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// Map, wardley map editor for linux
// Copyright (C) 2026 Rubén Beltrán del Río
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
use gtk::prelude::*;
use relm4::prelude::*;
use crate::tr;
use crate::actions::PreferencesAction;
pub struct General;
#[relm4::component(pub)]
impl SimpleComponent for General {
type Init = ();
type Input = ();
type Output = PreferencesAction;
view! {
gtk::Box {
set_orientation: gtk::Orientation::Vertical,
set_margin_all: 20,
set_spacing: 20,
set_valign: gtk::Align::Start,
gtk::Label {
set_label: &tr!("preferences.general.preferences.title"),
add_css_class: "heading",
set_halign: gtk::Align::Start,
},
gtk::Box {
set_orientation: gtk::Orientation::Horizontal,
set_spacing: 10,
gtk::Button::with_label(&tr!("preferences.general.preferences.export")) {
connect_clicked => {
sender.output(PreferencesAction::Export).ok();
}
},
gtk::Button::with_label(&tr!("preferences.general.preferences.import")) {
connect_clicked => {
sender.output(PreferencesAction::Import).ok();
}
},
gtk::Button::with_label(&tr!("preferences.general.preferences.reset")) {
add_css_class: "destructive-action",
connect_clicked => {
sender.output(PreferencesAction::ResetToDefaults).ok();
}
},
},
gtk::Label {
set_label: &tr!("preferences.general.explanation"),
add_css_class: "dim-label",
set_halign: gtk::Align::Start,
set_wrap: true
},
}
}
fn init(
_init: Self::Init,
root: Self::Root,
sender: ComponentSender<Self>,
) -> ComponentParts<Self> {
let model = Self {};
let widgets = view_output!();
ComponentParts { model, widgets }
}
}
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