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|
// NetSocket.swift
// Dustin Mierau • @mierau
// MIT License
import Foundation
import Network
/// Byte order for multi-byte integer values in binary protocols
public enum Endian {
/// Big-endian (network byte order, most significant byte first)
case big
/// Little-endian (least significant byte first)
case little
}
/// Delimiter patterns for text-based protocols
public enum Delimiter {
/// Custom single byte delimiter
case byte(UInt8)
/// Null terminator (0x00)
case zeroByte
/// Line feed (\n, 0x0A)
case lineFeed
/// Carriage return + line feed (\r\n, 0x0D 0x0A)
case carriageReturnLineFeed
/// Binary representation of this delimiter
var data: Data {
switch self {
case .byte(let b): return Data([b])
case .zeroByte: return Data([0x00])
case .lineFeed: return Data([0x0A])
case .carriageReturnLineFeed: return Data([0x0D, 0x0A])
}
}
}
/// TLS/SSL encryption policy for socket connections
public struct TLSPolicy: Sendable {
/// Create a TLS-enabled policy with optional custom configuration
/// - Parameter configure: Optional closure to customize TLS options
public static func enabled(_ configure: (@Sendable (NWProtocolTLS.Options) -> Void)? = nil) -> TLSPolicy {
TLSPolicy(enabled: true, configure: configure)
}
/// Create a policy with TLS disabled (plaintext connection)
public static var disabled: TLSPolicy { TLSPolicy(enabled: false, configure: nil) }
/// Whether TLS is enabled
public let enabled: Bool
/// Optional TLS configuration closure
public let configure: (@Sendable (NWProtocolTLS.Options) -> Void)?
}
// MARK: - Errors
/// Errors that can occur during socket operations
public enum NetSocketError: Error, CustomStringConvertible, Sendable {
/// Socket is not yet in ready state
case notReady
/// Connection has been closed
case closed
/// Invalid port number provided
case invalidPort
/// Network operation failed with underlying error
case failed(underlying: Error)
/// Not enough data available to fulfill read request
case insufficientData(expected: Int, got: Int)
/// Frame size exceeds configured maximum
case framingExceeded(max: Int)
/// Failed to decode data
case decodeFailed(Error)
/// Failed to encode data
case encodeFailed(Error)
public var description: String {
switch self {
case .notReady: return "Connection not ready."
case .closed: return "Connection closed."
case .invalidPort: return "Invalid port number."
case .failed(let e): return "Network failure: \(e.localizedDescription)"
case .insufficientData(let exp, let got): return "Insufficient data: need \(exp), have \(got)."
case .framingExceeded(let max): return "Frame length exceeded maximum \(max)."
case .decodeFailed(let e): return "Decoding failed: \(e)"
case .encodeFailed(let e): return "Encoding failed: \(e)"
}
}
}
/// An async TCP socket with automatic buffering
///
/// NetSocket provides:
/// - Async connection management
/// - Automatic receive buffering with memory compaction
/// - Type-safe reading/writing of integers, strings, and custom types
/// - File upload/download with progress tracking
///
/// Example usage:
/// ```swift
/// let socket = try await NetSocket.connect(host: "example.com", port: 80)
/// try await socket.write("Hello\n".data(using: .utf8)!)
/// let response = try await socket.read(until: .lineFeed)
/// ```
public actor NetSocket {
/// Configuration options for the socket
public struct Config: Sendable {
/// Size of chunks to receive from network at once (default: 64 KB)
public var receiveChunk: Int = 64 * 1024
/// Maximum bytes to buffer before disconnecting (default: 8 MB)
public var maxBufferBytes: Int = 8 * 1024 * 1024
public init() {}
}
// Connection + state
private let connection: NWConnection
private let queue = DispatchQueue(label: "NetSocket.NWConnection")
private var ready = false
private var isClosed = false
private let connectionID: String // For logging
// Buffer with compaction
private var buffer = Data()
private var head = 0 // start of unread bytes
private let config: Config
// Waiters for data/ready
private var dataWaiters: [CheckedContinuation<Void, Error>] = []
private var readyWaiters: [CheckedContinuation<Void, Error>] = []
// MARK: Init
private init(connection: NWConnection, config: Config) {
self.connection = connection
self.config = config
// Create a human-readable connection ID for logging
if case .hostPort(host: let h, port: let p) = connection.endpoint {
self.connectionID = "\(h):\(p)"
} else {
self.connectionID = "unknown"
}
}
// MARK: Connect
/// Connect to a remote host and return a ready socket
///
/// This method establishes a TCP connection using Network framework types and waits until
/// the connection is in `.ready` state.
