diff options
| author | Dustin Mierau <dustin@mierau.me> | 2025-11-07 10:39:48 -0800 |
|---|---|---|
| committer | Dustin Mierau <dustin@mierau.me> | 2025-11-07 10:39:48 -0800 |
| commit | 39f51fd902bb34272c78ffdfb872c22095382f70 (patch) | |
| tree | fee51effb6431aeb5464931052ecdd0df32c6792 /Hotline/State | |
| parent | 87f08cf60a5d7c1cf618463916cbac4dab88e0f8 (diff) | |
Further cleanup of previous refactor. Removing old view model and NetSocket. Added some empty states for newsgroups and message board.
Diffstat (limited to 'Hotline/State')
| -rw-r--r-- | Hotline/State/HotlineState.swift | 2468 |
1 files changed, 2468 insertions, 0 deletions
diff --git a/Hotline/State/HotlineState.swift b/Hotline/State/HotlineState.swift new file mode 100644 index 0000000..d5ab438 --- /dev/null +++ b/Hotline/State/HotlineState.swift @@ -0,0 +1,2468 @@ +import SwiftUI + +// MARK: - Connection Status + +enum HotlineConnectionStatus: Equatable { + case disconnected + case connecting + case connected + case loggedIn + case failed(String) + + var isConnected: Bool { + return self == .connected || self == .loggedIn + } +} + +struct FileSearchConfig: Equatable { + /// Number of folders we process before we start applying delay backoff. + var initialBurstCount: Int = 15 + /// Base delay applied between folder requests during the backoff phase. + var initialDelay: TimeInterval = 0.02 + /// Multiplier used to increase the delay after each processed folder in backoff. + var backoffMultiplier: Double = 1.1 + /// Maximum delay cap so searches don't stall out during long walks. + var maxDelay: TimeInterval = 1.0 + /// Maximum recursion depth allowed during file search. + var maxDepth: Int = 40 + /// Limit for repeated folder loops (guards against circular server listings). + var loopRepetitionLimit: Int = 4 + /// Number of child folders that get prioritized after a matching parent is found. + var hotBurstLimit: Int = 2 + /// Maximum age, in seconds, that a cached folder listing is treated as fresh. + var cacheTTL: TimeInterval = 60 * 15 + /// Upper bound on the number of folder listings retained in the cache. + var maxCachedFolders: Int = 1024 * 3 +} + +enum FileSearchStatus: Equatable { + case idle + case searching(processed: Int, pending: Int) + case completed(processed: Int) + case cancelled(processed: Int) + case failed(String) + + var isActive: Bool { + if case .searching = self { + return true + } + return false + } +} + +// MARK: - HotlineState + +@Observable @MainActor +class HotlineState: Equatable { + let id: UUID = UUID() + + nonisolated static func == (lhs: HotlineState, rhs: HotlineState) -> Bool { + return lhs.id == rhs.id + } + + // MARK: - Static Icon Data + + #if os(macOS) + static func getClassicIcon(_ index: Int) -> NSImage? { + return NSImage(named: "Classic/\(index)") + } + #elseif os(iOS) + static func getClassicIcon(_ index: Int) -> UIImage? { + return UIImage(named: "Classic/\(index)") + } + #endif + + static let classicIconSet: [Int] = [ + 141, 149, 150, 151, 172, 184, 204, + 2013, 2036, 2037, 2055, 2400, 2505, 2534, + 2578, 2592, 4004, 4015, 4022, 4104, 4131, + 4134, 4136, 4169, 4183, 4197, 4240, 4247, + 128, 129, 130, 131, 132, 133, 134, + 135, 136, 137, 138, 139, 140, 142, + 143, 144, 145, 146, 147, 148, 152, + 153, 154, 155, 156, 157, 158, 159, + 160, 161, 162, 163, 164, 165, 166, + 167, 168, 169, 170, 171, 173, 174, + 175, 176, 177, 178, 179, 180, 181, + 182, 183, 185, 186, 187, 188, 189, + 190, 191, 192, 193, 194, 195, 196, + 197, 198, 199, 200, 201, 202, 203, + 205, 206, 207, 208, 209, 212, 214, + 215, 220, 233, 236, 237, 243, 244, + 277, 410, 414, 500, 666, 1250, 1251, + 1968, 1969, 2000, 2001, 2002, 2003, 2004, + 2006, 2007, 2008, 2009, 2010, 2011, 2012, + 2014, 2015, 2016, 2017, 2018, 2019, 2020, + 2021, 2022, 2023, 2024, 2025, 2026, 2027, + 2028, 2029, 2030, 2031, 2032, 2033, 2034, + 2035, 2038, 2040, 2041, 2042, 2043, 2044, + 2045, 2046, 2047, 2048, 2049, 2050, 2051, + 2052, 2053, 2054, 2056, 2057, 2058, 2059, + 2060, 2061, 2062, 2063, 2064, 2065, 2066, + 2067, 2070, 2071, 2072, 2073, 2075, 2079, + 2098, 2100, 2101, 2102, 2103, 2104, 2105, + 2106, 2107, 2108, 2109, 2110, 2112, 2113, + 2115, 2116, 2117, 2118, 2119, 2120, 2121, + 2122, 2123, 2124, 2125, 2126, 4150, 2223, + 2401, 2402, 2403, 2404, 2500, 2501, 2502, + 2503, 2504, 2506, 2507, 2528, 2529, 2530, + 2531, 2532, 2533, 2535, 2536, 2537, 2538, + 2539, 2540, 2541, 2542, 2543, 2544, 2545, + 2546, 2547, 2548, 2549, 2550, 2551, 2552, + 2553, 2554, 2555, 2556, 2557, 2558, 2559, + 2560, 2561, 2562, 2563, 2564, 2565, 2566, + 2567, 2568, 2569, 2570, 2571, 2572, 2573, + 2574, 2575, 2576, 2577, 2579, 2580, 2581, + 2582, 2583, 2584, 2585, 2586, 2587, 2588, + 2589, 2590, 2591, 2593, 2594, 2595, 2596, + 2597, 2598, 2599, 2600, 4000, 4001, 4002, + 4003, 4005, 4006, 4007, 4008, 4009, 4010, + 4011, 4012, 4013, 4014, 4016, 4017, 4018, + 4019, 4020, 4021, 4023, 4024, 4025, 4026, + 4027, 4028, 4029, 4030, 4031, 4032, 4033, + 4034, 4035, 4036, 4037, 4038, 4039, 4040, + 4041, 4042, 4043, 4044, 4045, 4046, 4047, + 4048, 4049, 4050, 4051, 4052, 4053, 4054, + 4055, 4056, 4057, 4058, 4059, 4060, 4061, + 4062, 4063, 4064, 4065, 4066, 4067, 4068, + 4069, 4070, 4071, 4072, 4073, 4074, 4075, + 4076, 4077, 4078, 4079, 4080, 4081, 4082, + 4083, 4084, 4085, 4086, 4087, 4088, 4089, + 4090, 4091, 4092, 4093, 4094, 4095, 4096, + 4097, 4098, 4099, 4100, 4101, 4102, 4103, + 4105, 4106, 4107, 4108, 4109, 4110, 4111, + 4112, 4113, 4114, 4115, 4116, 4117, 4118, + 4119, 4120, 4121, 4122, 4123, 4124, 4125, + 4126, 4127, 4128, 4129, 4130, 4132, 4133, + 4135, 4137, 4138, 4139, 4140, 4141, 4142, + 4143, 4144, 4145, 4146, 4147, 4148, 4149, + 4151, 4152, 4153, 4154, 4155, 4156, 4157, + 4158, 4159, 4160, 4161, 4162, 4163, 4164, + 4165, 4166, 4167, 4168, 4170, 4171, 4172, + 4173, 4174, 4175, 4176, 4177, 4178, 4179, + 4180, 4181, 4182, 4184, 4185, 4186, 4187, + 4188, 4189, 4190, 4191, 4192, 4193, 4194, + 4195, 4196, 4198, 4199, 4200, 4201, 4202, + 4203, 4204, 4205, 4206, 4207, 4208, 4209, + 4210, 4211, 4212, 4213, 4214, 4215, 4216, + 4217, 4218, 4219, 4220, 4221, 4222, 4223, + 4224, 4225, 4226, 4227, 4228, 4229, 4230, + 4231, 4232, 4233, 4234, 4235, 4236, 4238, + 4241, 4242, 4243, 4244, 4245, 4246, 4248, + 4249, 4250, 4251, 4252, 4253, 4254, 31337, + 6001, 6002, 6003, 6004, 6005, 6008, 6009, + 6010, 6011, 6012, 6013, 6014, 6015, 6016, + 6017, 6018, 6023, 6025, 6026, 6027, 6028, + 6029, 6030, 6031, 6032, 6033, 6034, 6035 + ] + + // MARK: - Observable State + + var status: HotlineConnectionStatus = .disconnected + var server: Server? { + didSet { + self.updateServerTitle() + } + } + var serverVersion: UInt16 = 123 + var serverName: String? { + didSet { + self.updateServerTitle() + } + } + var serverTitle: String = "Server" + var username: String = "guest" + var iconID: Int = 414 + var access: HotlineUserAccessOptions? + var agreed: Bool = false + + // Users + var users: [User] = [] + + // Chat + var chat: [ChatMessage] = [] + var chatInput: String = "" + var unreadPublicChat: Bool = false + + // Instant Messages + var instantMessages: [UInt16:[InstantMessage]] = [:] + var unreadInstantMessages: [UInt16:UInt16] = [:] + + // Message Board + var messageBoard: [String] = [] + var messageBoardLoaded: Bool = false + + // News + var news: [NewsInfo] = [] + var newsLoaded: Bool = false + private var newsLookup: [String:NewsInfo] = [:] + + // Files + var files: [FileInfo] = [] + var filesLoaded: Bool = false + + // Accounts + var accounts: [HotlineAccount] = [] + var accountsLoaded: Bool = false + + // Banner + #if os(macOS) + var bannerImage: Image? = nil + var bannerColors: ColorArt? = nil + #elseif os(iOS) + var bannerImage: UIImage? = nil + #endif + + // Transfers (now stored globally in AppState) + /// Returns all transfers associated with this server + var transfers: [TransferInfo] { + AppState.shared.transfers.filter { $0.serverID == self.id } + } + + // Legacy transfer tracking (for old delegate-based downloads) +// @ObservationIgnored private var downloads: [HotlineTransferClient] = [] + @ObservationIgnored private var bannerDownloadTask: Task<Void, Never>? = nil + + // File Search + var fileSearchResults: [FileInfo] = [] + var fileSearchStatus: FileSearchStatus = .idle + var fileSearchQuery: String = "" + var fileSearchConfig = FileSearchConfig() + var fileSearchScannedFolders: Int = 0 + var fileSearchCurrentPath: [String]? = nil + @ObservationIgnored private var fileSearchSession: HotlineStateFileSearchSession? = nil + @ObservationIgnored private var fileSearchResultKeys: Set<String> = [] + + // File List Cache + private struct FileListCacheEntry { + let files: [FileInfo] + let timestamp: Date + } + @ObservationIgnored private var fileListCache: [String: FileListCacheEntry] = [:] + + // Error Display + var errorDisplayed: Bool = false + var errorMessage: String? = nil + + // MARK: - Private State + + @ObservationIgnored private var client: HotlineClientNew? + @ObservationIgnored private var eventTask: Task<Void, Never>? + @ObservationIgnored private var chatSessionKey: