diff options
| author | Ruben Beltran del Rio <ruben@unlimited.pizza> | 2021-02-03 23:53:12 +0100 |
|---|---|---|
| committer | Ruben Beltran del Rio <ruben@unlimited.pizza> | 2021-02-03 23:53:12 +0100 |
| commit | 5e8ff4850c4827125fe12788dd5b153c4f636f48 (patch) | |
| tree | f37c90338f33e7ddc84cc855a20dca1ca503476e /Map/MapRender.swift | |
| parent | 1b85f723b48d38cf345bb9a4f3fd01aa6039b50b (diff) | |
Add code for first release
Diffstat (limited to 'Map/MapRender.swift')
| -rw-r--r-- | Map/MapRender.swift | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/Map/MapRender.swift b/Map/MapRender.swift deleted file mode 100644 index 79d80b5..0000000 --- a/Map/MapRender.swift +++ /dev/null @@ -1,125 +0,0 @@ -// -// ContentView.swift -// Map -// -// Created by Ruben Beltran del Rio on 2/1/21. -// - -import SwiftUI -import CoreData -import CoreGraphics - -struct MapRenderView: View { - @ObservedObject var map: Map - let evolution: Stage - - let VERTEX_SIZE = CGSize(width: 25.0, height: 25.0) - let ARROWHEAD_SIZE = CGFloat(10.0) - let LINE_WIDTH = CGFloat(1.0) - let PADDING = CGFloat(4.0) - let STAGE_FRAME = CGSize(width: 245, height: 50) - - var parsedMap: ParsedMap { - return map.parse() - } - - var body: some View { - ZStack(alignment: .topLeading) { - ZStack (alignment: .topLeading) { - // The Axes - Path { path in - path.move(to: CGPoint(x: 0, y: 0)) - path.addLine(to: CGPoint(x: 0, y: 1000)) - path.addLine(to: CGPoint(x: 1000, y: 1000)) - path.move(to: CGPoint(x: 1000, y: 1000)) - path.closeSubpath() - - }.strokedPath(StrokeStyle(lineWidth: LINE_WIDTH * 2)) - Text("Visible").font(.title3).rotationEffect(Angle(degrees: -90.0)).offset(CGSize(width: -35.0, height: 0.0)) - Text("Value Chain").font(.title).rotationEffect(Angle(degrees: -90.0)).offset(CGSize(width: -72.0, height: 480.0)) - Text("Invisible").font(.title3).rotationEffect(Angle(degrees: -90.0)).offset(CGSize(width: -40.0, height: 980.0)) - Text(evolution.I).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 0.0, height: 1000.0)) - Text(evolution.II).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 250.0, height: 1000.0)) - Text(evolution.III).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 500.0, height: 1000.0)) - Text(evolution.IV).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 750.0, height: 1000.0)) - }.offset(CGSize(width: 0.0, height: 0.0)) - - // The Lanes - Path { path in - path.move(to: CGPoint(x: 250, y: 0)) - path.addLine(to: CGPoint(x: 250, y: 1000)) - path.move(to: CGPoint(x: 500, y: 0)) - path.addLine(to: CGPoint(x: 500, y: 1000)) - path.move(to: CGPoint(x: 750, y: 0)) - path.addLine(to: CGPoint(x: 750, y: 1000)) - path.move(to: CGPoint(x: 250, y: 0)) - path.closeSubpath() - }.strokedPath(StrokeStyle(lineWidth: LINE_WIDTH, dash: [10.0])) - - Path { path in - path.addRect(CGRect(x: 0, y: 0, width: 250, height: 1000)) - }.fill(Color.red).opacity(0.1) - Path { path in - path.addRect(CGRect(x: 250, y: 0, width: 250, height: 1000)) - }.fill(Color.orange).opacity(0.1) - Path { path in - path.addRect(CGRect(x: 500, y: 0, width: 250, height: 1000)) - }.fill(Color.yellow).opacity(0.1) - Path { path in - path.addRect(CGRect(x: 750, y: 0, width: 250, height: 1000)) - }.fill(Color.green).opacity(0.1) - - // The Vertices - - ForEach(parsedMap.vertices, id: \.id) { vertex in - Path { path in - path.addEllipse(in: CGRect( - origin: vertex.position, size: VERTEX_SIZE - )) - } - Text(vertex.label).foregroundColor(Color.gray).offset(CGSize( - width: vertex.position.x + VERTEX_SIZE.width + PADDING, - height: vertex.position.y)) - } - - // The Edges - - ForEach(parsedMap.edges, id: \.id) { edge in - Path { path in - - let slope = (edge.destination.y - edge.origin.y) / (edge.destination.x - edge.origin.x) - let angle = atan(slope) - let multiplier = CGFloat(slope < 0 ? -1.0 : 1.0) - let upperAngle = angle - CGFloat.pi / 4.0 - let lowerAngle = angle + CGFloat.pi / 4.0 - - let offsetOrigin = CGPoint(x: edge.origin.x + multiplier * (VERTEX_SIZE.width / 2.0) * cos(angle), y: edge.origin.y + multiplier * (VERTEX_SIZE.height / 2.0) * sin(angle)) - let offsetDestination = CGPoint(x: edge.destination.x - multiplier * (VERTEX_SIZE.width / 2.0) * cos(angle), y: edge.destination.y - multiplier * (VERTEX_SIZE.height / 2.0) * sin(angle)) - - path.move(to: offsetOrigin) - path.addLine(to: offsetDestination) - - // Arrowheads - path.move(to: offsetDestination) - path.addLine(to: CGPoint(x: offsetDestination.x - multiplier * ARROWHEAD_SIZE * cos(upperAngle), y: - offsetDestination.y - multiplier * ARROWHEAD_SIZE * sin(upperAngle))) - - path.move(to: offsetDestination) - path.addLine(to: CGPoint(x: offsetDestination.x - multiplier * ARROWHEAD_SIZE * cos(lowerAngle), y: - offsetDestination.y - multiplier * ARROWHEAD_SIZE * sin(lowerAngle))) - path.move(to: offsetDestination) - path.closeSubpath() - }.applying(CGAffineTransform(translationX: VERTEX_SIZE.width / 2.0, y: VERTEX_SIZE.height / 2.0)).strokedPath(StrokeStyle(lineWidth: LINE_WIDTH)) - } - }.frame( - minWidth: 1050.0, maxWidth: .infinity, - minHeight: 1050.0, maxHeight: .infinity, alignment: .topLeading - ).padding(30.0) - } -} - -struct MapRenderView_Previews: PreviewProvider { - static var previews: some View { - MapDetailView(map: Map()).environment(\.managedObjectContext, PersistenceController.preview.container.viewContext) - } -} |