///
/// - Parameters:
/// - host: Network framework host (e.g., `.name("example.com", nil)` or `.ipv4(...)`)
/// - port: Network framework port
/// - config: Socket configuration (default: standard settings)
/// - parameters: NWParameters (default: .tcp)
/// - Returns: A connected and ready `NetSocket`
/// - Throws: Network errors or connection failures
public static func connect(host: NWEndpoint.Host, port: NWEndpoint.Port, config: Config = .init(), parameters: NWParameters = .tcp) async throws -> NetSocket {
let conn = NWConnection(host: host, port: port, using: parameters)
let socket = NetSocket(connection: conn, config: config)
try await socket.start()
return socket
}
/// Convenience wrapper to connect using string hostname and integer port
public static func connect(host: String, port: UInt16, config: Config = .init()) async throws -> NetSocket {
guard let nwPort = NWEndpoint.Port(rawValue: port) else {
throw NetSocketError.invalidPort
}
return try await self.connect(host: NWEndpoint.Host(host), port: nwPort, config: config)
}
// MARK: Close
/// Close the connection gracefully
///
/// Performs a graceful shutdown of the underlying network connection (e.g., TCP FIN)
/// and wakes all pending read/write operations with a `NetSocketError.closed` error.
/// This method is idempotent - subsequent calls are ignored.
///
/// Use `forceClose()` for immediate non-graceful termination (e.g., TCP RST).
public func close() {
guard !isClosed else { return }
isClosed = true
connection.cancel()
resumeDataWaiters()
resumeReadyWaiters(with: .failure(NetSocketError.closed))
}
/// Force close the connection immediately (non-graceful)
///
/// Performs an immediate non-graceful shutdown of the underlying network connection
/// (e.g., TCP RST). Use this when you need to terminate the connection immediately
/// without waiting for graceful closure. For normal shutdown, use `close()` instead.
///
/// This method is idempotent - subsequent calls are ignored.
public func forceClose() {
guard !isClosed else { return }
isClosed = true
connection.forceCancel()
resumeDataWaiters()
resumeReadyWaiters(with: .failure(NetSocketError.closed))
}
// MARK: Send Data
/// Write raw data to the socket
///
/// Sends data and waits for confirmation that it has been processed by the network stack.
///
/// - Parameter data: Raw bytes to send
/// - Throws: `NetSocketError` if connection is not ready or send fails
@discardableResult
public func write(_ data: Data) async throws -> Int {
try await ensureReady()
return try await withCheckedThrowingContinuation { (cont: CheckedContinuation<Int, Error>) in
connection.send(content: data, completion: .contentProcessed { error in
if let error { cont.resume(throwing: NetSocketError.failed(underlying: error)) }
else { cont.resume(returning: data.count) }
})
}
}
/// Write a fixed-width integer to the socket
///
/// - Parameters:
/// - value: The integer value to write
/// - endian: Byte order (default: big-endian)
/// - Throws: `NetSocketError` if write fails
@discardableResult
public func write<T: FixedWidthInteger>(_ value: T, endian: Endian = .big) async throws -> Int {
var v = value
switch endian {
case .big: v = T(bigEndian: value)
case .little: v = T(littleEndian: value)
}
var copy = v
let size = MemoryLayout<T>.size
let bytes = withUnsafePointer(to: ©) {
Data(bytes: $0, count: size)
}
try await write(bytes)
return bytes.count
}
/// Write a boolean as a single byte (0 or 1)
/// - Parameter value: Boolean value
@discardableResult
public func write(_ value: Bool) async throws -> Int {
return try await write(UInt8(value ? 0x01 : 0x00))
}
/// Write a Float as its IEEE 754 bit pattern
/// - Parameters:
/// - value: Float value
/// - endian: Byte order (default: big-endian)
@discardableResult
public func write(_ value: Float, endian: Endian = .big) async throws -> Int {
return try await write(value.bitPattern, endian: endian)
}
/// Write a Double as its IEEE 754 bit pattern
/// - Parameters:
/// - value: Double value
/// - endian: Byte order (default: big-endian)
@discardableResult
public func write(_ value: Double, endian: Endian = .big) async throws -> Int {
return try await write(value.bitPattern, endian: endian)
}
/// Write a string to the socket, optionally length-prefixed
///
/// - Parameters:
/// - string: String to write
/// - encoding: Text encoding (default: UTF-8)
/// - allowLossyConversion: Allow lossy encoding if necessary (default: false)
/// - Throws: `NetSocketError` if encoding fails or write fails
@discardableResult
public func write(_ string: String, encoding: String.Encoding = .utf8, allowLossyConversion: Bool = false) async throws -> Int {
guard let data = string.data(using: encoding, allowLossyConversion: allowLossyConversion) else {
throw NetSocketError.encodeFailed(NSError(domain: "StringEncoding", code: -1))
}
return try await write(data)
}
// MARK: Receive Data
/// Read data until a delimiter is found
///
/// Searches the buffer for the delimiter pattern and returns all data up to (and optionally including)
/// the delimiter. The delimiter is always consumed from the stream.