ChatStore.SessionKey? + @ObservationIgnored private var restoredChatSessionKey: ChatStore.SessionKey? + @ObservationIgnored private var chatHistoryObserver: NSObjectProtocol? + @ObservationIgnored private var lastPersistedMessageType: ChatMessageType? + + // MARK: - Initialization + + init() { + self.chatHistoryObserver = NotificationCenter.default.addObserver( + forName: ChatStore.historyClearedNotification, + object: nil, + queue: .main + ) { @MainActor [weak self] _ in + self?.handleChatHistoryCleared() + } + } + + deinit { + if let observer = self.chatHistoryObserver { + NotificationCenter.default.removeObserver(observer) + } + } + + // MARK: - Connection + + @MainActor + func login(server: Server, username: String, iconID: Int) async throws { + print("HotlineState.login(): Starting login to \(server.address):\(server.port)") + self.server = server + self.username = username + self.iconID = iconID + self.status = .connecting + print("HotlineState.login(): Status set to connecting") + + // Set up chat session + let key = self.sessionKey(for: server) + self.chatSessionKey = key + self.restoredChatSessionKey = nil + self.lastPersistedMessageType = nil + self.chat = [] + self.restoreChatHistory(for: key) + print("HotlineState.login(): Chat session set up") + + do { + // Connect and login + let loginInfo = HotlineLoginInfo( + login: server.login, + password: server.password, + username: username, + iconID: UInt16(iconID) + ) + + print("HotlineState.login(): Calling HotlineClientNew.connect()...") + let client = try await HotlineClientNew.connect( + host: server.address, + port: UInt16(server.port), + login: loginInfo + ) + print("HotlineState.login(): HotlineClientNew.connect() returned") + + self.client = client + print("HotlineState.login(): Client stored") + + // Get server info + print("HotlineState.login(): Getting server info...") + if let serverInfo = await client.server { + self.serverVersion = serverInfo.version + if !serverInfo.name.isEmpty { + self.serverName = serverInfo.name + } + print("HotlineState.login(): Server info retrieved: \(serverInfo.name) v\(serverInfo.version)") + } + + self.status = .connected + print("HotlineState.login(): Status set to connected") + + // Request initial data before starting event loop + print("HotlineState.login(): Requesting user list...") + try await self.getUserList() + + self.status = .loggedIn + print("HotlineState.login(): Status set to loggedIn") + + if Prefs.shared.playSounds && Prefs.shared.playLoggedInSound { + SoundEffectPlayer.shared.playSoundEffect(.loggedIn) + } + + print("HotlineState.login(): Connected to \(self.serverTitle)") + print("HotlineState.login(): Scheduling post-login tasks...") + + // Defer event loop and post-login work to avoid layout recursion + // This allows login() to return and SwiftUI to complete its layout pass + // before we start receiving events that trigger state changes + Task { @MainActor in + print("HotlineState: Post-login: Starting event loop...") + self.startEventLoop() + + print("HotlineState: Post-login: Sending preferences...") + try? await self.sendUserPreferences() + + print("HotlineState: Post-login: Downloading banner...") + self.downloadBanner() + } + + } catch { + print("HotlineState.login(): Login failed with error: \(error)") + if let client = self.client { + await client.disconnect() + self.client = nil + } + self.status = .failed(error.localizedDescription) + self.errorDisplayed = true + self.errorMessage = error.localizedDescription + throw error + } + } + + /// Disconnect from the server (user-initiated) + @MainActor + func disconnect() async { + print("HotlineState.disconnect(): Called") + guard let client = self.client else { + print("HotlineState.disconnect(): No client, returning") + return + } + + // Stop event loop + print("HotlineState.disconnect(): Cancelling event task...") + self.eventTask?.cancel() + self.eventTask = nil + print("HotlineState.disconnect(): Event task cancelled") + + // Explicitly close the connection + print("HotlineState.disconnect(): Calling client.disconnect()...") + await client.disconnect() + print("HotlineState.disconnect(): client.disconnect() returned") + + // Clean up state + print("HotlineState.disconnect(): Calling handleConnectionClosed()...") + self.handleConnectionClosed() + print("HotlineState.disconnect(): disconnect() complete") + } + + /// Handle connection closure (server-initiated or after user disconnect) + @MainActor + private func handleConnectionClosed() { + print("HotlineState: handleConnectionClosed() entered") + guard self.client != nil else { + print("HotlineState: handleConnectionClosed() - client already nil, returning") + return + } + + print("HotlineState: Handling connection closure - recording chat...") + + // Record disconnect in chat history + if self.status == .loggedIn { + let message = ChatMessage(text: "Disconnected", type: .signOut, date: Date()) + self.recordChatMessage(message, persist: true, display: false) + } + + print("HotlineState: Cancelling banner and downloads...") + + self.bannerDownloadTask?.cancel() + self.bannerDownloadTask = nil + + // Cancel all downloads (both old delegate-based and new async downloads) +// self.downloads = [] + + // Cancel all transfers for this server +// self.cancelAllDownloads() + + // Cancel file search + self.fileSearchSession?.cancel() + self.fileSearchSession = nil + + // Clear client reference + self.client = nil + + print("HotlineState: Resetting state properties...") + + // Reset state immediately (constraint loop was caused by something else) + self.status = .disconnected + self.serverVersion = 123 + self.serverName = nil + self.access = nil + self.agreed = false + self.users = [] + self.chat = [] + self.instantMessages = [:] + self.unreadInstantMessages = [:] + self.unreadPublicChat = false + self.messageBoard = [] + self.messageBoardLoaded = false + self.news = [] + self.newsLoaded = false + self.newsLookup = [:] + self.files = [] + self.filesLoaded = false + self.accounts = [] + self.accountsLoaded = false + self.bannerImage = nil + self.bannerColors = nil + + print("HotlineState: Resetting file search...") + self.resetFileSearchState() + + self.chatSessionKey = nil + self.restoredChatSessionKey = nil + self.lastPersistedMessageType = nil + + print("HotlineState: Disconnected") + } + + @MainActor + func downloadBanner(force: Bool = false) { + guard self.serverVersion >= 150 else { + return + } + + if force { + self.bannerDownloadTask?.cancel() + self.bannerDownloadTask = nil + self.bannerImage = nil + self.bannerColors = nil + } else if self.bannerDownloadTask != nil || self.bannerImage != nil { + return + } + + let task = Task { @MainActor [weak self] in + defer { + self?.bannerDownloadTask = nil + } + + guard let self else { return } + guard let client = self.client, + let server = self.server, + let result = try? await client.downloadBanner(), + let address = server.address as String?, + let port = server.port as Int? + else { + return + } + + do { + print("HotlineState: Banner download info - reference: \(result.referenceNumber), transferSize: \(result.transferSize)") + + let previewClient = HotlineFilePreviewClientNew( + fileName: "banner", + address: address, + port: UInt16(port), + reference: result.referenceNumber, + size: UInt32(result.transferSize) + ) + + let fileURL = try await previewClient.preview() + defer { + previewClient.cleanup() + } + + guard self.client != nil else { return } + + let data = try Data(contentsOf: fileURL) + print("HotlineState: Banner download complete, data size: \(data.count) bytes") + +#if os(macOS) + guard let image = NSImage(data: data) else { + print("HotlineState: Failed to create NSImage from banner data") + return + } + let blah = Image(nsImage: image) +#elseif os(iOS) + guard let image = UIImage(data: data) else { + print("HotlineState: Failed to create UIImage from banner data") + return + } + self.bannerImage = Image(uiImage: image) +#endif + self.bannerImage = blah + self.bannerColors = ColorArt.analyze(image: image) + + } catch { + print("HotlineState: Banner download failed: \(error)") + } + } + + self.bannerDownloadTask = task + } + + // MARK: - Event Loop + + private func startEventLoop() { + print("HotlineState.startEventLoop(): Called") + guard let client = self.client else { + print("HotlineState.startEventLoop(): No client, returning") + return + } + + print("HotlineState.startEventLoop(): Creating event loop task") + self.eventTask = Task { @MainActor [weak self, client] in + guard let self else { + print("HotlineState.startEventLoop(): Self is nil in task, exiting") + return + } + + print("HotlineState.startEventLoop(): Event loop started, awaiting events...") + for await event in client.events { + print("HotlineState.startEventLoop(): Received event: \(event)") + self.handleEvent(event) + } + + // Event stream ended - server disconnected us + print("HotlineState.startEventLoop(): Event stream ended, calling handleConnectionClosed()...") + self.handleConnectionClosed() + print("HotlineState.startEventLoop(): handleConnectionClosed() returned, event