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import Position from '@serpentity/components.position';
import EulerAngle from '@serpentity/components.euler_angle';
import Velocity from '@serpentity/components.velocity';
import Radius from '../components/radius';
import Up from '../components/up';
import { Node } from '@serpentity/serpentity';
export default class Cameras extends Node {};
Cameras.types = {
position: Position,
angle: EulerAngle,
velocity: Velocity,
radius: Radius,
up: Up
}
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