///
/// - Parameters:
/// - delimiter: Binary delimiter pattern to search for
/// - maxBytes: Maximum bytes to read before throwing (default: no limit)
/// - includeDelimiter: Whether to include delimiter in result (default: false)
/// - Returns: Data read from stream
/// - Throws: `NetSocketError.framingExceeded` if max bytes exceeded, or connection errors
public func read(past delimiter: Data, maxBytes: Int? = nil, includeDelimiter: Bool = false) async throws -> Data {
while true {
try Task.checkCancellation()
if let r = search(delimiter: delimiter) {
let consumeLen = r.upperBound - head
let data = try await read(consumeLen)
return includeDelimiter ? data : data.dropLast(delimiter.count)
}
if let maxBytes, availableBytes >= maxBytes {
throw NetSocketError.framingExceeded(max: maxBytes)
}
try await waitForData()
guard !isClosed || availableBytes > 0 else { throw NetSocketError.closed }
}
}
/// Read exactly N bytes from the socket
///
/// Waits for data to arrive if buffer doesn't contain enough bytes yet. The internal buffer
/// is automatically compacted after reading to prevent unbounded memory growth.
///
/// - Parameter count: Number of bytes to read
/// - Returns: Exactly `count` bytes
/// - Throws: `NetSocketError.insufficientData` if connection closes before enough data arrives
public func read(_ count: Int) async throws -> Data {
try await self.ensureReadable(count)
let start = self.head
let end = self.head + count
let slice = self.buffer[start..<end]
self.head = end
self.compactIfNeeded()
return Data(slice)
}
/// Read a fixed-width integer from the socket
///
/// - Parameters:
/// - type: Integer type to read
/// - endian: Byte order (default: big-endian)
/// - Returns: The integer value
/// - Throws: `NetSocketError` if insufficient data or connection closed
public func read<T: FixedWidthInteger>(_ type: T.Type = T.self, endian: Endian = .big) async throws -> T {
let size = MemoryLayout<T>.size
let data = try await self.read(size)
let value: T = data.withUnsafeBytes { raw in
raw.load(as: T.self)
}
switch endian {
case .big: return T(bigEndian: value)
case .little: return T(littleEndian: value)
}
}
/// Read a fixed-length string
///
/// - Parameters:
/// - length: Number of bytes to read
/// - encoding: Text encoding (default: UTF-8)
/// - Returns: Decoded string
/// - Throws: `NetSocketError` if decoding fails or insufficient data
public func read(_ length: Int, encoding: String.Encoding = .utf8) async throws -> String {
let data = try await self.read(length)
guard let s = String(data: data, encoding: encoding) else {
throw NetSocketError.decodeFailed(NSError())
}
return s
}
/// Read a string until a delimiter is found
///
/// - Parameters:
/// - delimiter: Delimiter pattern to search for
/// - maxBytes: Maximum bytes to read before throwing (default: no limit)
/// - includeDelimiter: Whether to include delimiter in result (default: false)
/// - Returns: String read from stream (delimiter consumed but not included unless specified)
/// - Throws: `NetSocketError` if decoding fails, max bytes exceeded, or connection closed
public func read(until delimiter: Delimiter, maxBytes: Int? = nil, includeDelimiter: Bool = false) async throws -> String {
let bytes = try await read(past: delimiter.data, maxBytes: maxBytes, includeDelimiter: includeDelimiter)
guard let s = String(data: bytes, encoding: .utf8) else { throw NetSocketError.decodeFailed(NSError()) }
return s
}
/// Read exactly N bytes with progress callbacks
///
/// Like `read(_:)`, but reads in chunks and reports progress after each chunk.