loop task complete") + } + print("HotlineState.startEventLoop(): Event loop task created") + } + + @MainActor + private func handleEvent(_ event: HotlineEvent) { + switch event { + case .chatMessage(let text): + self.handleChatMessage(text) + + case .userChanged(let user): + self.handleUserChanged(user) + + case .userDisconnected(let userID): + self.handleUserDisconnected(userID) + + case .serverMessage(let message): + self.handleServerMessage(message) + + case .privateMessage(let userID, let message): + self.handlePrivateMessage(userID: userID, message: message) + + case .newsPost(let message): + self.handleNewsPost(message) + + case .agreementRequired(let text): + let message = ChatMessage(text: text, type: .agreement, date: Date()) + self.recordChatMessage(message, persist: false) + + case .userAccess(let options): + self.access = options + print("HotlineState: Got access options") + HotlineUserAccessOptions.printAccessOptions(options) + } + } + + // MARK: - Chat + + @MainActor + func sendChat(_ text: String, announce: Bool = false) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + try await client.sendChat(text, announce: announce) + } + + @MainActor + func sendInstantMessage(_ text: String, userID: UInt16) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + let message = InstantMessage( + direction: .outgoing, + text: text.convertingLinksToMarkdown(), + type: .message, + date: Date() + ) + + if self.instantMessages[userID] == nil { + self.instantMessages[userID] = [message] + } else { + self.instantMessages[userID]!.append(message) + } + + try await client.sendInstantMessage(text, to: userID) + + if Prefs.shared.playPrivateMessageSound { + SoundEffectPlayer.shared.playSoundEffect(.chatMessage) + } + } + + @MainActor + func sendAgree() async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + try await client.sendAgree() + self.agreed = true + } + + @MainActor + /// Send current user preferences from Prefs to the server + func sendUserPreferences() async throws { + var options: HotlineUserOptions = [] + + if Prefs.shared.refusePrivateMessages { + options.update(with: .refusePrivateMessages) + } + + if Prefs.shared.refusePrivateChat { + options.update(with: .refusePrivateChat) + } + + if Prefs.shared.enableAutomaticMessage { + options.update(with: .automaticResponse) + } + + print("HotlineState.sendUserPreferences(): Updating user info with server") + + try await self.sendUserInfo( + username: Prefs.shared.username, + iconID: Prefs.shared.userIconID, + options: options, + autoresponse: Prefs.shared.automaticMessage + ) + } + + func sendUserInfo(username: String, iconID: Int, options: HotlineUserOptions = [], autoresponse: String? = nil) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + self.username = username + self.iconID = iconID + + try await client.setClientUserInfo( + username: username, + iconID: UInt16(iconID), + options: options, + autoresponse: autoresponse + ) + } + + func markPublicChatAsRead() { + self.unreadPublicChat = false + } + + func hasUnreadInstantMessages(userID: UInt16) -> Bool { + return self.unreadInstantMessages[userID] != nil + } + + func markInstantMessagesAsRead(userID: UInt16) { + self.unreadInstantMessages.removeValue(forKey: userID) + } + + @MainActor + func searchChat(query: String) -> [ChatMessage] { + guard !query.isEmpty else { + return [] + } + + // Create a map of all messages by ID to deduplicate + var messageMap: [UUID: ChatMessage] = [:] + + // Add current in-memory messages + for message in self.chat { + messageMap[message.id] = message + } + + // Filter messages based on query + let filteredMessages = messageMap.values.filter { message in + // Never include agreement messages + if message.type == .agreement { + return false + } + + // Always include disconnect messages to show session boundaries + let isDisconnect = message.type == .signOut + + // Search in text and username + let matchesText = message.text.localizedCaseInsensitiveContains(query) + let matchesUsername = message.username?.localizedCaseInsensitiveContains(query) == true + let matchesQuery = matchesText || matchesUsername + + return isDisconnect || matchesQuery + } + + // Sort by date to maintain chronological order + let sortedMessages = filteredMessages.sorted { $0.date < $1.date } + + // Remove consecutive disconnect messages to avoid visual clutter + var deduplicated: [ChatMessage] = [] + var lastWasDisconnect = false + + for message in sortedMessages { + let isDisconnect = message.type == .signOut + + if isDisconnect && lastWasDisconnect { + continue + } + + deduplicated.append(message) + lastWasDisconnect = isDisconnect + } + + // Remove leading disconnect message + if deduplicated.first?.type == .signOut { + deduplicated.removeFirst() + } + + // Remove trailing disconnect message + if deduplicated.last?.type == .signOut { + deduplicated.removeLast() + } + + return deduplicated + } + + // MARK: - Users + + @MainActor + func getUserList() async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + let hotlineUsers = try await client.getUserList() + self.users = hotlineUsers.map { User(hotlineUser: $0) } + } + + // MARK: - Files (Basic) + + @MainActor + @discardableResult + func getFileList(path: [String] = [], suppressErrors: Bool = false, preferCache: Bool = false) async throws -> [FileInfo] { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + // Check cache first if preferred + if preferCache, let cached = self.cachedFileList(for: path, ttl: self.fileSearchConfig.cacheTTL, allowStale: false) { + return cached.items + } + + let hotlineFiles = try await client.getFileList(path: path) + let newFiles = hotlineFiles.map { FileInfo(hotlineFile: $0) } + + // Update UI state + if path.isEmpty { + self.filesLoaded = true + self.files = newFiles + } else { + // Update parent's children + let parentFile = self.findFile(in: self.files, at: path) + parentFile?.children = newFiles + } + + // Cache the result + self.storeFileListInCache(newFiles, for: path) + + return newFiles + } + + @MainActor + func getFileDetails(_ fileName: String, path: [String]) async throws -> FileDetails? { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + var fullPath: [String] = [] + if path.count > 1 { + fullPath = Array(path[0..<path.count-1]) + } + + return try await client.getFileInfo(name: fileName, path: fullPath) + } + + @MainActor + func deleteFile(_ fileName: String, path: [String]) async throws -> Bool { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + var fullPath: [String] = [] + if path.count > 1 { + fullPath = Array(path[0..<path.count-1]) + } + + let success = try await client.deleteFile(name: fileName, path: fullPath) + + if success { + self.invalidateFileListCache(for: fullPath, includingAncestors: true) + } + + return success + } + +// @MainActor +// func downloadFile(_ fileName: String, path: [String], to destination: URL? = nil, progress progressCallback: ((TransferInfo, Double) -> Void)? = nil, complete callback: ((TransferInfo, URL) -> Void)? = nil) { +// guard let client = self.client else { return } +// +// var fullPath: [String] = [] +// if path.count > 1 { +// fullPath = Array(path[0..<path.count-1]) +// } +// +// Task { @MainActor in +// guard let result = try? await client.downloadFile(name: fileName, path: fullPath), +// let server = self.server, +// let address = server.address as String?, +// let port = server.port as Int? +// else { +// return +// } +// +// let fileClient = HotlineFileDownloadClient( +// address: address, +// port: UInt16(port), +// reference: result.referenceNumber, +// size: UInt32(result.transferSize) +// ) +// fileClient.delegate = self +// self.downloads.append(fileClient) +// +// let transfer = TransferInfo( +// id: result.referenceNumber, +// title: fileName, +// size: UInt(result.transferSize), +// serverID: self.id, +// serverName: self.serverName ?? self.serverTitle +// ) +// transfer.downloadCallback = callback +// transfer.progressCallback = progressCallback +// AppState.shared.transfers.append(transfer) +// +// if let destination { +// fileClient.start(to: destination) +// } else { +// fileClient.start() +// } +// } +// } + + /// Modern async/await file download using HotlineFileDownloadClientNew + /// + /// This is a cleaner implementation that uses the new async/await download client. + /// Unlike the old version, it doesn't use delegates and returns the file URL directly. + /// + /// - Parameters: + /// - fileName: Name of the file to download + /// - path: Path components to the file (includes the filename as last component) + /// - destination: Optional destination URL. If nil, downloads to Downloads folder. + /// - progressCallback: Optional callback for progress updates (receives TransferInfo and progress 0.0-1.0) + /// - callback: Optional completion callback (receives TransferInfo and final file URL) + @MainActor + func downloadFileNew(_ fileName: String, path: [String], to destination: URL? = nil, progress progressCallback: ((TransferInfo) -> Void)? = nil, complete callback: ((TransferInfo) -> Void)? = nil) { + guard let client = self.client else { return } + + var fullPath: [String] = [] + if path.count > 1 { + fullPath = Array(path[0..