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authorRuben Beltran del Rio <git@r.bdr.sh>2025-09-04 11:11:37 +0200
committerRuben Beltran del Rio <git@r.bdr.sh>2025-09-04 11:11:37 +0200
commitbb5daa2e90623691a5259700b9d388d2d21f46d3 (patch)
treef5629e81bedc6cdd35ee9a79628997c5e14ffa7c /Liquid Glass Bezel.xcodeproj/xcshareddata
parent3dfeb86c5c3b72acc59919c7a198fcf76a54c35c (diff)
Rename to Liquid Glass Bezel, add preferences
Diffstat (limited to 'Liquid Glass Bezel.xcodeproj/xcshareddata')
-rw-r--r--Liquid Glass Bezel.xcodeproj/xcshareddata/xcschemes/Liquid Glass Bezel.xcscheme72
1 files changed, 72 insertions, 0 deletions
diff --git a/Liquid Glass Bezel.xcodeproj/xcshareddata/xcschemes/Liquid Glass Bezel.xcscheme b/Liquid Glass Bezel.xcodeproj/xcshareddata/xcschemes/Liquid Glass Bezel.xcscheme
new file mode 100644
index 0000000..758e9cf
--- /dev/null
+++ b/Liquid Glass Bezel.xcodeproj/xcshareddata/xcschemes/Liquid Glass Bezel.xcscheme
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "1420"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "E470B7DE1709F3A0000169F2"
+ BuildableName = "Liquid Glass Bezel.qsplugin"
+ BlueprintName = "Liquid Glass Bezel"
+ ReferencedContainer = "container:Liquid Glass Bezel.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <PathRunnable
+ runnableDebuggingMode = "0"
+ BundleIdentifier = "com.blacktree.Quicksilver"
+ FilePath = "/tmp/QS/build/Debug/Quicksilver.app">
+ </PathRunnable>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "E470B7DE1709F3A0000169F2"
+ BuildableName = "Liquid Glass Bezel.qsplugin"
+ BlueprintName = "Liquid Glass Bezel"
+ ReferencedContainer = "container:Liquid Glass Bezel.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>