/// Useful for downloading large amounts of data where you want to update UI progress.
///
/// Example:
/// ```swift
/// let data = try await socket.read(1_000_000) { current, total in
/// print("Progress: \(current)/\(total)")
/// }
/// ```
///
/// - Parameters:
/// - count: Number of bytes to read
/// - chunkSize: Size of chunks to read at a time (default: 8192)
/// - progress: Optional callback with (bytesReceived, totalBytes)
/// - Returns: Exactly `count` bytes
/// - Throws: `NetSocketError` if connection closes before enough data arrives
public func read(
_ count: Int,
chunkSize: Int = 8192,
progress: (@Sendable (Int, Int) -> Void)? = nil
) async throws -> Data {
var data = Data()
data.reserveCapacity(count)
var received = 0
while received < count {
try Task.checkCancellation()
let toRead = min(chunkSize, count - received)
let chunk = try await read(toRead)
data.append(chunk)
received += chunk.count
progress?(received, count)
}
return data
}
// MARK: Peek Data
public var availableBytes: Int { self.buffer.count - self.head }
public func peek(_ count: Int) -> Data? {
guard self.availableBytes >= count else {
return nil
}
let slice = self.buffer[self.head..<(self.head + count)]
return Data(slice) // Don't advance head
}
public func peek(upto count: Int) -> Data {
let amount = min(self.availableBytes, count)
guard amount > 0 else {
return Data()
}
let slice = self.buffer[self.head..<(self.head + amount)]
return Data(slice)
}
public func peek(awaiting count: Int) async throws -> Data {
try await self.ensureReadable(count)
let slice = self.buffer[self.head..<(self.head + count)]
return Data(slice) // Don't advance head
}
// MARK: Skip Data
/// Skip/discard exactly N bytes from the stream without allocating memory
public func skip(_ count: Int) async throws {
guard count > 0 else { return }
try await self.ensureReadable(count)
self.head += count
self.compactIfNeeded()
}
/// Skip until delimiter is found (discards delimiter too)
public func skip(past delimiter: Data) async throws {
while true {
try Task.checkCancellation()
if let r = self.search(delimiter: delimiter) {
self.head = r.upperBound // Skip to end of delimiter
self.compactIfNeeded()
return
}
try await self.waitForData()
guard !self.isClosed else {
throw NetSocketError.closed
}
}
}
// MARK: Files
/// Upload a file from a URL, yielding progress as an AsyncSequence.
///
/// Iterating this sequence drives the transfer. Each yielded value reports
/// the total bytes sent so far and the known total. Cancel the consuming
/// task to cancel the transfer.
///
/// This method handles opening and closing the file handle automatically.
///
/// - Parameters:
/// - url: File URL to upload.
/// - chunkSize: Size of each read chunk.
/// - Returns: An `AsyncThrowingStream` of `FileProgress` updates.
func writeFile(from url: URL, chunkSize: Int = 256 * 1024) -> AsyncThrowingStream<FileProgress, Error> {
// This stream wrapper manages the FileHandle's lifetime.
return AsyncThrowingStream(bufferingPolicy: .bufferingOldest(1)) { continuation in
// Capture self (the actor) to use in detached task
let actor = self
// Open file on a background thread (file I/O is blocking)
let task = Task.detached {
let fh: FileHandle
let total: Int
// 1. Open file and get length (blocking I/O, done off-actor)
do {
total = Int(try NetSocket.fileLength(at: url))
fh = try FileHandle(forReadingFrom: url)
} catch {
continuation.finish(throwing: NetSocketError.failed(underlying: error))
return
}
// 2. Now switch to the actor context to call the actor-isolated method
let stream = await actor.writeFile(
from: fh,
length: total,
chunkSize: chunkSize
)
// 3. Forward all elements from the underlying stream to our stream
do {
for try await progress in stream {
try Task.checkCancellation() // Exit early if cancelled
continuation.yield(progress)
}
try? fh.close()
continuation.finish()
} catch is CancellationError {
try? fh.close()
continuation.finish()
} catch {
try? fh.close()
continuation.finish(throwing: error)
}
}
// If the *consumer* cancels the stream, we cancel our managing task.
continuation.onTermination = { @Sendable _ in
task.cancel()
}
}
}
/// Upload a file from an open FileHandle, yielding progress as an AsyncSequence.