<path.count-1]) + } + + Task { @MainActor [weak self] in + guard let self else { return } + + // Request download from server + guard let result = try? await client.downloadFile(name: fileName, path: fullPath), + let server = self.server, + let address = server.address as String?, + let port = server.port as Int? + else { + return + } + + let referenceNumber = result.referenceNumber + + // Create transfer info for tracking (stored globally in AppState) + let transfer = TransferInfo( + reference: referenceNumber, + title: fileName, + size: UInt(result.transferSize), + serverID: self.id, + serverName: self.serverName ?? self.serverTitle + ) + transfer.downloadCallback = callback + transfer.progressCallback = progressCallback + AppState.shared.addTransfer(transfer) + + // Create download client + let downloadClient = HotlineFileDownloadClientNew( + address: address, + port: UInt16(port), + reference: referenceNumber, + size: UInt32(result.transferSize) + ) + + // Create and store the download task + let downloadTask = Task { @MainActor [weak self] in + guard self != nil else { return } + + do { + let fileURL: URL + + // Download file with progress tracking + let location: HotlineDownloadLocation = if let destination { + .url(destination) + } else { + .downloads(fileName) + } + + fileURL = try await downloadClient.download(to: location) { progress in + switch progress { + case .preparing: + break + case .unconnected, .connected, .connecting: + transfer.progressCallback?(transfer) + case .transfer(name: _, size: _, total: _, progress: let progress, speed: let speed, estimate: let estimate): + transfer.timeRemaining = estimate + transfer.speed = speed + transfer.progress = progress + transfer.progressCallback?(transfer) + case .error(_): + transfer.failed = true + case .completed(url: let url): + transfer.completed = true + transfer.fileURL = url + } + } + + // Mark as completed + transfer.progress = 1.0 + + // Call completion callback + transfer.downloadCallback?(transfer) + + fileURL.notifyDownloadFinished() + + print("HotlineState: Download complete - \(fileURL.path)") + + } catch is CancellationError { + // Download was cancelled + print("HotlineState: Download cancelled") + } catch { + // Mark as failed + transfer.failed = true + print("HotlineState: Download failed - \(error)") + } + + AppState.shared.unregisterTransferTask(for: transfer.id) + } + + // Store the task in AppState so it can be cancelled later + AppState.shared.registerTransferTask(downloadTask, transferID: transfer.id) + } + } + + /// Cancel all downloads for this server only +// @MainActor +// func cancelAllDownloads() { +// let myTransfers = self.transfers +// for transfer in myTransfers { +// AppState.shared.cancelDownload(transfer.id) +// } +// } + +// @MainActor +// func downloadFolder(_ folderName: String, path: [String], complete callback: ((TransferInfo) -> Void)? = nil) { +// guard let client = self.client else { return } +// +// var fullPath: [String] = [] +// if path.count > 1 { +// fullPath = Array(path[0..<path.count-1]) +// } +// +// Task { @MainActor in +// guard let result = try? await client.downloadFolder(name: folderName, path: fullPath), +// let server = self.server, +// let address = server.address as String?, +// let port = server.port as Int? +// else { +// return +// } +// +// let folderClient = HotlineFolderDownloadClient( +// address: address, +// port: UInt16(port), +// reference: result.referenceNumber, +// size: UInt32(result.transferSize), +// itemCount: result.itemCount +// ) +// folderClient.delegate = self +// self.downloads.append(folderClient) +// +// let transfer = TransferInfo( +// id: result.referenceNumber, +// title: folderName, +// size: UInt(result.transferSize), +// serverID: self.id, +// serverName: self.serverName ?? self.serverTitle +// ) +// transfer.isFolder = true +// transfer.downloadCallback = callback +// AppState.shared.transfers.append(transfer) +// +// folderClient.start() +// } +// } + + /// Modern async/await folder download using HotlineFolderDownloadClientNew + /// + /// This is a cleaner implementation that uses the new async/await download client. + /// Unlike the old version, it doesn't use delegates and returns the folder URL directly. + /// + /// - Parameters: + /// - folderName: Name of the folder to download + /// - path: Path components to the folder (includes the foldername as last component) + /// - destination: Optional destination URL. If nil, downloads to Downloads folder. + /// - progressCallback: Optional callback for progress updates (receives TransferInfo) + /// - itemProgressCallback: Optional callback for per-item updates (receives TransferInfo with current file info) + /// - callback: Optional completion callback (receives TransferInfo and final folder URL) + @MainActor + func downloadFolderNew( + _ folderName: String, + path: [String], + to destination: URL? = nil, + progress progressCallback: ((TransferInfo) -> Void)? = nil, + itemProgress itemProgressCallback: ((TransferInfo, String, Int, Int) -> Void)? = nil, + complete callback: ((TransferInfo) -> Void)? = nil + ) { + guard let client = self.client else { return } + + var fullPath: [String] = [] + if path.count > 1 { + fullPath = Array(path[0..<path.count-1]) + } + + Task { @MainActor [weak self] in + guard let self else { return } + + // Request folder download from server + guard let result = try? await client.downloadFolder(name: folderName, path: fullPath), + let server = self.server, + let address = server.address as String?, + let port = server.port as Int? + else { + return + } + + let referenceNumber = result.referenceNumber + + // Create transfer info for tracking (stored globally in AppState) + let transfer = TransferInfo( + reference: referenceNumber, + title: folderName, + size: UInt(result.transferSize), + serverID: self.id, + serverName: self.serverName ?? self.serverTitle + ) + transfer.isFolder = true + transfer.downloadCallback = callback + transfer.progressCallback = progressCallback + AppState.shared.addTransfer(transfer) + + // Create download client + let downloadClient = HotlineFolderDownloadClientNew( + address: address, + port: UInt16(port), + reference: referenceNumber, + size: UInt32(result.transferSize), + itemCount: result.itemCount + ) + + // Create and store the download task + let downloadTask = Task { @MainActor [weak self] in + guard self != nil else { return } + + do { + let folderURL: URL + + // Download folder with progress tracking + let location: HotlineDownloadLocation = if let destination { + .url(destination) + } else { + .downloads(folderName) + } + + folderURL = try await downloadClient.download(to: location, progress: { progress in + switch progress { + case .preparing: + break + case .unconnected, .connected, .connecting: + transfer.progressCallback?(transfer) + case .transfer(name: _, size: _, total: _, progress: let progress, speed: let speed, estimate: let estimate): + transfer.timeRemaining = estimate + transfer.speed = speed + transfer.progress = progress + transfer.progressCallback?(transfer) + case .error(_): + transfer.failed = true + case .completed(url: let url): + transfer.completed = true + transfer.fileURL = url + } + }, itemProgress: { itemInfo in + // Update transfer title with current file being downloaded + transfer.title = "\(itemInfo.fileName) (\(itemInfo.itemNumber)/\(itemInfo.totalItems))" + itemProgressCallback?(transfer, itemInfo.fileName, itemInfo.itemNumber, itemInfo.totalItems) + }) + + // Mark as completed + transfer.progress = 1.0 + transfer.title = folderName // Reset title to folder name + + // Call completion callback + transfer.downloadCallback?