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authorRuben Beltran del Rio <git@r.bdr.sh>2025-07-07 13:09:13 +0200
committerRuben Beltran del Rio <git@r.bdr.sh>2025-07-07 13:09:13 +0200
commit3fdaeab6a7fa19b0c5424de487efc37c0994c86e (patch)
tree09af4c1d54924350b4e6c89fb4f284170e89b945 /Map/Presentation/Base Components/MapRender/MapMask.swift
parent933078c10e99002c8a5f647e476819f0f1706a14 (diff)
More localization and map preferences
Diffstat (limited to 'Map/Presentation/Base Components/MapRender/MapMask.swift')
-rw-r--r--Map/Presentation/Base Components/MapRender/MapMask.swift67
1 files changed, 67 insertions, 0 deletions
diff --git a/Map/Presentation/Base Components/MapRender/MapMask.swift b/Map/Presentation/Base Components/MapRender/MapMask.swift
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+++ b/Map/Presentation/Base Components/MapRender/MapMask.swift
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+// Copyright (C) 2024 Rubén Beltrán del Río
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see https://map.tranquil.systems.
+import SwiftUI
+
+struct MapMask: View {
+
+ let mapSize: CGSize
+ let vertexSize: CGSize
+ let vertices: [Vertex]
+ let padding = CGFloat(5.0)
+
+ var body: some View {
+ ZStack(alignment: .topLeading) {
+ ForEach(vertices, id: \.id) { vertex in
+ ZStack(alignment: .topLeading) {
+ Text(vertex.label.replacingOccurrences(of: "\\n", with: "\n"))
+ .font(.Theme.Map.vertexLabel)
+ .lineSpacing(
+ Dimensions.LineHeight.Map.vertexLabel - Dimensions.FontSize.Map.vertexLabel
+ )
+ .foregroundColor(.white)
+ .background(.white)
+ .padding(.horizontal, 1.0)
+ .clipShape(Capsule())
+ .offset(
+ CGSize(
+ width: w(vertex.position.x) + vertexSize.width + padding,
+ height: h(vertex.position.y) + 7.0))
+ .blendMode(.destinationOut)
+ }.zIndex(1)
+ }
+ Rectangle()
+ .fill(.black)
+ }.drawingGroup()
+ }
+
+ func h(_ dimension: CGFloat) -> CGFloat {
+ max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0))
+ }
+
+ func w(_ dimension: CGFloat) -> CGFloat {
+ max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0))
+ }
+}
+
+#Preview {
+ MapMask(
+ mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0),
+ vertices: [
+ Vertex(id: 0, label: "A Circle", position: CGPoint(x: 50.0, y: 50.0)),
+ Vertex(id: 1, label: "A Square", position: CGPoint(x: 10.0, y: 20.0), shape: .square),
+ Vertex(id: 2, label: "A triangle", position: CGPoint(x: 25, y: 32.0), shape: .triangle),
+ Vertex(id: 3, label: "An X", position: CGPoint(x: 70.0, y: 70.0), shape: .x),
+ ])
+}