///
/// Iterating this sequence drives the transfer. Each yielded value reports
/// the total bytes sent so far and the known total. Cancel the consuming
/// task to cancel the transfer.
///
/// **Note:** The caller is responsible for opening and closing the `fileHandle`.
///
/// - Parameters:
/// - fileHandle: Open `FileHandle` for reading.
/// - length: Exact number of bytes to send (total file size).
/// - chunkSize: Size of each read chunk.
/// - Returns: An `AsyncThrowingStream` of `FileProgress` updates.
func writeFile(from fileHandle: FileHandle, length: Int, chunkSize: Int = 256 * 1024) -> AsyncThrowingStream<FileProgress, Error> {
precondition(length >= 0, "length must be >= 0")
if length == 0 {
return AsyncThrowingStream { continuation in
continuation.yield(.init(sent: 0, total: 0, bytesPerSecond: 0, estimatedTimeRemaining: 0))
continuation.finish()
}
}
return AsyncThrowingStream(bufferingPolicy: .bufferingOldest(1)) { continuation in
let task = Task { [weak self] in
guard let self else {
continuation.finish()
return
}
var estimator = TransferRateEstimator(total: Int(length))
do {
try await self.ensureReady()
while estimator.transferred < length {
try Task.checkCancellation()
let toRead = Int(min(chunkSize, length - estimator.transferred))
// Read from disk
guard let chunk = try fileHandle.read(upToCount: toRead), !chunk.isEmpty else {
if estimator.transferred < length {
throw NetSocketError.failed(underlying: NSError(
domain: "NetSocket", code: 9001,
userInfo: [NSLocalizedDescriptionKey: "File read ended prematurely. Expected \(length) bytes, got \(estimator.transferred)."]
))
}
break
}
// Write to network
try await self.write(chunk)
// Update estimator and yield progress
let progress = estimator.update(bytes: chunk.count)
continuation.yield(progress)
}
continuation.finish()
} catch {
continuation.finish(throwing: error)
}
}
continuation.onTermination = { @Sendable _ in
task.cancel()
}
}
}
/// Receive a file of known length and yield progress updates as an AsyncSequence.
///
/// Iterating this sequence drives the transfer. Each yielded value reports
/// the total bytes written so far and the known total. Cancel the consuming
/// task to cancel the transfer.
///
/// - Parameters:
/// - fileHandle: Open `FileHandle` for writing (caller must close).
/// - length: Exact number of bytes expected.
/// - chunkSize: Size of each read chunk.
/// - Returns: An `AsyncThrowingStream` of `FileProgress` updates.
func receiveFile(to fileHandle: FileHandle, length: Int, chunkSize: Int = 256 * 1024) -> AsyncThrowingStream<FileProgress, Error> {
precondition(length >= 0, "length must be >= 0")
if length == 0 {
return AsyncThrowingStream { continuation in
continuation.yield(.init(sent: 0, total: 0, bytesPerSecond: 0, estimatedTimeRemaining: 0))
continuation.finish()
}
}
return AsyncThrowingStream(bufferingPolicy: .bufferingOldest(1)) { continuation in
let task = Task { [weak self] in
guard let self else {
continuation.finish()
return
}
var estimator = TransferRateEstimator(total: length)
do {
var remaining: Int = length
while remaining > 0 {
try Task.checkCancellation()
let n = min(chunkSize, remaining)
let chunk = try await self.read(n)
try fileHandle.write(contentsOf: chunk)
let chunkSize = Int(chunk.count)
remaining -= chunkSize
let progress = estimator.update(bytes: chunkSize)
continuation.yield(progress)
}
continuation.finish()
} catch {
continuation.finish(throwing: error)
}
}
continuation.onTermination = { @Sendable _ in
task.cancel()
}
}
}
/// Download a file of known length and write it to disk in chunks
///
/// This method does **not** read a length prefix. The caller must provide the expected
/// file size (e.g., from protocol metadata). The file is streamed directly to disk to
/// avoid loading it entirely into memory.
///
/// Supports atomic writes: when enabled, data is written to a temporary `.part` file and
/// renamed on success. If an error occurs, the temporary file is automatically cleaned up.