(transfer) + + folderURL.notifyDownloadFinished() + + print("HotlineState: Folder download complete - \(folderURL.path)") + + } catch is CancellationError { + // Download was cancelled + print("HotlineState: Folder download cancelled") + } catch { + // Mark as failed + transfer.failed = true + print("HotlineState: Folder download failed - \(error)") + } + + AppState.shared.unregisterTransferTask(for: transfer.id) + } + + // Store transfer + AppState.shared.registerTransferTask(downloadTask, transferID: transfer.id) + } + } + + /// Modern async/await folder upload using HotlineFolderUploadClientNew + /// + /// - Parameters: + /// - folderURL: URL to the folder on disk to upload + /// - path: Destination path on the server where the folder should be uploaded + /// - progressCallback: Optional callback for progress updates (receives TransferInfo) + /// - itemProgressCallback: Optional callback for per-item updates (receives TransferInfo with current file info) + /// - callback: Optional completion callback (receives TransferInfo when upload is complete) + @MainActor + func uploadFolder( + url folderURL: URL, + path: [String], + progress progressCallback: ((TransferInfo) -> Void)? = nil, + itemProgress itemProgressCallback: ((TransferInfo, String, Int, Int) -> Void)? = nil, + complete callback: ((TransferInfo) -> Void)? = nil + ) { + guard let client = self.client else { return } + + let folderName = folderURL.lastPathComponent + + guard folderURL.isFileURL, !folderName.isEmpty else { + print("HotlineState: Not a valid folder URL") + return + } + + let folderPath = folderURL.path(percentEncoded: false) + + var isDirectory: ObjCBool = false + guard FileManager.default.fileExists(atPath: folderPath, isDirectory: &isDirectory), + isDirectory.boolValue == true else { + print("HotlineState: URL is not a folder") + return + } + + // Get the total size of the folder (all files) + guard let (folderSize, fileCount) = FileManager.default.getFolderSize(folderURL) else { + print("HotlineState: Could not determine folder size") + return + } + + print("HotlineState: Requesting upload for folder '\(folderName)' - \(fileCount) items, \(folderSize) bytes total") + + Task { @MainActor [weak self] in + guard let self else { return } + + // Request folder upload from server. + // The enumerator already omits the root folder, so report the full item count the server should expect. + let reportedItemCount = fileCount + print("HotlineState: Reporting \(reportedItemCount) items to server (enumerated count)") + guard let referenceNumber = try? await client.uploadFolder(name: folderName, path: path, fileCount: reportedItemCount, totalSize: UInt32(folderSize)), + let server = self.server, + let address = server.address as String?, + let port = server.port as Int? + else { + print("HotlineState: Failed to get upload reference from server") + return + } + + // Invalidate cache for the upload destination + self.invalidateFileListCache(for: path, includingAncestors: true) + + print("HotlineState: Got folder upload reference: \(referenceNumber)") + + // Create upload client + guard let uploadClient = HotlineFolderUploadClientNew( + folderURL: folderURL, + address: address, + port: UInt16(port), + reference: referenceNumber + ) else { + print("HotlineState: Failed to create folder upload client") + return + } + + // Create transfer info for tracking (stored globally in AppState) + let transfer = TransferInfo( + reference: referenceNumber, + title: folderName, + size: UInt(folderSize), + serverID: self.id, + serverName: self.serverName ?? self.serverTitle + ) + transfer.isFolder = true + transfer.uploadCallback = callback + transfer.progressCallback = progressCallback + AppState.shared.addTransfer(transfer) + + // Create and store the upload task + let uploadTask = Task { @MainActor [weak self] in + guard self != nil else { return } + + do { + // Upload folder with progress tracking + try await uploadClient.upload(progress: { progress in + switch progress { + case .preparing: + break + case .unconnected, .connected, .connecting: + break + case .transfer(name: _, size: _, total: _, progress: let progress, speed: let speed, estimate: let estimate): + transfer.timeRemaining = estimate + transfer.speed = speed + transfer.progress = progress + transfer.progressCallback?(transfer) + case .error(_): + transfer.failed = true + case .completed(url: _): + transfer.completed = true + } + }, itemProgress: { itemInfo in + // Update transfer title with current file being uploaded + transfer.title = "\(itemInfo.fileName) (\(itemInfo.itemNumber)/\(itemInfo.totalItems))" + itemProgressCallback?(transfer, itemInfo.fileName, itemInfo.itemNumber, itemInfo.totalItems) + }) + + // Mark as completed + transfer.progress = 1.0 + transfer.title = folderName // Reset title to folder name + + // Call completion callback + transfer.uploadCallback?(transfer) + + print("HotlineState: Folder upload complete - \(folderName)") + + } catch is CancellationError { + // Upload was cancelled + print("HotlineState: Folder upload cancelled") + } catch { + // Mark as failed + transfer.failed = true + print("HotlineState: Folder upload failed - \(error)") + } + + AppState.shared.unregisterTransferTask(for: transfer.id) + } + + // Store the task in AppState so it can be cancelled later + AppState.shared.registerTransferTask(uploadTask, transferID: transfer.id) + } + } + + func uploadFile(url fileURL: URL, path: [String], complete callback: ((TransferInfo) -> Void)? = nil) { + guard let client = self.client else { return } + + let fileName = fileURL.lastPathComponent + + guard fileURL.isFileURL, !fileName.isEmpty else { + print("HotlineState: Not a valid file URL") + return + } + + let filePath = fileURL.path(percentEncoded: false) + + var fileIsDirectory: ObjCBool = false + guard FileManager.default.fileExists(atPath: filePath, isDirectory: &fileIsDirectory), + fileIsDirectory.boolValue == false else { + print("HotlineState: File is a directory") + return + } + + // Get the flattened file size (includes all forks and headers) + guard let payloadSize = FileManager.default.getFlattenedFileSize(fileURL) else { + print("HotlineState: Could not determine file size") + return + } + + Task { @MainActor [weak self] in + guard let self else { return } + + // Request upload from server + guard let referenceNumber = try? await client.uploadFile(name: fileName, path: path), + let server = self.server, + let address = server.address as String?, + let port = server.port as Int? + else { + print("HotlineState: Failed to get upload reference from server") + return + } + + // Invalidate cache for the upload destination + self.invalidateFileListCache(for: path, includingAncestors: true) + + print("HotlineState: Got upload reference: \(referenceNumber)") + + // Create upload client + guard let uploadClient = HotlineFileUploadClientNew( + fileURL: fileURL, + address: address, + port: UInt16(port), + reference: referenceNumber + ) else { + print("HotlineState: Failed to create upload client") + return + } + + // Create transfer info for tracking (stored globally in AppState) + let transfer = TransferInfo( + reference: referenceNumber, + title: fileName, + size: UInt(payloadSize), + serverID: self.id, + serverName: self.serverName ?? self.serverTitle + ) + transfer.uploadCallback = callback + AppState.shared.addTransfer(transfer) + + // Create and store the upload task + let uploadTask = Task { @MainActor [weak self] in + guard self != nil else { return } + + do { + // Upload file with progress tracking + try await uploadClient.upload { progress in + switch progress { + case .preparing: + break + case .unconnected, .connected, .connecting: + break + case .transfer(name: _, size: _, total: _, progress: let progress, speed: let speed, estimate: let estimate): + transfer.timeRemaining = estimate + transfer.speed = speed + transfer.progress = progress + case .error(_): + transfer.failed = true + case .completed(url: _): + transfer.completed = true + } + } + + // Mark as completed + transfer.progress = 1.0 + + // Call completion callback + transfer.uploadCallback?(transfer) + + print("HotlineState: Upload complete - \(fileName)") + + } catch is CancellationError { + // Upload was cancelled + print("HotlineState: Upload cancelled") + } catch { + // Mark as failed + transfer.failed = true + print("HotlineState: Upload failed - \(error)") + } + + AppState.shared.unregisterTransferTask(for: transfer.id) + } + + // Store the transfer + AppState.shared.registerTransferTask(uploadTask, transferID: transfer.id) + } + } + + func setFileInfo(fileName: String, path filePath: [String], fileNewName: String?, comment: String?, encoding: String.Encoding = .utf8) { + // TODO: Implement setFileInfo in HotlineClientNew + // This method updates file metadata (name and/or comment) + print("setFileInfo not yet implemented in HotlineState/HotlineClientNew") + } + + @MainActor + func previewFile(_ fileName: String, path: [String], complete callback: ((PreviewFileInfo?) -> Void)? = nil) { + guard let client = self.client else { + callback?(nil) + return + } + + var fullPath: [String] = [] + if path.count > 1 { + fullPath = Array(path[0..<path.count-1]) + } + + Task { @MainActor in + guard let result = try? await client.downloadFile(name: fileName, path: fullPath, preview: true), + let server = self.server, + let address = server.address as String?, + let port = server.port as Int? + else { + callback?(nil) + return + } + + let info = PreviewFileInfo( + id: result.referenceNumber, + address: address, + port: port, + size: result.transferSize, + name: fileName + ) + + callback?