColor(color).rotationEffect(Angle(degrees: -90.0)) - .offset(CGSize(width: -40.0, height: mapSize.height - 20)) - - // X Labels - - Text("Uncharted") - .font(.title3) - .foregroundColor(color) - .frame(width: mapSize.width / 4, height: stageHeight / 2.0, alignment: .topLeading) - .offset(CGSize(width: 0.0, height: -stageHeight / 4.0)) - Text("Industrialised") - .font(.title3) - .foregroundColor(color) - .frame(width: mapSize.width / 4, height: stageHeight / 2.0, alignment: .topLeading) - .offset(CGSize(width: mapSize.width - 100.0, height: -stageHeight / 4.0)) - - Text(evolution.i) - .font(.title3) - .foregroundColor(color) - .frame(width: w(stages[0]), height: stageHeight, alignment: .topLeading) - .offset(CGSize(width: 0.0, height: mapSize.height + padding)) - - Text(evolution.ii) - .font(.title3) - .foregroundColor(color) - .frame(width: w(stages[1]) - w(stages[0]), height: stageHeight, alignment: .topLeading) - .offset(CGSize(width: w(stages[0]), height: mapSize.height + padding)) - - Text(evolution.iii) - .font(.title3) - .foregroundColor(color) - .frame(width: w(stages[2]) - w(stages[1]), height: stageHeight, alignment: .topLeading) - .offset(CGSize(width: w(stages[1]), height: mapSize.height + padding)) - - Text(evolution.iv) - .font(.title3) - .foregroundColor(color) - .frame(width: mapSize.width - w(stages[2]), height: stageHeight, alignment: .topLeading) - .offset(CGSize(width: w(stages[2]), height: mapSize.height + padding)) - } - } - - func w(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) - } -} - -struct MapAxes_Previews: PreviewProvider { - static var previews: some View { - MapAxes( - mapSize: CGSize(width: 200.0, height: 200.0), lineWidth: CGFloat(1.0), - evolution: Stage.stages(.general), stages: [25.0, 50.0, 75.0] - ).padding(50.0) - } -} diff --git a/Map/MapRenderComponents/MapBlockers.swift b/Map/MapRenderComponents/MapBlockers.swift deleted file mode 100644 index b668b30..0000000 --- a/Map/MapRenderComponents/MapBlockers.swift +++ /dev/null @@ -1,49 +0,0 @@ -import SwiftUI - -struct MapBlockers: View { - - @Environment(\.colorScheme) var colorScheme - - let mapSize: CGSize - let vertexSize: CGSize - let blockers: [Blocker] - - var color: Color { - MapColor.colorForScheme(colorScheme).blocker - } - - let cornerSize = CGSize(width: 2.0, height: 2.0) - - var body: some View { - ForEach(blockers, id: \.id) { vertex in - Path { path in - path.addRoundedRect( - in: CGRect( - origin: CGPoint( - x: w(vertex.position.x) + 3 * vertexSize.width, - y: h(vertex.position.y) - vertexSize.height * 2 / 3), - size: CGSize(width: vertexSize.width / 2, height: vertexSize.height * 2) - ), cornerSize: cornerSize) - }.fill(color) - } - } - - func h(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) - } - - func w(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) - } -} - -struct MapBlockers_Previews: PreviewProvider { - static var previews: some View { - MapBlockers( - mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0), - blockers: [ - Blocker(id: 0, position: CGPoint(x: 50.0, y: 50.0)), - Blocker(id: 1, position: CGPoint(x: 10.0, y: 20.0)), - ]) - } -} diff --git a/Map/MapRenderComponents/MapEdges.swift b/Map/MapRenderComponents/MapEdges.swift deleted file mode 100644 index d40d2aa..0000000 --- a/Map/MapRenderComponents/MapEdges.swift +++ /dev/null @@ -1,92 +0,0 @@ -// -// MapEdges.swift -// Map -// -// Created by Ruben Beltran del Rio on 2/2/21. -// - -import SwiftUI - -struct MapEdges: View { - - @Environment(\.colorScheme) var colorScheme - - let mapSize: CGSize - let lineWidth: CGFloat - let vertexSize: CGSize - let edges: [MapEdge] - - let arrowheadSize = CGFloat(10.0) - - var color: Color { - MapColor.colorForScheme(colorScheme).foreground - } - - var body: some View { - ForEach(edges, id: \.id) { edge in - Path { path in - - // First we transform edges from percentage to map coordinates - let origin = CGPoint(x: w(edge.origin.x), y: h(edge.origin.y)) - let destination = CGPoint(x: w(edge.destination.x), y: h(edge.destination.y)) - - let slope = (destination.y - origin.y) / (destination.x - origin.x) - let angle = atan(slope) - let multiplier = CGFloat(slope < 0 ? -1.0 : 1.0) - let upperAngle = angle - CGFloat.pi / 4.0 - let lowerAngle = angle + CGFloat.pi / 4.0 - - let offsetOrigin = CGPoint( - x: origin.x + multiplier * (vertexSize.width / 2.0) * cos(angle), - y: origin.y + multiplier * (vertexSize.height / 2.0) * sin(angle)) - let offsetDestination = CGPoint( - x: destination.x - multiplier * (vertexSize.width / 2.0) * cos(angle), - y: destination.y - multiplier * (vertexSize.height / 2.0) * sin(angle)) - - path.move(to: offsetOrigin) - path.addLine(to: offsetDestination) - - if edge.arrowhead { - path.move(to: offsetDestination) - path.addLine( - to: CGPoint( - x: offsetDestination.x - multiplier * arrowheadSize * cos(upperAngle), - y: - offsetDestination.y - multiplier * arrowheadSize * sin(upperAngle))) - - path.move(to: offsetDestination) - path.addLine( - to: CGPoint( - x: offsetDestination.x - multiplier * arrowheadSize * cos(lowerAngle), - y: - offsetDestination.y - multiplier * arrowheadSize * sin(lowerAngle))) - } - path.move(to: offsetDestination) - path.closeSubpath() - }.applying( - CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) - ).stroke(color, lineWidth: lineWidth) - } - } - - func h(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) - } - - func w(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) - } -} - -struct MapEdges_Previews: PreviewProvider { - static var previews: some View { - MapEdges( - mapSize: CGSize(width: 400.0, height: 400.0), lineWidth: 1.0, - vertexSize: CGSize(width: 25.0, height: 25.0), - edges: [ - MapEdge( - id: 1, origin: CGPoint(x: 2.0, y: 34.0), destination: CGPoint(x: 23.0, y: 76.2), - arrowhead: true) - ]) - } -} diff --git a/Map/MapRenderComponents/MapOpportunities.swift b/Map/MapRenderComponents/MapOpportunities.swift deleted file mode 100644 index 68d3fb5..0000000 --- a/Map/MapRenderComponents/MapOpportunities.swift +++ /dev/null @@ -1,84 +0,0 @@ -// -// MapEdges.swift -// Map -// -// Created by Ruben Beltran del Rio on 2/2/21. -// - -import SwiftUI - -struct MapOpportunities: View { - - @Environment(\.colorScheme) var colorScheme - - let mapSize: CGSize - let lineWidth: CGFloat - let vertexSize: CGSize - let opportunities: [Opportunity] - - let arrowheadSize = CGFloat(10.0) - - var color: Color { - MapColor.colorForScheme(colorScheme).opportunity - } - - var body: some View { - ForEach(opportunities, id: \.id) { edge in - Path { path in - - // First we transform edges from percentage to map coordinates - let origin = CGPoint(x: w(edge.origin.x), y: h(edge.origin.y)) - let destination = CGPoint(x: w(edge.destination.x), y: h(edge.destination.y)) - - let multiplier = CGFloat(edge.destination.x > edge.origin.x ? 1.0 : -1.0) - let upperAngle = -CGFloat.pi / 4.0 - let lowerAngle = CGFloat.pi / 4.0 - - let offsetOrigin = CGPoint(x: origin.x + multiplier * (vertexSize.width / 2.0), y: origin.y) - let offsetDestination = CGPoint( - x: destination.x - multiplier * (vertexSize.width / 2.0), y: destination.y) - - path.move(to: offsetOrigin) - path.addLine(to: offsetDestination) - - path.move(to: offsetDestination) - path.addLine( - to: CGPoint( - x: offsetDestination.x - multiplier * arrowheadSize * cos(upperAngle), - y: - offsetDestination.y - multiplier * arrowheadSize * sin(upperAngle))) - - path.move(to: offsetDestination) - path.addLine( - to: CGPoint( - x: offsetDestination.x - multiplier * arrowheadSize * cos(lowerAngle), - y: - offsetDestination.y - multiplier * arrowheadSize * sin(lowerAngle))) - - path.move(to: offsetDestination) - path.closeSubpath() - }.applying( - CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) - ).strokedPath(StrokeStyle(lineWidth: lineWidth * 2, dash: [10.0])).stroke(color) - } - } - - func h(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) - } - - func w(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) - } -} - -struct MapOpportunities_Previews: PreviewProvider { - static var previews: some View { - MapOpportunities( - mapSize: CGSize(width: 400.0, height: 400.0), lineWidth: 1.0, - vertexSize: CGSize(width: 25.0, height: 25.0), - opportunities: [ - Opportunity(id: 1, origin: CGPoint(x: 2.0, y: 34.0), destination: CGPoint(x: 23.0, y: 76.2)) - ]) - } -} diff --git a/Map/MapRenderComponents/MapStages.swift b/Map/MapRenderComponents/MapStages.swift deleted file mode 100644 index 052a315..0000000 --- a/Map/MapRenderComponents/MapStages.swift +++ /dev/null @@ -1,60 +0,0 @@ -import SwiftUI - -struct MapStages: View { - - @Environment(\.colorScheme) var colorScheme - - let mapSize: CGSize - let lineWidth: CGFloat - let stages: [CGFloat] - let opacity = 0.1 - - var color: MapColor { - MapColor.colorForScheme(colorScheme) - } - - var body: some View { - - ZStack(alignment: .topLeading) { - Path { path in - path.addRect(CGRect(x: 0, y: 0, width: w(stages[0]), height: mapSize.height)) - }.fill(color.stages.i) - Path { path in - path.addRect( - CGRect(x: w(stages[0]), y: 0, width: w(stages[1]) - w(stages[0]), height: mapSize.height)) - }.fill(color.stages.ii) - Path { path in - path.addRect( - CGRect(x: w(stages[1]), y: 0, width: w(stages[2]) - w(stages[1]), height: mapSize.height)) - }.fill(color.stages.iii) - Path { path in - path.addRect( - CGRect(x: w(stages[2]), y: 0, width: mapSize.width - w(stages[2]), height: mapSize.height) - ) - }.fill(color.stages.iv) - - Path { path in - path.move(to: CGPoint(x: w(stages[0]), y: 0)) - path.addLine(to: CGPoint(x: w(stages[0]), y: mapSize.height)) - path.move(to: CGPoint(x: w(stages[1]), y: 0)) - path.addLine(to: CGPoint(x: w(stages[1]), y: mapSize.height)) - path.move(to: CGPoint(x: w(stages[2]), y: 0)) - path.addLine(to: CGPoint(x: w(stages[2]), y: mapSize.height)) - path.move(to: CGPoint(x: w(stages[0]), y: 0)) - path.closeSubpath() - }.strokedPath(StrokeStyle(lineWidth: lineWidth, dash: [10.0])).stroke(color.foreground) - } - } - - func w(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) - } -} - -struct MapStages_Previews: PreviewProvider { - static var previews: some View { - MapStages( - mapSize: CGSize(width: 200.0, height: 200.0), lineWidth: CGFloat(1.0), - stages: [25.0, 50.0, 75.0]) - } -} diff --git a/Map/MapRenderComponents/MapVertices.swift b/Map/MapRenderComponents/MapVertices.swift deleted file mode 100644 index 24d49b8..0000000 --- a/Map/MapRenderComponents/MapVertices.swift +++ /dev/null @@ -1,90 +0,0 @@ -import SwiftUI - -struct MapVertices: View { - - @Environment(\.colorScheme) var colorScheme - - let mapSize: CGSize - let vertexSize: CGSize - let vertices: [Vertex] - let padding = CGFloat(4.0) - - var color: MapColor { - MapColor.colorForScheme(colorScheme) - } - - var body: some View { - ForEach(vertices, id: \.id) { vertex in - getVertexShape(vertex).fill(color.foreground) - Text(vertex.label).foregroundColor(color.secondary).offset( - CGSize( - width: w(vertex.position.x) + vertexSize.width + padding, - height: h(vertex.position.y))) - } - } - - func h(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) - } - - func w(_ dimension: CGFloat) -> CGFloat { - max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) - } - - func getVertexShape(_ vertex: Vertex) -> Path { - switch vertex.shape { - case .circle: - return Path { path in - path.addEllipse( - in: CGRect( - origin: CGPoint(x: w(vertex.position.x), y: h(vertex.position.y)), size: vertexSize - )) - } - case .square: - return Path { path in - path.addRect( - CGRect( - x: w(vertex.position.x), y: h(vertex.position.y), width: vertexSize.width, - height: vertexSize.height - )) - } - case .triangle: - return Path { path in - path.move(to: CGPoint(x: w(vertex.position.x), y: h(vertex.position.y) + vertexSize.height)) - path.addLine( - to: CGPoint( - x: w(vertex.position.x) + vertexSize.width, y: h(vertex.position.y) + vertexSize.height) - ) - path.addLine( - to: CGPoint(x: w(vertex.position.x) + vertexSize.width / 2.0, y: h(vertex.position.y))) - path.addLine( - to: CGPoint(x: w(vertex.position.x), y: h(vertex.position.y) + vertexSize.height)) - path.closeSubpath() - } - case .x: - return Path { path in - path.move(to: CGPoint(x: w(vertex.position.x), y: h(vertex.position.y))) - path.addLine( - to: CGPoint( - x: w(vertex.position.x) + vertexSize.width, y: h(vertex.position.y) + vertexSize.height) - ) - path.closeSubpath() - path.move(to: CGPoint(x: w(vertex.position.x) + vertexSize.width, y: h(vertex.position.y))) - path.addLine( - to: CGPoint(x: w(vertex.position.x), y: h(vertex.position.y) + vertexSize.height)) - path.closeSubpath() - }.strokedPath(StrokeStyle(lineWidth: 5.0, lineCap: .butt)) - } - } -} - -struct MapVertices_Previews: PreviewProvider { - static var previews: some View { - MapVertices( - mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0), - vertices: [ - Vertex(id: 0, label: "A", position: CGPoint(x: 50.0, y: 50.0)), - Vertex(id: 0, label: "A", position: CGPoint(x: 10.0, y: 20.0)), - ]) - } -} |