///
/// - Parameters:
/// - url: Destination file URL
/// - length: Exact number of bytes to read (must match what's on the wire)
/// - chunkSize: Chunk size for reading/writing (default: 256 KB)
/// - overwrite: Whether to overwrite existing file (default: true)
/// - atomic: Write to temporary file and rename on success (default: true)
/// - progress: Optional progress callback
/// - Returns: Total bytes written (equals `length` on success)
/// - Throws: File I/O or network errors. On atomic writes, partial files are cleaned up.
///
/// Example:
/// ```swift
/// // Hotline protocol: file size comes from transaction header
/// let transaction = try await socket.receive(HotlineTransaction.self)
/// try await socket.receiveFile(
/// to: destinationURL,
/// length: transaction.fileSize
/// )
/// ```
@discardableResult
func receiveFile(
to url: URL,
length: Int,
chunkSize: Int = 256 * 1024,
overwrite: Bool = true,
atomic: Bool = true,
progress: (@Sendable (FileProgress) -> Void)? = nil
) async throws -> Int {
precondition(length >= 0, "length must be >= 0")
// Fast path: nothing to do
if length == 0 {
if overwrite { try? FileManager.default.removeItem(at: url) }
FileManager.default.createFile(atPath: url.path, contents: Data(), attributes: nil)
return 0
}
// Prepare destination (optionally atomic)
let fm = FileManager.default
let dir = url.deletingLastPathComponent()
let tmp = atomic ? dir.appendingPathComponent(".\(url.lastPathComponent).part-\(UUID().uuidString)") : url
if overwrite { try? fm.removeItem(at: tmp) }
if overwrite, !atomic { try? fm.removeItem(at: url) }
// Create and open the file for writing
fm.createFile(atPath: tmp.path, contents: nil, attributes: nil)
let fh = try FileHandle(forWritingTo: tmp)
defer { try? fh.close() }
var remaining: Int = length
var written: Int = 0
do {
while remaining > 0 {
try Task.checkCancellation()
let n = Int(min(chunkSize, remaining))
let chunk = try await self.read(n)
try fh.write(contentsOf: chunk)
remaining -= n
written += Int(n)
progress?(.init(sent: written, total: length))
}
} catch {
// Cleanup partial file on failure if we were writing atomically
if atomic { try? fm.removeItem(at: tmp) }
throw error
}
// Atomically move into place if requested
if atomic {
if overwrite { try? fm.removeItem(at: url) }
try fm.moveItem(at: tmp, to: url)
}
return written
}
// MARK: Internals
private func start() async throws {
self.connection.stateUpdateHandler = { state in
Task { [weak self] in
guard let self else { return }
switch state {
case .ready:
await self.setReady()
await self.resumeReadyWaiters(with: .success(()))
case .failed(let error):
await self.failAllWaiters(NetSocketError.failed(underlying: error))
await self.setClosed()
case .waiting(let error):
// bubble as transient failure for awaiters; reconnect logic could live here
await self.resumeReadyWaiters(with: .failure(NetSocketError.failed(underlying: error)))
case .cancelled:
await self.failAllWaiters(NetSocketError.closed)
await self.setClosed()
default:
break
}
}
}
// Kick off receive loop after .start
self.connection.start(queue: queue)
try await self.waitUntilReady()
self.startReceiveLoop()
}
private func startReceiveLoop() {
@Sendable func loop(_ connection: NWConnection, chunk: Int, owner: NetSocket, connID: String) {
connection.receive(minimumIncompleteLength: 1, maximumLength: chunk) { [weak owner] data, _, isComplete, error in
Task {
guard let o = owner else {
return
}
if let error {
await o.handleReceiveError(error)
return
}
if let data, !data.isEmpty {
await o.append(data, connID: connID)
}
if isComplete {
await o.handleEOF()
return
}
loop(connection, chunk: chunk, owner: o, connID: connID)
}
}
}
loop(connection, chunk: self.config.receiveChunk, owner: self, connID: connectionID)
}
private func handleReceiveError(_ error: Error) {
self.isClosed = true
self.failAllWaiters(NetSocketError.failed(underlying: error))
}
private func handleEOF() {
self.isClosed = true
let waiters = self.dataWaiters
self.dataWaiters.removeAll()
for w in waiters {
w.resume()
} // wake so readers can observe closure
}
private func setReady() {