(info) + } + } + + // MARK: - User Administration + + @MainActor + func getAccounts() async throws -> [HotlineAccount] { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + self.accounts = try await client.getAccounts() + self.accountsLoaded = true + return self.accounts + } + + @MainActor + func createUser(name: String, login: String, password: String?, access: UInt64) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + try await client.createUser(name: name, login: login, password: password, access: access) + + // Refresh accounts list + self.accounts = try await client.getAccounts() + } + + @MainActor + func setUser(name: String, login: String, newLogin: String?, password: String?, access: UInt64) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + try await client.setUser(name: name, login: login, newLogin: newLogin, password: password, access: access) + + // Refresh accounts list + self.accounts = try await client.getAccounts() + } + + @MainActor + func deleteUser(login: String) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + try await client.deleteUser(login: login) + + // Refresh accounts list + self.accounts = try await client.getAccounts() + } + + // MARK: - Message Board + + @MainActor + func getMessageBoard() async throws -> [String] { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + self.messageBoard = try await client.getMessageBoard() + self.messageBoardLoaded = true + return self.messageBoard + } + + @MainActor + func postToMessageBoard(text: String) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + try await client.postMessageBoard(text) + } + + // MARK: - News + + @MainActor + func getNewsList(at path: [String] = []) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + let parentNewsGroup = self.findNews(in: self.news, at: path) + + // Send a categories request for bundle paths or root (empty path) + if path.isEmpty || parentNewsGroup?.type == .bundle { + print("HotlineState: Requesting categories at: /\(path.joined(separator: "/"))") + + let categories = try await client.getNewsCategories(path: path) + + // Create info for each category returned + var newCategoryInfos: [NewsInfo] = [] + + // Transform hotline categories into NewsInfo objects + for category in categories { + var newsCategoryInfo = NewsInfo(hotlineNewsCategory: category) + + if let lookupPath = newsCategoryInfo.lookupPath { + // Merge returned category info with existing category info + if let existingCategoryInfo = self.newsLookup[lookupPath] { + print("HotlineState: Merging category into existing category at \(lookupPath)") + + existingCategoryInfo.count = newsCategoryInfo.count + existingCategoryInfo.name = newsCategoryInfo.name + existingCategoryInfo.path = newsCategoryInfo.path + existingCategoryInfo.categoryID = newsCategoryInfo.categoryID + newsCategoryInfo = existingCategoryInfo + } else { + print("HotlineState: New category added at \(lookupPath)") + self.newsLookup[lookupPath] = newsCategoryInfo + } + } + + newCategoryInfos.append(newsCategoryInfo) + } + + if let parent = parentNewsGroup { + parent.children = newCategoryInfos + } else if path.isEmpty { + self.newsLoaded = true + self.news = newCategoryInfos + } + } else { + print("HotlineState: Requesting articles at: /\(path.joined(separator: "/"))") + + let articles = try await client.getNewsArticles(path: path) + + print("HotlineState: Organizing news at \(path.joined(separator: "/"))") + + // Create info for each article returned + var newArticleInfos: [NewsInfo] = [] + + for article in articles { + var newsArticleInfo = NewsInfo(hotlineNewsArticle: article) + + if let lookupPath = newsArticleInfo.lookupPath { + // Merge returned category info with existing category info + if let existingArticleInfo = self.newsLookup[lookupPath] { + print("HotlineState: Merging article into existing article at \(lookupPath)") + + existingArticleInfo.count = newsArticleInfo.count + existingArticleInfo.name = newsArticleInfo.name + existingArticleInfo.path = newsArticleInfo.path + existingArticleInfo.articleUsername = newsArticleInfo.articleUsername + existingArticleInfo.articleDate = newsArticleInfo.articleDate + existingArticleInfo.articleFlavors = newsArticleInfo.articleFlavors + existingArticleInfo.articleID = newsArticleInfo.articleID + newsArticleInfo = existingArticleInfo + } else { + print("HotlineState: New article added at \(lookupPath)") + self.newsLookup[lookupPath] = newsArticleInfo + } + } + + newArticleInfos.append(newsArticleInfo) + } + + let organizedNewsArticles: [NewsInfo] = self.organizeNewsArticles(newArticleInfos) + if let parent = parentNewsGroup { + parent.children = organizedNewsArticles + } + } + } + + @MainActor + func getNewsArticle(id articleID: UInt, at path: [String], flavor: String = "text/plain") async throws -> String? { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + return try await client.getNewsArticle(id: UInt32(articleID), path: path, flavor: flavor) + } + + @MainActor + func postNewsArticle(title: String, body: String, at path: [String], parentID: UInt32 = 0) async throws { + guard let client = self.client else { + throw HotlineClientError.notConnected + } + + try await client.postNewsArticle(title: title, text: body, path: path, parentID: parentID) + print("HotlineState: News article posted") + } + + // MARK: - File Search + + @MainActor + func startFileSearch(query: String) { + let trimmed = query.trimmingCharacters(in: .whitespacesAndNewlines) + guard !trimmed.isEmpty else { + self.cancelFileSearch() + return + } + + self.fileSearchSession?.cancel() + self.resetFileSearchState() + self.fileSearchQuery = trimmed + self.fileSearchStatus = .searching(processed: 0, pending: 0) + self.fileSearchScannedFolders = 0 + self.fileSearchCurrentPath = [] + + let session = HotlineStateFileSearchSession(hotlineState: self, query: trimmed, config: self.fileSearchConfig) + self.fileSearchSession = session + + Task { await session.start() } + } + + @MainActor + func cancelFileSearch(clearResults: Bool = true) { + guard let session = self.fileSearchSession else { + if clearResults { + self.resetFileSearchState() + } else if !self.fileSearchResults.isEmpty { + self.fileSearchStatus = .cancelled(processed: self.fileSearchScannedFolders) + self.fileSearchCurrentPath = nil + } + return + } + + session.cancel() + self.fileSearchSession = nil + self.fileSearchCurrentPath = nil + + if clearResults { + self.resetFileSearchState() + } else { + self.fileSearchStatus = .cancelled(processed: self.fileSearchScannedFolders) + } + } + + @MainActor + func clearFileListCache() { + guard !self.fileListCache.isEmpty else { + return + } + + self.fileListCache.removeAll(keepingCapacity: false) + } + + @MainActor + fileprivate func searchSession(_ session: HotlineStateFileSearchSession, didEmit matches: [FileInfo], processed: Int, pending: Int) { + guard self.fileSearchSession === session else { + return + } + + var appended: [FileInfo] = [] + for match in matches { + let key = self.searchPathKey(for: match.path) + if self.fileSearchResultKeys.insert(key).inserted { + appended.append(match) + } + } + + if !appended.isEmpty { + self.fileSearchResults.append(contentsOf: appended) + } + + self.fileSearchScannedFolders = processed + self.fileSearchStatus = .searching(processed: processed, pending: pending) + } + + @MainActor + fileprivate func searchSession(_ session: HotlineStateFileSearchSession, didFocusOn path: [String]) { + guard self.fileSearchSession === session else { + return + } + + self.fileSearchCurrentPath = path + } + + @MainActor + fileprivate func searchSessionDidFinish(_ session: HotlineStateFileSearchSession, processed: Int, pending: Int, completed: Bool) { + guard self.fileSearchSession === session else { + return + } + + self.fileSearchScannedFolders = processed + self.fileSearchSession = nil + self.fileSearchCurrentPath = nil + + if completed { + self.fileSearchStatus = .completed(processed: processed) + } else { + self.fileSearchStatus = .cancelled(processed: processed) + } + } + + fileprivate func cachedListingForSearch(path: [String], ttl: TimeInterval) -> (items: [FileInfo], isFresh: Bool)? { + self.cachedFileList(for: path, ttl: ttl, allowStale: true) + } + + // MARK: - Event Handlers + + private func handleChatMessage(_ text: String) { + if Prefs.shared.playSounds && Prefs.shared.playChatSound { + SoundEffectPlayer.shared.playSoundEffect(.chatMessage) + } + + let chatMessage = ChatMessage(text: text, type: .message, date: Date()) + self.recordChatMessage(chatMessage) + self.unreadPublicChat = true + } + + private func handleUserChanged(_ user: HotlineUser) { + self.addOrUpdateHotlineUser(user) + } + + private func handleUserDisconnected(_ userID: UInt16) { + if let existingUserIndex = self.users.firstIndex(where: { $0.id == UInt(userID) }) { + let user = self.users.remove(at: existingUserIndex) + + if Prefs.shared.showJoinLeaveMessages { + let chatMessage = ChatMessage(text: "\(user.name) left", type: .left, date: Date()) + self.recordChatMessage(chatMessage) + } + + if Prefs.shared.playSounds && Prefs.shared.playLeaveSound { + SoundEffectPlayer.shared.playSoundEffect(.userLogout) + } + } + } + + private func handleServerMessage(_ message: String) { + if Prefs.shared.playSounds && Prefs.shared.playChatSound { + SoundEffectPlayer.shared.playSoundEffect(.serverMessage) + } + + print("HotlineState: received server message:\n\(message)") + let chatMessage = ChatMessage(text: message, type: .server, date: Date()) + self.recordChatMessage(chatMessage) + } + + private func handlePrivateMessage(userID: UInt16, message: String) { + if let existingUserIndex = self.users.firstIndex(where: { $0.id == UInt(userID) }) { + let user = self.users[existingUserIndex] + print("HotlineState: received private message from \(user.name): \(message)") + + if Prefs.shared.playPrivateMessageSound { + if self.unreadInstantMessages[userID] == nil { + SoundEffectPlayer.shared.playSoundEffect(.serverMessage) + } else { + SoundEffectPlayer.shared.playSoundEffect(.chatMessage) + } + } + + let instantMessage = InstantMessage( + direction: .incoming, + text: message.convertingLinksToMarkdown(), + type: .message, + date: Date() + ) + + if self.instantMessages[userID] == nil { + self.instantMessages[userID] = [instantMessage] + } else { + self.instantMessages[userID]!.append(instantMessage) + } + + self.unreadInstantMessages[userID] = userID + } + } + + private func handleNewsPost(_ message: String) { + let messageBoardRegex = /([\s\r\n]*[_\-]+[\s\r\n]+)/ + let matches = message.matches(of: messageBoardRegex) + + if matches.count == 1 { + let range = matches[0].range + self.messageBoard.insert(String(message[message.startIndex..