self.ready = true
}
private func setClosed() {
self.isClosed = true
}
private func ensureReady() async throws {
if self.isClosed {
throw NetSocketError.closed
}
if !self.ready {
try await self.waitUntilReady()
}
}
private func ensureReadable(_ count: Int) async throws {
try await self.ensureReady()
while self.availableBytes < count {
try Task.checkCancellation()
if self.isClosed {
throw NetSocketError.insufficientData(expected: count, got: self.availableBytes)
}
try await self.waitForData()
}
}
private func waitForData() async throws {
try Task.checkCancellation()
try await withCheckedThrowingContinuation { (cont: CheckedContinuation<Void, Error>) in
if self.isClosed {
cont.resume()
return
}
self.dataWaiters.append(cont)
}
}
private func compactIfNeeded() {
// Avoid unbounded memory as head advances
if self.head > 64 * 1024 && self.head > self.buffer.count / 2 {
self.buffer.removeSubrange(0..<self.head)
self.head = 0
}
}
private func search(delimiter: Data) -> Range<Int>? {
guard !delimiter.isEmpty, availableBytes >= delimiter.count else { return nil }
let hay = buffer[head..<buffer.count]
// Fast path for single-byte delimiters
if delimiter.count == 1, let byte = delimiter.first {
if let idx = hay.firstIndex(of: byte) {
let pos = head + hay.distance(from: hay.startIndex, to: idx)
return pos..<(pos + 1)
}
return nil
}
// General case
if let r = hay.firstRange(of: delimiter) {
let lower = head + hay.distance(from: hay.startIndex, to: r.lowerBound)
let upper = head + hay.distance(from: hay.startIndex, to: r.upperBound)
return lower..<upper
}
return nil
}
private static func fileLength(at url: URL) throws -> Int64 {
let values = try url.resourceValues(forKeys: [.isRegularFileKey, .fileSizeKey])
guard values.isRegularFile == true else {
throw NetSocketError.failed(underlying: NSError(
domain: "NetSocket", code: 1001,
userInfo: [NSLocalizedDescriptionKey: "Not a regular file: \(url.path)"]
))
}
if let s = values.fileSize { return Int64(s) }
let attrs = try FileManager.default.attributesOfItem(atPath: url.path)
if let n = attrs[.size] as? NSNumber {
return n.int64Value
}
throw NetSocketError.failed(underlying: NSError(
domain: "NetSocket", code: 1002,
userInfo: [NSLocalizedDescriptionKey: "Unable to determine file size for \(url.lastPathComponent)"]
))
}
private func waitUntilReady() async throws {
guard !self.ready else { return }
try await withCheckedThrowingContinuation { (cont: CheckedContinuation<Void, Error>) in
self.readyWaiters.append(cont)
}
}
private func resumeReadyWaiters(with result: Result<Void, Error>) {
let waiters = self.readyWaiters
self.readyWaiters.removeAll()
for w in waiters {
switch result {
case .success: w.resume()
case .failure(let e): w.resume(throwing: e)
}
}
}
private func failAllWaiters(_ error: Error) {
self.resumeReadyWaiters(with: .failure(error))
let waiters = self.dataWaiters
self.dataWaiters.removeAll()
for w in waiters {
w.resume(throwing: error)
}
}
private func append(_ data: Data, connID: String) {
buffer.append(data)
if buffer.count - head > config.maxBufferBytes {
// Hard stop: drop connection rather than OOM'ing.
isClosed = true
connection.cancel()
failAllWaiters(NetSocketError.framingExceeded(max: config.maxBufferBytes))
return
}
resumeDataWaiters()
}
private func resumeDataWaiters() {
let waiters = dataWaiters
dataWaiters.removeAll()
for w in waiters { w.resume() }
}
}
// MARK: - Utilities
private extension Data {
mutating func appendInteger<T: FixedWidthInteger>(_ value: T, endian: Endian) throws {
var v = value
switch endian {
case .big: v = T(bigEndian: value)
case .little: v = T(littleEndian: value)
}
var copy = v
withUnsafePointer(to: ©) { ptr in
self.append(contentsOf: UnsafeRawBufferPointer(start: ptr, count: MemoryLayout<T>.size))
}
}
}
// MARK: - NetSocketEncodable
/// Protocol for types that can encode themselves to binary data
///
/// Types conforming to `NetSocketEncodable` produce binary data that can be sent over
/// a socket. Unlike writing field-by-field to the socket, encodable types build complete
/// binary messages that are sent in a single write operation for efficiency.
///
/// Example:
/// ```swift
/// struct MyMessage: NetSocketEncodable {
/// let id: UInt32
/// let name: String
///
/// func encode(endian: Endian) throws -> Data {
/// var data = Data()
/// // Encode fields to data...
/// return data
/// }
/// }
///
/// try await socket.send(message)
/// ```
public protocol NetSocketEncodable: Sendable {
/// Encode this value to binary data
///
/// Implementations should build a complete binary message and return it as Data.
/// The data will be sent to the socket in a single write operation.
///
/// - Parameter endian: Byte order for multi-byte values
/// - Returns: Encoded binary data ready to send
/// - Throws: Encoding errors
func encode(endian: Endian) throws -> Data
}
/// Protocol for types that can decode themselves directly from a socket stream
///
/// Types conforming to `NetSocketDecodable` read field-by-field directly from the socket
/// using async reads. This enables true streaming without buffering entire messages.
///
/// **Important**: If decoding throws after consuming some bytes (e.g., validation fails),
/// the socket will be left with those bytes consumed. In practice, this usually means the
/// connection should be closed. For most protocols this is acceptable since decode errors
/// indicate corrupt data or protocol violations.
///
/// Example:
/// ```swift
/// struct MyMessage: NetSocketDecodable {
/// let id: UInt32
/// let name: String
///
/// init(from socket: NetSocket, endian: Endian) async throws {
/// self.id = try await socket.read(UInt32.self, endian: endian)
/// let nameLen = try await socket.read(UInt16.self, endian: endian)
/// let nameData = try await socket.readExactly(Int(nameLen))
/// guard let name = String(data: nameData, encoding: .utf8) else {
/// throw NetSocketError.decodeFailed(NSError())
/// }
/// self.name = name
/// }
/// }
///
/// let message = try await socket.receive(MyMessage.self)
/// ```
public protocol NetSocketDecodable: Sendable {
/// Decode a value by reading directly from the socket stream
///
/// This initializer should read all necessary fields from the socket using
/// methods like `read(_:endian:)`, `readExactly(_:)`, `readString(length:)`, etc.
///
/// The socket handles waiting for data to arrive, so you can read field by field
/// without worrying about buffering.
///
/// - Parameters:
/// - socket: Socket to read from
/// - endian: Byte order for multi-byte values
/// - Throws: Network errors, insufficient data, or custom decoding errors
init(from socket: NetSocket, endian: Endian) async throws
}
public extension NetSocket {
/// Send an encodable value to the socket
///
/// The type encodes itself to binary data, which is then sent in a single write operation.
///
/// Example:
/// ```swift
/// struct MyMessage: NetSocketEncodable {
/// let id: UInt32
/// let name: String
///
/// func encode(endian: Endian) throws -> Data {
/// var data = Data()
/// // Build binary message...
/// return data
/// }
/// }
///
/// try await socket.send(message)
/// ```
///
/// - Parameters:
/// - value: Value conforming to NetSocketEncodable
/// - endian: Byte order (default: big-endian)
/// - Throws: Encoding or network errors
func send<T: NetSocketEncodable>(_ value: T, endian: Endian = .big) async throws {
let data = try value.encode(endian: endian)
try await self.write(data)
}
/// Receive and decode a value directly from the socket stream (no length prefix)
///
/// The type reads field-by-field from the socket as needed, enabling true streaming
/// without buffering entire messages. Useful for protocols where message size isn't
/// known upfront or for progressive decoding.
///
/// Example:
/// ```swift
/// struct ServerEntry: NetSocketDecodable {
/// let id: UInt32
/// let name: String
///
/// init(from socket: NetSocket, endian: Endian) async throws {
/// self.id = try await socket.read(UInt32.self, endian: endian)
/// // Read variable-length string...
/// }
/// }
///
/// let entry = try await socket.receive(ServerEntry.self)
/// ```
///
/// - Parameters:
/// - type: Type conforming to NetSocketDecodable
/// - endian: Byte order (default: big-endian)
/// - Returns: Decoded value
/// - Throws: Decoding or network errors
func receive<T: NetSocketDecodable>(_ type: T.Type, endian: Endian = .big) async throws -> T {
return try await T(from: self, endian: endian)
}
}
|