<range.lowerBound]), at: 0) + } else { + self.messageBoard.insert(message, at: 0) + } + + SoundEffectPlayer.shared.playSoundEffect(.newNews) + } + + // MARK: - User Management + + private func addOrUpdateHotlineUser(_ user: HotlineUser) { + print("HotlineState: users: \n\(self.users)") + + if let i = self.users.firstIndex(where: { $0.id == user.id }) { + print("HotlineState: updating user \(self.users[i].name)") + self.users[i] = User(hotlineUser: user) + } else { + if !self.users.isEmpty { + if Prefs.shared.playSounds && Prefs.shared.playJoinSound { + SoundEffectPlayer.shared.playSoundEffect(.userLogin) + } + } + + print("HotlineState: added user: \(user.name)") + self.users.append(User(hotlineUser: user)) + + if Prefs.shared.showJoinLeaveMessages { + let chatMessage = ChatMessage(text: "\(user.name) joined", type: .joined, date: Date()) + self.recordChatMessage(chatMessage) + } + } + } + + // MARK: - Chat Persistence + + private func sessionKey(for server: Server) -> ChatStore.SessionKey { + ChatStore.SessionKey(address: server.address.lowercased(), port: server.port) + } + + private func recordChatMessage(_ message: ChatMessage, persist: Bool = true, display: Bool = true) { + let shouldPersist = persist && message.type != .agreement + if shouldPersist, + message.type == .signOut, + self.lastPersistedMessageType == .signOut { + return + } + + if display { + self.chat.append(message) + } + + guard shouldPersist, let key = self.chatSessionKey else { return } + self.lastPersistedMessageType = message.type + + let entry = ChatStore.Entry( + id: message.id, + body: message.text, + username: message.username, + type: message.type.storageKey, + date: message.date + ) + let serverName = self.serverName ?? self.server?.name + + Task { + await ChatStore.shared.append(entry: entry, for: key, serverName: serverName) + } + } + + private func restoreChatHistory(for key: ChatStore.SessionKey) { + if self.restoredChatSessionKey == key { + return + } + + Task { [weak self] in + guard let self else { return } + let result = await ChatStore.shared.loadHistory(for: key) + + await MainActor.run { + guard self.chatSessionKey == key, self.restoredChatSessionKey != key else { return } + + let currentMessages = self.chat + let historyMessages = result.entries.compactMap { entry -> ChatMessage? in + guard let chatType = ChatMessageType(storageKey: entry.type) else { return nil } + + let renderedText: String + if chatType == .message, let username = entry.username, !username.isEmpty { + renderedText = "\(username): \(entry.body)" + } else { + renderedText = entry.body + } + + var message = ChatMessage(text: renderedText, type: chatType, date: entry.date) + message.metadata = entry.metadata + return message + } + + self.chat = historyMessages + currentMessages + self.lastPersistedMessageType = historyMessages.last?.type + self.unreadPublicChat = false + self.restoredChatSessionKey = key + } + } + } + + private func handleChatHistoryCleared() { + self.chat = [] + self.unreadPublicChat = false + self.restoredChatSessionKey = nil + self.lastPersistedMessageType = nil + } + + // MARK: - Utilities + + func updateServerTitle() { + self.serverTitle = self.serverName ?? self.server?.name ?? self.server?.address ?? "Server" + } + + // News helpers + func organizeNewsArticles(_ flatArticles: [NewsInfo]) -> [NewsInfo] { + // Place articles under their parent + var organized: [NewsInfo] = [] + for article in flatArticles { + if let parentLookupPath = article.parentArticleLookupPath, + let parentArticle = self.newsLookup[parentLookupPath] { + if parentArticle.children.firstIndex(of: article) == nil { + article.expanded = true + parentArticle.children.append(article) + } + } else { + organized.append(article) + } + } + + return organized + } + + private func findNews(in newsToSearch: [NewsInfo], at path: [String]) -> NewsInfo? { + guard !path.isEmpty, !newsToSearch.isEmpty, let currentName = path.first else { return nil } + + for news in newsToSearch { + if news.name == currentName { + if path.count == 1 { + return news + } else if !news.children.isEmpty { + let remainingPath = Array(path[1...]) + return self.findNews(in: news.children, at: remainingPath) + } + } + } + + return nil + } + + // File helpers + private func findFile(in filesToSearch: [FileInfo], at path: [String]) -> FileInfo? { + guard !path.isEmpty, !filesToSearch.isEmpty else { return nil } + + let currentName = path[0] + + for file in filesToSearch { + if file.name == currentName { + if path.count == 1 { + return file + } else if let subfiles = file.children { + let remainingPath = Array(path[1...]) + return self.findFile(in: subfiles, at: remainingPath) + } + } + } + + return nil + } + + // File search helpers + private func searchPathKey(for path: [String]) -> String { + path.joined(separator: "\u{001F}") + } + + private func resetFileSearchState() { + self.fileSearchResults = [] + self.fileSearchResultKeys.removeAll(keepingCapacity: true) + self.fileSearchStatus = .idle + self.fileSearchQuery = "" + self.fileSearchScannedFolders = 0 + self.fileSearchCurrentPath = nil + } + + // File cache helpers + private func shouldBypassFileCache(for path: [String]) -> Bool { + guard let folderName = path.last else { + return false + } + + let trimmed = folderName.trimmingCharacters(in: .whitespacesAndNewlines) + + if trimmed.range(of: "upload", options: [.caseInsensitive]) != nil { + return true + } + + if trimmed.range(of: "dropbox", options: [.caseInsensitive]) != nil { + return true + } + + if trimmed.range(of: "drop box", options: [.caseInsensitive]) != nil { + return true + } + + return false + } + + private func cachedFileList(for path: [String], ttl: TimeInterval, allowStale: Bool) -> (items: [FileInfo], isFresh: Bool)? { + guard ttl > 0 else { + return nil + } + + if self.shouldBypassFileCache(for: path) { + return nil + } + + let key = self.searchPathKey(for: path) + guard let entry = self.fileListCache[key] else { + return nil + } + + let age = Date().timeIntervalSince(entry.timestamp) + let isFresh = age <= ttl + if !allowStale && !isFresh { + return nil + } + + return (entry.files, isFresh) + } + + private func storeFileListInCache(_ files: [FileInfo], for path: [String]) { + guard self.fileSearchConfig.cacheTTL > 0 else { + return + } + + if self.shouldBypassFileCache(for: path) { + return + } + + let key = self.searchPathKey(for: path) + self.fileListCache[key] = FileListCacheEntry(files: files, timestamp: Date()) + self.pruneFileListCacheIfNeeded() + } + + private func pruneFileListCacheIfNeeded() { + let limit = self.fileSearchConfig.maxCachedFolders + guard limit > 0, self.fileListCache.count > limit else { + return + } + + let excess = self.fileListCache.count - limit + guard excess > 0 else { return } + + let sortedKeys = self.fileListCache.sorted { lhs, rhs in + lhs.value.timestamp < rhs.value.timestamp + } + + for index in 0..<excess { + let key = sortedKeys[index].key + self.fileListCache.removeValue(forKey: key) + } + } + + private func invalidateFileListCache(for path: [String], includingAncestors: Bool = false) { + guard !self.fileListCache.isEmpty else { + return + } + + var currentPath = path + while true { + let key = self.searchPathKey(for: currentPath) + self.fileListCache.removeValue(forKey: key) + + if !includingAncestors || currentPath.isEmpty { + break + } + + currentPath.removeLast() + if currentPath.isEmpty { + let rootKey = self.searchPathKey(for: currentPath) + self.fileListCache.removeValue(forKey: rootKey) + break + } + } + } + + // MARK: - Transfer Delegates + +// nonisolated func hotlineTransferStatusChanged(client: HotlineTransferClient, reference: UInt32, status: HotlineTransferStatus, timeRemaining: TimeInterval) { +// Task { @MainActor in +// // Update transfer info with progress +// guard let transferIndex = self.transfers.firstIndex(where: { $0.id == reference }) else { +// return +// } +// +// let transfer = self.transfers[transferIndex] +// transfer.timeRemaining = timeRemaining +// +// switch status { +// case .progress(let p): +// transfer.progress = p +// transfer.progressCallback?(transfer) +// case .completed: +// transfer.completed = true +// transfer.progress = 1.0 +// case .failed(_): +// transfer.failed = true +// default: +// break +// } +// } +// } + +// nonisolated func hotlineFileDownloadReceivedInfo(client: HotlineFileDownloadClient, reference: UInt32, info: HotlineFileInfoFork) { +// // Info fork received (file metadata) +// } + +// nonisolated func hotlineFileDownloadComplete(client: HotlineFileDownloadClient, reference: UInt32, at url: URL) { +// Task { @MainActor in +// // Find and remove the download client +// if let downloadIndex = self.downloads.firstIndex(where: { $0.referenceNumber == reference }) { +// self.downloads.remove(at: downloadIndex) +// } +// +// // Find and complete the transfer +// guard let transferIndex = AppState.shared.transfers.firstIndex(where: { $0.id == reference }) else { +// return +// } +// +// let transfer = AppState.shared.transfers[transferIndex] +// transfer.fileURL = url +// transfer.downloadCallback?(transfer) +// AppState.shared.transfers.remove(at: transferIndex) +// } +// } + +// nonisolated func hotlineFolderDownloadReceivedFileInfo(client: HotlineFolderDownloadClient, reference: UInt32, fileName: String, itemNumber: Int, totalItems: Int) { +// Task { @MainActor in +// // Update transfer info with current file being downloaded +// guard let transferIndex = AppState.shared.transfers.firstIndex(where: { $0.id == reference }) else { +// return +// } +// +// let transfer = AppState.shared.transfers[transferIndex] +// transfer.title = "\(fileName) (\(itemNumber)/\(totalItems))" +// } +// } + +// nonisolated func hotlineFolderDownloadComplete(client: HotlineFolderDownloadClient, reference: UInt32, at url: URL) { +// Task { @MainActor in +// // Find and remove the download client +// if let downloadIndex = self.downloads.firstIndex(where: { $0.referenceNumber == reference }) { +// self.downloads.remove(at: downloadIndex) +// } +// +// // Find and complete the transfer +// guard let transferIndex = AppState.shared.transfers.firstIndex(where: { $0.id == reference }) else { +// return +// } +// +// let transfer = AppState.shared.transfers[transferIndex] +// transfer.fileURL = url +// transfer.downloadCallback?(transfer) +// AppState.shared.transfers.remove(at: transferIndex) +// } +// } +} + +// MARK: - File Search Session + +@MainActor +final class HotlineStateFileSearchSession { + private struct FolderTask { + let path: [String] + let depth: Int + let isHot: Bool + } + + private weak var hotlineState: HotlineState? + private let queryTokens: [String] + private let config: FileSearchConfig + + private var queue: [FolderTask] = [] + private var visited: Set<String> = [] + private var loopHistogram: [String: Int] = [:] + + private var processedCount: Int = 0 + private var currentDelay: TimeInterval + private var isCancelled = false + + init(hotlineState: HotlineState, query: String, config: FileSearchConfig) { + self.hotlineState = hotlineState + self.queryTokens = query.lowercased().split(separator: " ").map(String.init) + self.config = config + self.currentDelay = config.initialDelay + } + + func start() async { + guard let hotlineState else { + return + } + + await Task.yield() + + if !hotlineState.filesLoaded { + hotlineState.searchSession(self, didFocusOn: []) + let rootFiles = try? await hotlineState.getFileList(path: [], suppressErrors: true, preferCache: true) + self.processedCount = max(self.processedCount, 1) + self.processListing(rootFiles ?? [], depth: 0, parentPath: [], parentIsHot: false) + } else { + hotlineState.searchSession(self, didFocusOn: []) + self.processedCount = max(self.processedCount, 1) + self.processListing(hotlineState.files, depth: 0, parentPath: [], parentIsHot: false) + } + + while !self.queue.isEmpty && !self.isCancelled { + await Task.yield() + + guard let task = self.dequeueNextTask() else { + continue + } + + if self.shouldSkip(path: task.path, depth: task.depth) { + hotlineState.searchSession(self, didEmit: [], processed: self.processedCount, pending: self.queue.count) + continue + } + + hotlineState.searchSession(self, didFocusOn: task.path) + self.visited.insert(self.pathKey(for: task.path)) + + if let cached = hotlineState.cachedListingForSearch(path: task.path, ttl: self.config.cacheTTL) { + if cached.isFresh { + self.processedCount += 1 + self.processListing(cached.items, depth: task.depth, parentPath: task.path, parentIsHot: task.isHot) + continue + } else { + self.processListing(cached.items, depth: task.depth, parentPath: task.path, parentIsHot: task.isHot) + } + } + + let children = try? await hotlineState.getFileList(path: task.path, suppressErrors: true) + self.processedCount += 1 + + if self.isCancelled { + break + } + + self.processListing(children ?? [], depth: task.depth, parentPath: task.path, parentIsHot: task.isHot) + + await self.applyBackoff() + } + + hotlineState.searchSessionDidFinish(self, processed: self.processedCount, pending: self.queue.count, completed: !self.isCancelled) + } + + func cancel() { + self.isCancelled = true + } + + private func processListing(_ items: [FileInfo], depth: Int, parentPath: [String], parentIsHot: Bool) { + guard let hotlineState else { + return + } + + var matches: [FileInfo] = [] + var folderEntries: [(file: FileInfo, isHot: Bool)] = [] + var hasFileMatch = false + + for file in items { + let matchesName = self.nameMatchesQuery(file.name) + + if matchesName { + matches.append(file) + if !file.isFolder { + hasFileMatch = true + } + } + + if file.isFolder && !file.isAppBundle { + folderEntries.append((file, matchesName)) + } + } + + var remainingBurst = 0 + if self.config.hotBurstLimit > 0 && (parentIsHot || hasFileMatch) { + remainingBurst = self.config.hotBurstLimit + } + + if remainingBurst > 0 { + var candidateIndices: [Int] = [] + for index in folderEntries.indices where !folderEntries[index].isHot { + candidateIndices.append(index) + } + + if !candidateIndices.isEmpty { + candidateIndices.shuffle() + for index in candidateIndices { + folderEntries[index].isHot = true + remainingBurst -= 1 + if remainingBurst == 0 { + break + } + } + } + } + + for entry in folderEntries { + self.enqueueFolder(entry.file, depth: depth + 1, markHot: entry.isHot) + } + + hotlineState.searchSession(self, didEmit: matches, processed: self.processedCount, pending: self.queue.count) + } + + private func enqueueFolder(_ folder: FileInfo, depth: Int, markHot: Bool) { + guard !self.isCancelled else { return } + guard depth <= self.config.maxDepth else { return } + + let path = folder.path + let key = self.pathKey(for: path) + guard !self.visited.contains(key) else { return } + + if self.exceedsLoopThreshold(for: path) { + return + } + + self.queue.append(FolderTask(path: path, depth: depth, isHot: markHot)) + } + + private func dequeueNextTask() -> FolderTask? { + guard !self.queue.isEmpty else { + return nil + } + + if self.queue.count == 1 { + return self.queue.removeFirst() + } + + let currentDepth = self.queue[0].depth + var lastSameDepthIndex = 0 + var hotIndices: [Int] = [] + + for index in 0..<self.queue.count { + let candidate = self.queue[index] + if candidate.depth == currentDepth { + lastSameDepthIndex = index + if candidate.isHot { + hotIndices.append(index) + } + } else { + break + } + } + + let selectionPool: [Int] + if !hotIndices.isEmpty { + selectionPool = hotIndices + } else { + selectionPool = Array(0...lastSameDepthIndex) + } + + let randomIndex = selectionPool.randomElement() ?? 0 + return self.queue.remove(at: randomIndex) + } + + private func shouldSkip(path: [String], depth: Int) -> Bool { + if self.isCancelled { + return true + } + + if depth > self.config.maxDepth { + return true + } + + let key = self.pathKey(for: path) + if self.visited.contains(key) { + return true + } + + return false + } + + private func nameMatchesQuery(_ name: String) -> Bool { + guard !self.queryTokens.isEmpty else { return false } + let lowercased = name.lowercased() + return self.queryTokens.allSatisfy { lowercased.contains($0) } + } + + private func exceedsLoopThreshold(for path: [String]) -> Bool { + guard self.config.loopRepetitionLimit > 0 else { return false } + guard let last = path.last else { return false } + let parent = path.dropLast() + + guard let previousIndex = parent.lastIndex(of: last) else { + return false + } + + let suffix = Array(path[previousIndex...]) + let key = suffix.joined(separator: "\u{001F}") + let count = (self.loopHistogram[key] ?? 0) + 1 + self.loopHistogram[key] = count + return count > self.config.loopRepetitionLimit + } + + private func pathKey(for path: [String]) -> String { + path.joined(separator: "\u{001F}") + } + + private func applyBackoff() async { + guard !self.isCancelled else { return } + + if self.processedCount > self.config.initialBurstCount { + self.currentDelay = min(self.config.maxDelay, max(self.config.initialDelay, self.currentDelay * self.config.backoffMultiplier)) + } + + guard self.currentDelay > 0 else { + return + } + + let nanoseconds = UInt64(self.currentDelay * 1_000_000_000) + try? await Task.sleep(nanoseconds: nanoseconds) + } +} |